Mon, 20 May 2019 00:41:18 -0400 |
Ryan C. Gordon |
vulkan: Swapped out a free() that should have been an SDL_free().
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Sun, 19 May 2019 23:29:50 -0400 |
Ryan C. Gordon |
vulkan: Patched to compile on Visual Studio.
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Sun, 19 May 2019 20:25:02 -0400 |
Ryan C. Gordon |
Patched to compile in C89 mode.
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Sun, 19 May 2019 12:06:58 -0700 |
Sam Lantinga |
Fixed bug 4474 - Add support for an ASUS Gamepad variation
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Sun, 19 May 2019 12:04:06 -0700 |
Sam Lantinga |
Fixed bug 4469 - make SDL_CreateTextureFromSurface pick a more appropriate format
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Sun, 19 May 2019 11:56:26 -0700 |
Sam Lantinga |
Fixed bug 4436 - [OpenBSD] fix D-pad
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Mon, 03 Dec 2018 20:14:35 +0200 |
Serhii Charykov |
Fix WORKING_DIR parameter
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Sun, 19 May 2019 11:52:25 -0700 |
Sam Lantinga |
Fixed bug 4401 - SDL_GetWindowPosition() wrong after SDL_SetWindowPosition() until window is moved on macOS
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Sun, 19 May 2019 11:01:36 -0700 |
Sam Lantinga |
Fixed bug 4025 - SDL_Renderer OpenGL : add support for textures ABGR, RGB, BGR
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Sun, 19 May 2019 10:44:14 -0700 |
Sam Lantinga |
Fixed bug 3911 - SYSWM generic X11 events missing event data
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Sun, 19 May 2019 10:36:44 -0700 |
Wladimir J. van der Laan |
video: Add Vulkan support for vivante fb
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Sun, 19 May 2019 01:45:15 -0400 |
Ryan C. Gordon |
test: added SDLTest_CommonDefaultArgs()
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Sat, 18 May 2019 23:47:57 -0400 |
Ryan C. Gordon |
test: configure/make shouldn't build GL/GLES1/GLES2 programs if unsupported.
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Wed, 15 May 2019 14:01:15 -0700 |
Sam Lantinga |
Windows are not in a minimized state when they are shown
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Tue, 14 May 2019 14:20:54 -0700 |
Sam Lantinga |
[SDL] iOS fix bug with audio interrupted by a phone call not restoring.
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Tue, 14 May 2019 07:55:42 -0700 |
Sam Lantinga |
[SDL] ios Touch Fix.
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Sat, 11 May 2019 12:41:21 -0400 |
Ryan C. Gordon |
Patched to compile.
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Thu, 09 May 2019 12:09:45 +0100 |
Charlie Birks |
Emscripten: Use EMSCRIPTEN_EVENT_TARGET_*
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Thu, 09 May 2019 12:09:40 +0100 |
Charlie Birks |
Emscripten: Switch from canvas[XY] to target[XY]
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Thu, 09 May 2019 12:09:34 +0100 |
Charlie Birks |
Emscripten: Store canvas id in WindowData
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Thu, 25 Apr 2019 14:17:07 -0700 |
Sam Lantinga |
Fixed bug 4608 - Android: not getting SDL_WINDOWEVENT_FOCUS_GAINED on start of our app
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Wed, 24 Apr 2019 20:28:21 +0100 |
Cameron Cawley |
Remove duplicate case value
SDL-1.2
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Wed, 24 Apr 2019 20:20:15 +0100 |
Cameron Cawley |
Remove initial declaration from for loop
SDL-1.2
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Wed, 24 Apr 2019 12:53:15 -0700 |
Sam Lantinga |
Fixed bug 4566 - Hot-plugging Bluetooth controller causes force-quit on Android
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Tue, 23 Apr 2019 16:57:34 -0700 |
Sam Lantinga |
Don't redefine __SSE__ and related macros if they're already defined
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Tue, 23 Apr 2019 14:08:14 -0700 |
Sam Lantinga |
Change my previous fix based on feedback from dev @saml
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Tue, 23 Apr 2019 14:08:09 -0700 |
Sam Lantinga |
Created Xcode schemes for building on iOS and tvOS
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Tue, 23 Apr 2019 12:59:28 -0700 |
Sam Lantinga |
Fix compile errors I hit when building org.libsdl in source2 (part 2 of 2) @saml
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Tue, 23 Apr 2019 12:59:20 -0700 |
Sam Lantinga |
Fix compile errors I hit when building org.libsdl in source2 (part 1 of 2)
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Tue, 23 Apr 2019 07:59:31 -0700 |
Sam Lantinga |
Use _Exit() when available
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Sun, 07 Apr 2019 23:01:07 +1000 |
Hugh McMaster |
Add a configure option allowing users to choose whether to install sdl2-config
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Tue, 23 Apr 2019 14:24:58 +0200 |
Sylvain Becker |
Android: add static variable initialization in non blocking event loop
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Mon, 22 Apr 2019 16:34:42 -0700 |
Sam Lantinga |
Added a helper function to tell whether or not a window can be minimized
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Mon, 22 Apr 2019 16:25:49 -0700 |
Sam Lantinga |
Only leave fullscreen mode if we're actually going to minimize
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Mon, 22 Apr 2019 16:19:52 -0700 |
Sam Lantinga |
Fixed bug 4580 - Android 8: immersive fullscreen notification causes flickering between fullscreen and non-fullscreen and app is unresponsive
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Sun, 21 Apr 2019 21:34:14 -0400 |
Ryan C. Gordon |
configure: Cleaned up audio/video summaries when building for Windows.
