Sun, 01 Jul 2018 17:00:02 +0300 Ozkan Sezer SDL_svgaevents.c: add missing ioctl.h include SDL-1.2
Sun, 01 Jul 2018 10:20:01 +0300 Ozkan Sezer VS2005 is ok. (VS2008 just does a conversion.) SDL-1.2
Sun, 01 Jul 2018 10:11:15 +0300 Ozkan Sezer uniform filename cases in windows project files SDL-1.2
Sun, 01 Jul 2018 09:50:47 +0300 Ozkan Sezer make sure SDL_vsnprintf() nul terminates if it is using _vsnprintf SDL-1.2
Sun, 01 Jul 2018 09:27:03 +0300 Ozkan Sezer make SDL_strtoll and SDL_strtoull exports not be missing in win32 dlls. SDL-1.2
Sat, 30 Jun 2018 23:10:01 +0300 Ozkan Sezer updated SDLMain.m copies in Xcode project templates to match the one in src SDL-1.2
Sat, 30 Jun 2018 22:55:05 +0300 Ozkan Sezer ran 'chmod -x' on many files SDL-1.2
Sat, 30 Jun 2018 20:55:51 +0300 Ozkan Sezer SDL_windowstaskdialog.h (struct _TASKDIALOGCONFIG): make unions anonymous
Sat, 30 Jun 2018 20:10:40 +0300 Ozkan Sezer correct the comment correction..
Sat, 30 Jun 2018 20:04:01 +0300 Ozkan Sezer comment correction
Sat, 30 Jun 2018 20:03:23 +0300 Ozkan Sezer ran 'chmod -x' on two files
Fri, 29 Jun 2018 16:56:11 -0400 Ryan C. Gordon Attempt to fix "cast from pointer to integer of different size" warnings.
Fri, 29 Jun 2018 16:55:55 -0400 Ryan C. Gordon Corrected a comment.
Mon, 25 Jun 2018 23:00:38 -0400 Ryan C. Gordon Patched to compile on Visual Studio (typo).
Mon, 25 Jun 2018 16:34:16 -0400 Ryan C. Gordon atomic: Fight with all the assemblers that don't like REP NOP. :/
Mon, 25 Jun 2018 15:58:35 -0400 Ryan C. Gordon atomic: Spin locks now try to use the x86 PAUSE instruction for short waits.
Mon, 25 Jun 2018 13:14:52 -0400 Ryan C. Gordon yuv: Patched to make static analysis happy (warned about unused variable).
Mon, 25 Jun 2018 12:55:23 -0400 Ryan C. Gordon Deal with possible malloc(0) calls, as pointed out by static analysis.
Mon, 25 Jun 2018 09:37:25 -0700 Ryan C. Gordon wayland: Keep protocol XML files in-tree.
Mon, 25 Jun 2018 01:57:28 -0400 Ryan C. Gordon gles2: Whoops, overzealous copy/paste on my part. :)
Sun, 24 Jun 2018 22:42:36 -0700 Ryan C. Gordon wayland: Implemented xdg-wm-base support.
Sun, 24 Jun 2018 15:21:01 -0400 Ryan C. Gordon android: Android.mk should only preserve debug symbols in debug builds.
Fri, 04 May 2018 21:21:32 -0400 Anthony Pesch alsa: avoid hardware parameters with an excessive number of periods.
Sun, 24 Jun 2018 15:12:18 -0400 Ryan C. Gordon cmake: Look in popular places for X11 headers, export this info properly.
Sun, 24 Jun 2018 13:57:22 -0400 Ryan C. Gordon x11: Normalize x11xinput2 touch x to be 1.0 at width (thanks, Zach!).
Thu, 14 Jun 2018 06:12:12 +0000 Tomeu Vizoso egl: Don't change context when deleting current.
Sun, 24 Jun 2018 12:16:58 -0400 Ryan C. Gordon Fixed some possible malloc(0) calls reported by static analysis.
Fri, 22 Jun 2018 21:03:40 +0300 Ozkan Sezer SDLMain.m: replace CPS* stuff with activateIgnoringOtherApps (bug #4114) SDL-1.2
Mon, 18 Jun 2018 13:14:04 -0700 Sam Lantinga Use a blank cursor instead of PointerIcon.TYPE_NULL since that shows the default cursor on Samsung DeX
Mon, 18 Jun 2018 13:14:02 -0700 Sam Lantinga Added support for external mouse in Samsung DeX mode
Mon, 18 Jun 2018 13:14:00 -0700 Sam Lantinga Make certain we only hide system UI when we're fullscreen for real. (thanks Rachel!)
