Sun, 20 Nov 2016 21:18:55 -0800 Sam Lantinga Fixed bug 3486 - Can't get HINSTANCE of my window
Sat, 19 Nov 2016 23:27:51 +0100 Philipp Wiesemann Updated configure script.
Sat, 19 Nov 2016 23:27:37 +0100 Philipp Wiesemann Fixed two memory leaks if added game controller mapping has lower priority.
Fri, 18 Nov 2016 00:06:09 +0100 Philipp Wiesemann Windows: Fixed crash if using current SDL_GetWindowWMInfo() from older programs.
Fri, 18 Nov 2016 00:05:54 +0100 Philipp Wiesemann Wayland: Fixed file descriptor leaks if device was not initialized.
Fri, 18 Nov 2016 00:05:28 +0100 Philipp Wiesemann Emscripten: Fixed handling of deactivated mouse events.
Thu, 17 Nov 2016 17:03:43 -0500 Ryan C. Gordon cpuinfo: patched to compile for getauxval() path.
Thu, 17 Nov 2016 16:10:32 -0500 Ryan C. Gordon cpuinfo: more patching for Android. Legacy platform targets are a pain.
Thu, 17 Nov 2016 16:04:00 -0500 Ryan C. Gordon cpuinfo: Patched to compile on Android, Linux.
Thu, 17 Nov 2016 16:01:59 -0500 Ryan C. Gordon cpuinfo: patched to compile.
Thu, 17 Nov 2016 15:57:58 -0500 Ryan C. Gordon cpuinfo: more work on SDL_HasNEON().
Thu, 17 Nov 2016 01:41:56 -0500 Ryan C. Gordon cpuinfo: silence compiler warnings on non-Intel CPU architectures.
Thu, 17 Nov 2016 01:34:18 -0500 Ryan C. Gordon cpuinfo: disable NEON detection on Android for now.
Thu, 17 Nov 2016 01:26:56 -0500 Ryan C. Gordon cpuinfo: more robust ARM preprocessor checks.
Thu, 17 Nov 2016 01:15:16 -0500 Ryan C. Gordon cpuinfo: first attempt at SDL_HasNEON() implementation.
Wed, 16 Nov 2016 22:49:04 -0500 Ryan C. Gordon cpuinfo: Removed code duplication, cached CPUID details.
Wed, 16 Nov 2016 22:09:40 +0100 Philipp Wiesemann Wayland: Fixed memory leak if output retrieval failed.
Wed, 16 Nov 2016 22:08:51 +0100 Philipp Wiesemann Fixed empty parameter list in signatures of internal functions.
Tue, 15 Nov 2016 01:30:08 -0800 Sam Lantinga Fixed bug 1646 - Warnings from clang with -Weverything
Tue, 15 Nov 2016 01:24:58 -0800 Sam Lantinga Removed unused constants
Sun, 13 Nov 2016 10:39:04 +0100 Thomas Perl [qtwayland] Set orientation and window flags via SDL hints
Tue, 15 Nov 2016 01:14:30 -0800 Sam Lantinga Fixed bug 3490 - Build failure with --enable-video-directfb
Tue, 15 Nov 2016 01:12:27 -0800 Sam Lantinga Fixed bug 3359 - Software renderer does incorrect blending with SDL_RenderCopyEx
Sun, 13 Nov 2016 23:09:42 -0800 Sam Lantinga Fixed build error with missing function prototype in the SDL_test_harness.h header
Sun, 13 Nov 2016 23:04:47 -0800 Sam Lantinga Fixed unresolved symbol on Visual Studio
Sun, 13 Nov 2016 22:57:41 -0800 Sam Lantinga Patch from Sylvain to fix clang warnings
Sun, 13 Nov 2016 00:09:02 -0800 Sam Lantinga Fixed bug 3488 - Random crashes (because Memory overlap in audio converters detected by Valgrind)
Fri, 11 Nov 2016 13:47:40 -0800 Sam Lantinga Fixed build on various platforms
Fri, 11 Nov 2016 13:38:39 -0800 Sam Lantinga Fixed bug 1822 - Inconsistent renderer behaviour on rotation
Fri, 11 Nov 2016 13:29:23 -0800 Sam Lantinga Fixed bug 3079 - Allow non destructive SDL_GameControllerAddMappingsFromFile