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Wed, 17 Apr 2019 20:41:05 -0300 |
Alex Szpakowski |
iOS: Remove code trying to support compilation on the iOS 7 SDK, the deployment target has been set to iOS 8 for years and there's other unconditionally compiled code that depends on newer SDKs so that code is useless.
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Wed, 17 Apr 2019 20:14:40 -0300 |
Alex Szpakowski |
macOS: Fix compilation when using the 10.9 SDK or older.
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Tue, 16 Apr 2019 20:00:14 -0700 |
Sam Lantinga |
Explicitly load hidapi as a dependency of the SDL library
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Sun, 17 Mar 2019 12:36:40 -0400 |
Ethan Lee |
hidapi: Add GCN L/R buttons, just in case someone wants them...
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Fri, 12 Apr 2019 23:15:26 +0200 |
Sylvain Becker |
Android: when event loop is not blocking in pause, backup EGL context (Bug 4578)
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Wed, 10 Apr 2019 22:30:58 -0300 |
Alex Szpakowski |
Fix disabling OpenGL vsync on macOS 10.14.4+ (bug #4575).
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Wed, 10 Apr 2019 10:59:53 +0200 |
Sylvain Becker |
Fixed bug 4581 - generate synthetic mouse events at window boundaries
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Mon, 08 Apr 2019 21:27:24 +0200 |
Sylvain Becker |
Fixed bug 4581 - mouse events with SDL_TOUCH_MOUSEID make window lost focus
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Mon, 08 Apr 2019 13:43:48 +0200 |
Sylvain Becker |
Fixed bug 4582 - Maximize/Resize not working on Windows 10
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Sat, 06 Apr 2019 21:52:51 +0200 |
Sylvain Becker |
SDL_HINT_MOUSE_TOUCH_EVENTS: move tracking appart in case of 'window' is null
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Sat, 06 Apr 2019 21:43:16 +0200 |
Sylvain Becker |
Bug 4581: move tracking appart so it doesn't require the window to have focus
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Fri, 05 Apr 2019 08:15:01 -0700 |
Sam Lantinga |
Fixed bug 4579 - SDL_android.c s_active not being atomic
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Fri, 05 Apr 2019 08:10:12 -0700 |
Sam Lantinga |
Set SDL_HINT_MOUSE_TOUCH_EVENTS for iPhone and iPad as well
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Fri, 05 Apr 2019 07:51:11 -0700 |
Sam Lantinga |
https://bugzilla.libsdl.org/show_bug.cgi?id=4577
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Fri, 05 Apr 2019 09:16:30 +0200 |
Sylvain Becker |
Android: add hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE
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Fri, 05 Apr 2019 08:36:31 +0200 |
Sylvain Becker |
Android: default SDL_HINT_MOUSE_TOUCH_EVENTS to 1 as previous behaviour
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Thu, 04 Apr 2019 20:24:22 +0200 |
Sylvain Becker |
Update WhatsNew.txt
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Thu, 04 Apr 2019 20:10:55 +0200 |
Sylvain Becker |
Update WhatsNew.txt
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Thu, 04 Apr 2019 17:01:02 +0200 |
Sylvain Becker |
Android: remove SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH
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Thu, 04 Apr 2019 16:51:50 +0200 |
Sylvain Becker |
Add hint SDL_HINT_MOUSE_TOUCH_EVENTS for mouse events to generate touch events
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Thu, 04 Apr 2019 15:19:00 +0200 |
Sylvain Becker |
Bug 4576: track both FingerId and TrackId
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Wed, 03 Apr 2019 10:14:42 +0200 |
Sylvain Becker |
Bug 4576: fix wrong scaling
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Tue, 02 Apr 2019 18:07:27 +0200 |
Sylvain Becker |
Bug 4576: one more warning
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Tue, 02 Apr 2019 17:57:27 +0200 |
Sylvain Becker |
Bug 4576: fix warning and compile
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