/
SDL20_syms.h
181 lines (162 loc) · 11 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
/*
Simple DirectMedia Layer
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/* don't #pragma once this file, it gets #included multiple times! */
SDL20_SYM(int,Init,(Uint32 a),(a),return)
25
SDL20_SYM(int,InitSubSystem,(Uint32 a),(a),return)
26
SDL20_SYM(char*,GetError,(void),(),return)
27
SDL20_SYM_PASSTHROUGH(void,Error,(SDL_errorcode a),(a),)
28
29
30
/*SDL20_SYM_PASSTHROUGH(void,SetError,(const char *fmt, ...);*/
SDL20_SYM_PASSTHROUGH(void,ClearError,(void),(),)
SDL20_SYM(void,Quit,(void),(),)
31
32
33
34
35
SDL20_SYM(void,QuitSubSystem,(Uint32 a),(a),)
SDL20_SYM_PASSTHROUGH(int,VideoInit,(const char *a),(a),return)
SDL20_SYM_PASSTHROUGH(void,VideoQuit,(void),(),)
SDL20_SYM_PASSTHROUGH(int,AudioInit,(const char *a),(a),return)
SDL20_SYM_PASSTHROUGH(void,AudioQuit,(void),(),)
36
37
38
SDL20_SYM_PASSTHROUGH(void,PumpEvents,(void),(),)
39
40
SDL20_SYM(SDL_PixelFormat *,AllocFormat,(Uint32 a),(a),return)
SDL20_SYM(void,FreeFormat,(SDL_PixelFormat *a),(a),)
41
42
SDL20_SYM(SDL_Surface *,CreateRGBSurface,(Uint32 a, int b, int c, int d, Uint32 e, Uint32 f, Uint32 g, Uint32 h),(a,b,c,d,e,f,g,h),return)
SDL20_SYM(SDL_Surface *,CreateRGBSurfaceFrom,(void *a, int b, int c, int d, int e, Uint32 f, Uint32 g, Uint32 h, Uint32 i),(a,b,c,d,e,f,g,h,i),return)
43
SDL20_SYM(void,FreeSurface,(SDL_Surface *a),(a),)
44
45
SDL20_SYM(SDL_Surface*,LoadBMP_RW,(SDL_RWops *a, int b),(a,b),return)
SDL20_SYM(int,SaveBMP_RW,(SDL_Surface *a, SDL_RWops *b, int c),(a,b,c),return)
46
47
SDL20_SYM_PASSTHROUGH(int,GL_LoadLibrary,(const char *a),(a),return)
SDL20_SYM_PASSTHROUGH(void *,GL_GetProcAddress,(const char *a),(a),return)
48
49
SDL20_SYM(void,GetClipRect,(SDL_Surface *a, SDL_Rect *b),(a,b),)
SDL20_SYM(SDL_bool,SetClipRect,(SDL_Surface *a, const SDL_Rect *b),(a,b),return)
50
51
SDL20_SYM(int,FillRect,(SDL_Surface *a,const SDL_Rect *b,Uint32 c),(a,b,c),return)
SDL20_SYM(SDL_bool,IntersectRect,(const SDL_Rect *a,const SDL_Rect *b,SDL_Rect *c),(a,b,c),return)
52
53
SDL20_SYM_PASSTHROUGH(int,ShowCursor,(int a),(a),return)
54
55
56
57
SDL20_SYM(SDL_Cursor *,CreateCursor,(const Uint8 *a,const Uint8 *b,int c,int d,int e,int f),(a,b,c,d,e,f),return)
SDL20_SYM(void,SetCursor,(SDL_Cursor *a),(a),)
SDL20_SYM(SDL_Cursor *,GetCursor,(void),(),return)
SDL20_SYM(void,FreeCursor,(SDL_Cursor *a),(a),)
58
59
60
61
62
63
64
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
SDL20_SYM(SDL_Thread *,CreateThread,(SDL_ThreadFunction a, const char *b, void *c, pfnSDL_CurrentBeginThread d, pfnSDL_CurrentEndThread e),(a,b,c,d,e),return)
#else
SDL20_SYM(SDL_Thread *,CreateThread,(SDL_ThreadFunction a, const char *b, void *c),(a,b,c),return)
