Tue, 05 Jan 2016 01:26:32 -0500 Ryan C. Gordon CMake: Let static libraries optionally be built with Position Independent Code.
Tue, 05 Jan 2016 01:25:54 -0500 Ryan C. Gordon CMake: use the old MACOSX_RPATH behavior (for now), silence the warning.
Tue, 21 Apr 2015 10:19:20 -0400 Ryan C. Gordon Updated comment: this is the correct way to do fullscreen on X11 now.
Tue, 21 Apr 2015 09:46:48 -0400 Ryan C. Gordon Added a few FIXMEs.
Mon, 04 Jan 2016 22:58:38 -0500 Ryan C. Gordon Try to build with GCC's -Wdeclaration-after-statement.
Mon, 04 Jan 2016 22:00:04 -0500 Ryan C. Gordon Mac: allows apps to use OpenGL on a slower, integrated GPU.
Mon, 04 Jan 2016 16:36:42 -0500 Ryan C. Gordon Patch to compile on C89 compilers.
Mon, 04 Jan 2016 16:25:27 -0500 Ryan C. Gordon x11: Support _NET_WM_USER_TIME and give _NET_ACTIVE_WINDOW a valid timestamp.
Sun, 03 Jan 2016 21:48:17 -0500 Ryan C. Gordon CMake: Don't link directly to libGL on Unix.
Sun, 03 Jan 2016 20:52:44 -0500 Ryan C. Gordon CMake: Don't make a libSDL2.so symlink on Mac OS X (do .dylib instead).
Sun, 03 Jan 2016 06:50:50 -0500 Ryan C. Gordon Remove almost all instances of "volatile" keyword.
Sat, 02 Jan 2016 12:17:33 -0800 Sam Lantinga Added tag release-2.0.4 for changeset e12c38730512
Sat, 02 Jan 2016 11:17:06 -0800 Sam Lantinga Backed out commit 4de94185790e, this causes Visual Studio build failure on buildbot release-2.0.4
Sat, 02 Jan 2016 10:38:51 -0800 Sam Lantinga Fixed sed error on Mac OS X and updated copyright on a few last files
Sat, 02 Jan 2016 10:25:53 -0800 Sam Lantinga Fixed bug 3092 - Statically link sdl2 with /MT for msvc
Sat, 02 Jan 2016 10:10:34 -0800 Sam Lantinga Updated copyright to 2016
Fri, 01 Jan 2016 17:41:11 +0100 Philipp Wiesemann Fixed typo in README for iOS.
Fri, 01 Jan 2016 17:39:55 +0100 Philipp Wiesemann Added brackets to function names in header comments so doxygen links them.
Thu, 31 Dec 2015 21:16:43 -0400 Alex Szpakowski Updated some header comments and iOS documentation to better clarify high-dpi / retina support and screen-coordinate sizes versus pixel sizes.
Thu, 31 Dec 2015 15:26:40 -0400 Alex Szpakowski CMake: Fixed building for Windows with VS2015 (bug #3080).
Thu, 31 Dec 2015 01:54:11 -0500 David Ludwig WinRT: minor code-comment cleanups
Thu, 31 Dec 2015 01:50:30 -0500 David Ludwig WinRT: fixed bug whereby a Win8.x app's SDL_Window wasn't getting de-marked as maximized (on window restore)
Thu, 31 Dec 2015 01:40:50 -0500 David Ludwig Fixed Bug 3217 - WinRT: after alt-tab'ing back into fullscreen app, mouse cursor is sometimes wrong
Wed, 30 Dec 2015 12:44:13 -0500 David Ludwig Fixed Bug 3215 - Win32: 'fullscreen' app doesn't always extend to top of screen
Tue, 29 Dec 2015 19:14:19 +0100 Philipp Wiesemann Updated configure script.
Tue, 29 Dec 2015 19:13:56 +0100 Philipp Wiesemann Fixed a crash if creating accelerated renderer after accessing window surface.
Tue, 29 Dec 2015 02:32:47 -0500 Ryan C. Gordon NetBSD: fixed issues with cpuinfo and pthread_setname_np (thanks, Thomas!).
Tue, 29 Dec 2015 02:29:56 -0500 Ryan C. Gordon NetBSD: improved joystick support (thanks, Thomas!).
Tue, 29 Dec 2015 02:27:02 -0500 Ryan C. Gordon Added support for building for NetBSD on the Raspberry Pi (thanks, Jared!).
Tue, 29 Dec 2015 02:16:14 -0500 Ryan C. Gordon XRandR: fixed primary output detection logic (thanks, "winterknight"!).
