From d1abe0ccb2b21c23dec3eb7fbea214c3cb570e50 Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Thu, 21 Feb 2019 00:14:13 -0500 Subject: [PATCH] Raise the window when calling SDL_SetVideoMode. --- src/SDL12_compat.c | 2 ++ src/SDL20_syms.h | 1 + 2 files changed, 3 insertions(+) diff --git a/src/SDL12_compat.c b/src/SDL12_compat.c index f097833b3..e30a1ef03 100644 --- a/src/SDL12_compat.c +++ b/src/SDL12_compat.c @@ -2600,6 +2600,8 @@ SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags12) } } + SDL20_RaiseWindow(VideoWindow20); + FIXME("setup screen saver"); return VideoSurface12; diff --git a/src/SDL20_syms.h b/src/SDL20_syms.h index 8088d3649..2d5e105e2 100644 --- a/src/SDL20_syms.h +++ b/src/SDL20_syms.h @@ -72,6 +72,7 @@ SDL20_SYM(void,GetWindowPosition,(SDL_Window *a,int *b, int *c),(a,b,c),) SDL20_SYM(void,SetWindowSize,(SDL_Window *a, int b, int c),(a,b,c),) SDL20_SYM(void,GetWindowSize,(SDL_Window *a, int *b, int *c),(a,b,c),) SDL20_SYM(void,MinimizeWindow,(SDL_Window *a),(a),) +SDL20_SYM(void,RaiseWindow,(SDL_Window *a),(a),) SDL20_SYM(int,SetWindowGammaRamp,(SDL_Window *a,const Uint16 *b,const Uint16 *c,const Uint16 *d),(a,b,c,d),return) SDL20_SYM(int,GetWindowGammaRamp,(SDL_Window *a,Uint16 *b,Uint16 *c,Uint16 *d),(a,b,c,d),return) SDL20_SYM(Uint32,GetWindowFlags,(SDL_Window *a),(a),return)