#endif
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
SDL20_SYM_PASSTHROUGH(Uint32,GetThreadID,(SDL_Thread *a),(a),return)
SDL20_SYM_PASSTHROUGH(Uint32,ThreadID,(void),(),return)
SDL20_SYM_PASSTHROUGH(void,WaitThread,(SDL_Thread *a, int *b),(a,b),)
SDL20_SYM_PASSTHROUGH(SDL_mutex*,CreateMutex,(void),(),return)
SDL20_SYM_PASSTHROUGH(int,mutexP,(SDL_mutex *a),(a),return)
SDL20_SYM_PASSTHROUGH(int,mutexV,(SDL_mutex *a),(a),return)
SDL20_SYM_PASSTHROUGH(void,DestroyMutex,(SDL_mutex *a),(a),)
SDL20_SYM_PASSTHROUGH(SDL_sem*,CreateSemaphore,(Uint32 a),(a),return)
SDL20_SYM_PASSTHROUGH(void,DestroySemaphore,(SDL_sem *a),(a),)
SDL20_SYM_PASSTHROUGH(int,SemWait,(SDL_sem *a),(a),return)
SDL20_SYM_PASSTHROUGH(int,SemTryWait,(SDL_sem *a),(a),return)
SDL20_SYM_PASSTHROUGH(int,SemWaitTimeout,(SDL_sem *a, Uint32 b),(a,b),return)
SDL20_SYM_PASSTHROUGH(int,SemPost,(SDL_sem *a),(a),return)
SDL20_SYM_PASSTHROUGH(Uint32,SemValue,(SDL_sem *a),(a),return)
SDL20_SYM_PASSTHROUGH(SDL_cond*,CreateCond,(void),(),return)
SDL20_SYM_PASSTHROUGH(void,DestroyCond,(SDL_cond *a),(a),)
SDL20_SYM_PASSTHROUGH(int,CondSignal,(SDL_cond *a),(a),return)
SDL20_SYM_PASSTHROUGH(int,CondBroadcast,(SDL_cond *a),(a),return)
SDL20_SYM_PASSTHROUGH(int,CondWait,(SDL_cond *a, SDL_mutex *b),(a,b),return)
SDL20_SYM_PASSTHROUGH(int,CondWaitTimeout,(SDL_cond *a, SDL_mutex *b, Uint32 c),(a,b,c),return)
86
SDL20_SYM(SDL_AudioSpec *,LoadWAV_RW,(SDL_RWops *a, int b, SDL_AudioSpec *c, Uint8 **d, Uint32 *e),(a,b,c,d,e),return)
87
SDL20_SYM_PASSTHROUGH(int,OpenAudio,(SDL_AudioSpec *a, SDL_AudioSpec *b),(a,b),return)
88
SDL20_SYM_PASSTHROUGH(SDL_AudioStatus,GetAudioStatus,(void),(),return)
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
SDL20_SYM_PASSTHROUGH(void,PauseAudio,(int a),(a),)
SDL20_SYM_PASSTHROUGH(void,FreeWAV,(Uint8 *a),(a),)
SDL20_SYM_PASSTHROUGH(int,BuildAudioCVT,(SDL_AudioCVT *a, Uint16 b, Uint8 c, int d, Uint16 e, Uint8 f, int g),(a,b,c,d,e,f,g),return)
SDL20_SYM_PASSTHROUGH(int,ConvertAudio,(SDL_AudioCVT *a),(a),return)
SDL20_SYM_PASSTHROUGH(void,MixAudio,(Uint8 *a, const Uint8 *b, Uint32 c, int d),(a,b,c,d),)
SDL20_SYM_PASSTHROUGH(void,LockAudio,(void),(),)
SDL20_SYM_PASSTHROUGH(void,UnlockAudio,(void),(),)
SDL20_SYM_PASSTHROUGH(void,CloseAudio,(void),(),)
SDL20_SYM_PASSTHROUGH(void*,LoadObject,(const char *a),(a),return)
SDL20_SYM_PASSTHROUGH(void*,LoadFunction,(void *a, const char *b),(a,b),return)
SDL20_SYM_PASSTHROUGH(void,UnloadObject,(void *a),(a),)
SDL20_SYM_PASSTHROUGH(SDL_bool,HasRDTSC,(void),(),return)
SDL20_SYM_PASSTHROUGH(SDL_bool,HasMMX,(void),(),return)
SDL20_SYM_PASSTHROUGH(SDL_bool,HasMMXExt,(void),(),return)
SDL20_SYM_PASSTHROUGH(SDL_bool,Has3DNow,(void),(),return)