Tue, 29 Dec 2015 01:09:58 -0500 Ryan C. Gordon Mac: don't ignore mouse clicks on the top pixel of a window (thanks, Joshua!).
Tue, 29 Dec 2015 00:57:24 -0500 Ryan C. Gordon CMake: Changes to get CMake project to work with Android (thanks, Martin!).
Tue, 29 Dec 2015 00:36:03 -0500 Ryan C. Gordon CMake: fixed a failure to reset CMAKE_REQUIRED_FLAGS (thanks, Martin!).
Tue, 29 Dec 2015 00:24:37 -0500 Ryan C. Gordon CMake: don't try to use the Linux joystick code on Android (thanks, Martin!).
Tue, 29 Dec 2015 00:02:43 -0500 Ryan C. Gordon CMake: Fixed to work on Windows 8 SDK (thanks, Martin!).
Mon, 28 Dec 2015 23:29:11 -0500 Ryan C. Gordon Fixed typo in sdl2-config.cmake.in (thanks, Rafal!).
Mon, 28 Dec 2015 15:15:58 -0500 Ryan C. Gordon OpenGL+GLES renderers: Fixed incorrect clip rectangle coords (thanks, Marcel!).
Mon, 28 Dec 2015 15:44:09 -0400 Alex Szpakowski Mac: expose joystick buttons that report themselves as having 'Start' and 'Select' HID usages.
Mon, 28 Dec 2015 13:30:58 -0500 Ryan C. Gordon Mac: Whoops, lost legit Caps lock keypress events. Fixed.
Mon, 28 Dec 2015 13:08:19 -0500 Ryan C. Gordon Windows: resync num/caps lock when window is gaining focus.
Mon, 28 Dec 2015 13:07:44 -0500 Ryan C. Gordon Sync up the caps/numlock state properly without sending key events.
Sun, 27 Dec 2015 23:39:43 -0500 Ryan C. Gordon Mac: Fix keyboard state if capslock was toggled while app wasn't in foreground.
Sun, 27 Dec 2015 22:26:27 -0500 David Ludwig WinRT: made bug 3202/3213's fix apply for WinRT apps
Sun, 27 Dec 2015 18:56:46 -0500 Ryan C. Gordon Removed a tabstop.
Sun, 27 Dec 2015 18:48:14 -0500 Ryan C. Gordon Win: make sure SDL keyboard state reflects system capslock state at startup.
Sun, 27 Dec 2015 17:55:45 -0500 David Ludwig Fixed bug 3202 - Fix renderer visibility on a window maximized directly from the minimized state
Sun, 27 Dec 2015 16:46:12 -0500 Ryan C. Gordon Mac: make sure SDL keyboard state reflects system capslock state at startup.
Fri, 25 Dec 2015 13:41:23 +0100 Philipp Wiesemann Fixed a comment in two test programs.
Thu, 24 Dec 2015 06:11:05 -0800 Sam Lantinga Fixed whitespace in testspriteminimal.c
Tue, 22 Dec 2015 00:58:47 -0500 David Ludwig WinRT: Fixed bug 3210, "alt-tab doesn't work correctly with full-screened, UWP (Win10 Store) apps"
Fri, 18 Dec 2015 18:49:35 -0800 Sam Lantinga sdl:
Fri, 18 Dec 2015 18:49:23 -0800 Sam Lantinga Fixed mapping third party XBox controllers that have the trigger axis all the way in until they are pulled and get updated values.
Fri, 18 Dec 2015 00:49:27 -0400 Alex Szpakowski Cleaned up some code formatting.
Fri, 11 Dec 2015 16:41:59 -0400 Alex Szpakowski iOS: Set the player index of MFi gamepads when the user first presses a button, rather than when it's programatically opened.
Thu, 10 Dec 2015 22:17:22 -0400 Alex Szpakowski Cocoa: Use NSTextInputClient instead of NSTextInput for text input handling. The latter was deprecated in OS X 10.6.
Thu, 10 Dec 2015 20:25:34 -0400 Alex Szpakowski SDL_GL_GetAttribute: If a GL context isn't active, only return failure when the specified attribute needs an active GL context to be queried.
Wed, 09 Dec 2015 21:34:56 -0500 David Ludwig WinRT: fixed bug: Back button(s) weren't working on Win10
Wed, 09 Dec 2015 12:11:40 -0800 Sam Lantinga Added broad support for wireless XBox 360 controllers on Linux
Mon, 07 Dec 2015 21:43:16 +0100 Philipp Wiesemann Fixed outdated information in README for test programs.
Mon, 07 Dec 2015 21:42:44 +0100 Philipp Wiesemann Pandora: Fixed referring to no more existing CD-ROM source files in Makefile.