Mon, 18 Jun 2018 13:13:58 -0700 Sam Lantinga Deal with situations where the system UI is shown when the keyboard pops up (thanks Rachel!)
Mon, 18 Jun 2018 13:13:56 -0700 Sam Lantinga Fixed race condition where Android touch events could get scaled by a render target's viewport
Thu, 14 Jun 2018 00:51:45 -0700 Sam Lantinga Fixed bug 4094 - No SDL_TEXTEDITING after pressing Alt key on Raspberry Pi Linux
Wed, 13 Jun 2018 14:24:30 -0700 Sam Lantinga SDL Android fullscreen code extensively tested on Steam Link with no issues reported
Wed, 13 Jun 2018 14:45:02 +0300 Ozkan Sezer use the 'aborts' pragma of Watcom for SDL_NORETURN functions
Tue, 12 Jun 2018 13:22:58 -0700 Sam Lantinga Deal with fullscreen limitations under windowed Android environments (Chromebook, DeX, etc.) (Thanks Rachel!)
Tue, 12 Jun 2018 14:00:15 +0300 Ozkan Sezer ran 'chmod -x' on many files
Tue, 12 Jun 2018 01:04:26 -0700 Sam Lantinga Merged in community contributed controller mappings from https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt
Tue, 12 Jun 2018 00:18:10 -0700 Sam Lantinga Added common controllers used with Steam Big Picture
Thu, 07 Jun 2018 17:07:05 -0700 Sam Lantinga Don't crash on exit from SDLActivity if we don't have a singleton for some reason. (Thanks Rachel!)
Thu, 07 Jun 2018 17:07:03 -0700 Sam Lantinga Track android device panel width & height as well as window surface & height.
Thu, 07 Jun 2018 10:54:54 -0700 Sam Lantinga Added support for the PS3 controller driver in PlayStation Now
Wed, 06 Jun 2018 09:42:12 -0700 Sam Lantinga Added Android hardware feature support to the default manifest
Tue, 05 Jun 2018 14:08:39 -0700 Sam Lantinga Added improved mouse pointer capture under API 26. (Thanks Rachel!)
Tue, 05 Jun 2018 12:46:13 -0700 Sam Lantinga Added SDL_IsChromebook() to determine if we're running on a Chromebook.
Tue, 05 Jun 2018 12:46:11 -0700 Sam Lantinga Add Android support for relative mouse mode to SDL.
Tue, 05 Jun 2018 12:46:09 -0700 Sam Lantinga Fix creating a minimized window in SDL to not cause focus to be stolen (because ShowWindow( hwnd, SW_MINIMIZE ) would be called after creation, thus changing focus to the prior window based on some per-app list in windows, rather than the window being created with WS_MINIMIZED to start with).
Fri, 01 Jun 2018 19:43:53 -0700 Sam Lantinga Fixed bug 4184 - jack audio driver fails in presence of midi ports
Tue, 29 May 2018 11:18:01 -0700 Sam Lantinga Added support for Android relative mouse mode on API 24 and above
Tue, 29 May 2018 08:03:44 -0700 Sam Lantinga Added a new GUID for DS3 controller connected over bluetooth, for both Sony and Shanwan (thanks William!)
Sun, 27 May 2018 20:30:03 -0400 Ryan C. Gordon metal: contrary to documentation, we need to set the drawableSize explicitly.
Thu, 24 May 2018 07:30:24 -0700 Sam Lantinga Fixed bug 4169 - Crash due to audio session observer race condition
Wed, 23 May 2018 17:15:37 -0700 Sam Lantinga Added support for the NVIDIA SHIELD handheld gaming device
Wed, 23 May 2018 17:15:35 -0700 Sam Lantinga Better fix for axis sorting with some Android controllers
Wed, 23 May 2018 17:15:33 -0700 Sam Lantinga Actually left trigger is motion axis 17 and right trigger is motion axis 18, which will map in that order to SDL axes.
Wed, 23 May 2018 16:00:21 -0700 Sam Lantinga Added additional supported Android controllers
Wed, 23 May 2018 16:00:19 -0700 Sam Lantinga Fixed default mapping for Android controller triggers (they were reversed)
Mon, 21 May 2018 12:05:17 -0400 Ryan C. Gordon audio: Needed to fix two more instances for Visual Studio.
Mon, 21 May 2018 12:00:21 -0400 Ryan C. Gordon thread: fixed compiler warnings on non-Linux systems that use pthread.