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Date: Fri, 19 Dec 2003 18:47:46 +0200
From: "Mike Gorchak" Subject: SDL image I've fixed NULL pointer pass as RWops argument in all calls in the SDL_Image library, found that when porting toppler game to QNX6, they're do not checking any return pointers and then game failed in the SDL_image library internals, instead of fail in the toppler internals ;) And I've fixed the QNX6 .qpg file for automative package building.
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