equal
deleted
inserted
replaced
330 |
330 |
331 frame->image = image; |
331 frame->image = image; |
332 frame->x = LM_to_uint(buf[0], buf[1]); |
332 frame->x = LM_to_uint(buf[0], buf[1]); |
333 frame->y = LM_to_uint(buf[2], buf[3]); |
333 frame->y = LM_to_uint(buf[2], buf[3]); |
334 frame->disposal = state.Gif89.disposal; |
334 frame->disposal = state.Gif89.disposal; |
335 frame->delay = state.Gif89.delayTime*10; |
335 frame->delay = (state.Gif89.delayTime < 2 ? 10 : state.Gif89.delayTime) * 10; |
336 |
336 |
337 if (!load_anim) { |
337 if (!load_anim) { |
338 /* We only need one frame, we're done */ |
338 /* We only need one frame, we're done */ |
339 goto done; |
339 goto done; |
340 } |
340 } |