Fri, 11 Nov 2016 13:14:00 -0800 Sam Lantinga Define _GNU_SOURCE when building SDL
Fri, 11 Nov 2016 12:41:06 -0800 Sam Lantinga Fixed bug 3484 - DSP driver does not detect /dev/dsp0
Fri, 11 Nov 2016 04:35:06 -0800 Sam Lantinga Fixed whitespace and added code to support older game controller GUIDs
Fri, 11 Nov 2016 04:30:09 -0800 Sam Lantinga Fixed whitespace
Fri, 11 Nov 2016 03:35:37 -0800 Sam Lantinga Updated Windows game controller support
Fri, 11 Nov 2016 03:18:16 -0800 Sam Lantinga Fixed signed/unsigned comparison warnings in Visual Studio
Fri, 11 Nov 2016 04:06:00 -0700 Sam Lantinga Updated Mac OS X game controller support
Thu, 10 Nov 2016 18:53:50 -0800 Sam Lantinga Added USB VID/PID information to the SDL test programs
Thu, 10 Nov 2016 18:53:29 -0800 Sam Lantinga Added Linux entries for the Logitech Dual Action game controller
Thu, 10 Nov 2016 17:19:34 -0800 Sam Lantinga Standardized the format of the SDL joystick GUID and added functions to retrieve the USB VID/PID from a joystick and game controller.
Thu, 10 Nov 2016 12:07:34 -0500 Ryan C. Gordon wayland: fixed compiler warning about pipe2().
Thu, 10 Nov 2016 11:26:44 -0500 Ryan C. Gordon nacl: pepper_49 SDK apparently has problems, move buildbot back to pepper_47.
Tue, 08 Nov 2016 01:12:54 -0500 Ryan C. Gordon Upgraded buildbot to NaCL SDK pepper_49 (the current stable release).
Mon, 07 Nov 2016 21:10:01 +0100 Philipp Wiesemann Fixed audio conversion for unsigned 16 bit data.
Sun, 06 Nov 2016 20:26:48 -0800 Sam Lantinga Fixed bug 3481 - Configure fails to detect dynamic library support on powerpc64le
Sun, 06 Nov 2016 15:15:32 -0800 Sam Lantinga Better fix for last point in D3D11 renderer, thanks to Nader Golbaz
Sun, 06 Nov 2016 14:13:28 -0800 Sam Lantinga Shifting a value by more than its bits isn't defined and has varying behavior depending on compiler and platform
Sun, 06 Nov 2016 10:01:08 -0800 Sam Lantinga Fixed bug 3468 - _allshr in SDL_stdlib.c is not working properly
Sun, 06 Nov 2016 09:30:06 -0800 Sam Lantinga Fixed bug 3476 - round() needs _GNU_SOURCE on some old systems
Sun, 06 Nov 2016 08:47:40 -0800 Sam Lantinga Fixed bug 2421 for D3D11 - SDL_RenderCopyEx off by one when rotating by 90 and -90.
Sun, 06 Nov 2016 08:42:46 -0800 Sam Lantinga Fixed bug 2421 for D3D9 - SDL_RenderCopyEx off by one when rotating by 90 and -90
Sun, 06 Nov 2016 08:34:27 -0800 Sam Lantinga Fixed 2942 - Wayland: Drag and Drop / Clipboard
Sat, 05 Nov 2016 21:23:17 +0100 Philipp Wiesemann ALSA: Fixed compile warning about unused function.
Sat, 05 Nov 2016 21:22:58 +0100 Philipp Wiesemann WinRT: Corrected header file guard comment.
Sat, 05 Nov 2016 21:22:39 +0100 Philipp Wiesemann Removed empty statement.
Sat, 05 Nov 2016 01:52:28 -0700 Sam Lantinga Fixed Windows build
Sat, 05 Nov 2016 01:48:14 -0700 Sam Lantinga Fixed bug 3480 - minor update to NACL common.js
Sat, 05 Nov 2016 03:56:55 -0400 Ryan C. Gordon Also patched to compile on C89 compilers.
Sat, 05 Nov 2016 03:53:59 -0400 Ryan C. Gordon Patched to compile on C89 compilers.
Sat, 05 Nov 2016 02:34:38 -0400 Ryan C. Gordon Reworked audio converter code.