README
author Ryan C. Gordon <icculus@icculus.org>
Wed, 06 Mar 2019 02:56:23 -0500
changeset 102 d45dadba9ff2
parent 44 071ea2306704
permissions -rw-r--r--
A bunch of work on getting alpha blending more correct.
     1 
     2                          Simple DirectMedia Layer
     3 
     4                                   (SDL)
     5 
     6                             Version 1.2-COMPAT
     7 
     8 ---
     9 https://www.libsdl.org/
    10 
    11 This is the Simple DirectMedia Layer, a general API that provides low
    12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
    13 and 2D framebuffer across multiple platforms.
    14 
    15 This code is a compatibility layer; it provides a binary-compatible API for
    16 programs written against SDL 1.2, but it uses SDL 2.0 behind the scenes. If
    17 you are writing new code, please target SDL 2.0 directly and do not use this
    18 layer.
    19 
    20 If you absolutely must have the real SDL 1.2 ("SDL 1.2 Classic"), please use
    21 the SDL-1.2 branch at https://hg.libsdl.org/SDL, which occasionally gets
    22 bug fixes but no formal release. But we strongly encourage you not to do that.
    23