From c9ddcc1c0c62d051322be2ece6c61f56c81f2284 Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Thu, 14 Feb 2019 14:28:40 -0500 Subject: [PATCH] Support code for macOS binaries that statically linked against 1.2's SDLmain. --- src/SDL12_compat.c | 5 +++++ src/SDL12_compat_objc.m | 41 +++++++++++++++++++++++++++++++++++++++++ 2 files changed, 46 insertions(+) create mode 100644 src/SDL12_compat_objc.m diff --git a/src/SDL12_compat.c b/src/SDL12_compat.c index a38e6722f..871ce3356 100644 --- a/src/SDL12_compat.c +++ b/src/SDL12_compat.c @@ -719,6 +719,11 @@ SDL_InitSubSystem(Uint32 sdl12flags) if (!LoadSDL20()) return -1; +#ifdef __MACOSX__ + extern void sdl12_compat_macos_init(void); + sdl12_compat_macos_init(); +#endif + #define SETFLAG(flag) if (sdl12flags & SDL12_INIT_##flag) sdl20flags |= SDL_INIT_##flag SETFLAG(TIMER); SETFLAG(AUDIO); diff --git a/src/SDL12_compat_objc.m b/src/SDL12_compat_objc.m new file mode 100644 index 000000000..45f575025 --- /dev/null +++ b/src/SDL12_compat_objc.m @@ -0,0 +1,41 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2019 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +/* This file contains some macOS-specific support code */ + +#include "SDL.h" + +#ifdef __MACOSX__ +#include + +/* This has to be in a separate, Objective-C source file because it calls + into Cocoa. The issue is that SDL 1.2 apps on macOS are statically linked + with SDLmain, which does something mac-specific that conflicts with SDL2 + before the app's main() is even called, and we have to counteract that. */ + +void sdl12_compat_macos_init(void) +{ + [[NSApp sharedApplication] setActivationPolicy:NSApplicationActivationPolicyRegular]; +} +#endif + +/* vi: set ts=4 sw=4 expandtab: */ +