SDL20_SYM_PASSTHROUGH(SDL_bool,Has3DNowExt,(void),(),return)
SDL20_SYM_PASSTHROUGH(SDL_bool,HasSSE,(void),(),return)
SDL20_SYM_PASSTHROUGH(SDL_bool,HasSSE2,(void),(),return)
SDL20_SYM_PASSTHROUGH(SDL_bool,HasAltiVec,(void),(),return)
111
112
SDL20_SYM(SDL_TimerID,AddTimer,(Uint32 a, SDL_TimerCallback b, void *c),(a,b,c),return)
SDL20_SYM(SDL_bool,RemoveTimer,(SDL_TimerID a),(a),return)
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
SDL20_SYM_PASSTHROUGH(Uint32,GetTicks,(void),(),return)
SDL20_SYM_PASSTHROUGH(void,Delay,(Uint32 a),(a),)
SDL20_SYM_PASSTHROUGH(int,NumJoysticks,(void),(),return)
SDL20_SYM_PASSTHROUGH(const char *,JoystickName,(int a),(a),return)
SDL20_SYM_PASSTHROUGH(SDL_Joystick *,JoystickOpen,(int a),(a),return)
SDL20_SYM_PASSTHROUGH(int,JoystickOpened,(int a),(a),return)
SDL20_SYM_PASSTHROUGH(int,JoystickIndex,(SDL_Joystick *a),(a),return)
SDL20_SYM_PASSTHROUGH(int,JoystickNumAxes,(SDL_Joystick *a),(a),return)
SDL20_SYM_PASSTHROUGH(int,JoystickNumBalls,(SDL_Joystick *a),(a),return)
SDL20_SYM_PASSTHROUGH(int,JoystickNumHats,(SDL_Joystick *a),(a),return)
SDL20_SYM_PASSTHROUGH(int,JoystickNumButtons,(SDL_Joystick *a),(a),return)
SDL20_SYM_PASSTHROUGH(void,JoystickUpdate,(void),(),)
SDL20_SYM_PASSTHROUGH(int,JoystickEventState,(int a),(a),return)
SDL20_SYM_PASSTHROUGH(Sint16,JoystickGetAxis,(SDL_Joystick *a, int b),(a,b),return)
SDL20_SYM_PASSTHROUGH(Uint8,JoystickGetHat,(SDL_Joystick *a, int b),(a,b),return)
SDL20_SYM_PASSTHROUGH(int,JoystickGetBall,(SDL_Joystick *a, int b, int *c, int *d),(a,b,c,d),return)
SDL20_SYM_PASSTHROUGH(Uint8,JoystickGetButton,(SDL_Joystick *a, int b),(a,b),return)
SDL20_SYM_PASSTHROUGH(void,JoystickClose,(SDL_Joystick *a),(a),return)
133
134
135
136
137
/* We don't call most things that use 2.0 RWops, so most aren't listed here. */
SDL20_SYM(SDL_RWops *,SDL_RWFromFile,(const char *a, const char *b),(a,b),return)
SDL20_SYM(SDL_RWops *,SDL_RWFromFP,(FILE *a, int b),(a,b),return)
SDL20_SYM(SDL_RWops *,SDL_RWFromMem,(void *a, int b),(a,b),return)
SDL20_SYM(SDL_RWops *,SDL_RWFromConstMem,(const void *a, int b),(a,b),return)
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
SDL20_SYM_PASSTHROUGH(void *,malloc,(size_t a),(a),return)
SDL20_SYM_PASSTHROUGH(void *,calloc,(size_t a, size_t b),(a,b),return)
SDL20_SYM_PASSTHROUGH(void *,realloc,(void *a, size_t b),(a,b),return)
SDL20_SYM_PASSTHROUGH(void,free,(void *a),(a),)
SDL20_SYM_PASSTHROUGH(char *,getenv,(const char *a),(a),return)
SDL20_SYM_PASSTHROUGH(void,qsort,(void *a, size_t b, size_t c, int (*d)(const void *, const void *)),(a,b,c,d),)
SDL20_SYM_PASSTHROUGH(void *,memset,(void *a, int b, size_t c),(a,b,c),return)
SDL20_SYM_PASSTHROUGH(void *,memcpy,(void *a, const void *b, size_t c),(a,b,c),return)
SDL20_SYM_PASSTHROUGH(void *,revcpy,(void *a, const void *b, size_t c),(a,b,c),return)
SDL20_SYM_PASSTHROUGH(int,memcmp,(const void *a, const void *b, size_t c),(a,b,c),return)
SDL20_SYM_PASSTHROUGH(size_t,strlen,(const char *a),(a),return)
SDL20_SYM_PASSTHROUGH(size_t,strlcpy,(char *a, const char *b, size_t c),(a,b,c),return)
SDL20_SYM_PASSTHROUGH(size_t,strlcat,(char *a, const char *b, size_t c),(a,b,c),return)
SDL20_SYM_PASSTHROUGH(char *,strdup,(const char *a),(a),return)
SDL20_SYM_PASSTHROUGH(char *,strrev,(char *a),(a),return)
SDL20_SYM_PASSTHROUGH(char *,strupr,(char *a),(a),return)
SDL20_SYM_PASSTHROUGH(char *,strlwr,(char *a),(a),return)
SDL20_SYM_PASSTHROUGH(char *,strchr,(const char *a, int b),(a,b),return)
SDL20_SYM_PASSTHROUGH(char *,strrchr,(const char *a, int b),(a,b),return)
SDL20_SYM_PASSTHROUGH(char *,strstr,(const char *a, const char *b),(a,b),return)
SDL20_SYM_PASSTHROUGH(char *,ltoa,(long a, char *b, int c),(a,b,c),return)
SDL20_SYM_PASSTHROUGH(char *,ultoa,(unsigned long a, char *b, int c),(a,b,c),return)
SDL20_SYM_PASSTHROUGH(long,strtol,(const char *a, char **b, int c),(a,b,c),return)
SDL20_SYM_PASSTHROUGH(unsigned long,strtoul,(const char *a, char **b, int c),(a,b,c),return)
SDL20_SYM_PASSTHROUGH(char*,lltoa,(Sint64 a, char *b, int c),(a,b,c),return)
SDL20_SYM_PASSTHROUGH(char*,ulltoa,(Uint64 a, char *b, int c),(a,b,c),return)
SDL20_SYM_PASSTHROUGH(Sint64,strtoll,(const char *a, char **b, int c),(a,b,c),return)
SDL20_SYM_PASSTHROUGH(Uint64,strtoull,(const char *a, char **b, int c),(a,b,c),return)
SDL20_SYM_PASSTHROUGH(double,strtod,(const char *a, char **b),(a,b),return)
SDL20_SYM_PASSTHROUGH(int,strcmp,(const char *a, const char *b),(a,b),return)
SDL20_SYM_PASSTHROUGH(int,strncmp,(const char *a, const char *b, size_t c),(a,b,c),return)
SDL20_SYM_PASSTHROUGH(int,strcasecmp,(const char *a, const char *b),(a,b),return)
SDL20_SYM_PASSTHROUGH(int,strncasecmp,(const char *a, const char *b, size_t c),(a,b,c),return)
//SDL20_SYM_PASSTHROUGH(int,sscanf,(const char *text, const char *fmt, ...);
//SDL20_SYM_PASSTHROUGH(int,snprintf,(char *text, size_t maxlen, const char *fmt, ...);
SDL20_SYM_PASSTHROUGH(int,vsnprintf,(char *a, size_t b, const char *c, va_list d),(a,b,c,d),return)
SDL20_SYM_PASSTHROUGH(SDL_iconv_t,iconv_open,(const char *a, const char *b),(a,b),return)
SDL20_SYM_PASSTHROUGH(int,iconv_close,(SDL_iconv_t a),(a),return)
SDL20_SYM_PASSTHROUGH(size_t,iconv,(SDL_iconv_t a, const char **b, size_t *c, char **d, size_t *e),(a,b,c,d,e),return)
SDL20_SYM_PASSTHROUGH(char *,iconv_string,(const char *a, const char *b, const char *c, size_t d),(a,b,c,d),return)
179
180
/* vi: set ts=4 sw=4 expandtab: */