Fri, 01 May 2015 01:20:28 -0400 Ryan C. Gordon X11: send keypress events before textinput events.
Fri, 01 May 2015 01:19:00 -0400 Ryan C. Gordon checkkeys: report SDL_TEXTEDITING events.
Fri, 01 May 2015 01:12:48 -0400 Ryan C. Gordon checkkeys: Readded the KEYUP event test.
Thu, 30 Apr 2015 21:45:29 +0200 Philipp Wiesemann Android: Deactivated debug log messages on joystick device events.
Sun, 26 Apr 2015 13:53:46 +0300 Dimitris Zenios X11: Use our own cut-buffer for intermediate clipboard storage.
Sun, 26 Apr 2015 20:46:07 -0700 Sam Lantinga Moved code signature step to after the framework build step is complete, and don't hardcode the codesign identity
Sun, 26 Apr 2015 20:21:06 -0700 Sam Lantinga Turn off code signing by default
Sun, 26 Apr 2015 15:47:40 -0700 Sam Lantinga Updated project and added code signing for release builds
Sat, 25 Apr 2015 20:49:26 -0400 Ryan C. Gordon Only check for Linux-specific input APIs on Linux targets (thanks, Marcus!).
Wed, 08 Apr 2015 12:14:36 +0200 Reto Schneider Remove trailing spaces in Android source code.
Thu, 05 Jun 2014 11:55:37 -0300 Wander Lairson Costa Add an entry for X11 "/" key for Brazilian keyboard.
Wed, 22 Apr 2015 20:25:19 -0400 Ryan C. Gordon CMake: Slightly better fix for installation target (thanks, Anthony!).
Wed, 22 Apr 2015 21:43:22 +0200 Philipp Wiesemann Fixed typos in header file documentation comments.
Mon, 20 Apr 2015 20:03:40 +0200 Philipp Wiesemann Fixed SDL_GameControllerOpen() and SDL_JoystickOpen() documentation in header.
Mon, 20 Apr 2015 20:03:26 +0200 Philipp Wiesemann Fixed unsupported doxygen tag in header file.
Mon, 20 Apr 2015 13:43:24 -0400 Ryan C. Gordon Cleaned up the macro salsa in the Windows timer code.
Mon, 20 Apr 2015 12:22:44 -0400 Ryan C. Gordon Windows: Always set the system timer resolution to 1ms by default.
Fri, 17 Apr 2015 21:41:11 +0200 Patrice Mandin Allocate audio buffer for application mixing in FastRAM if available. Contributed by Daniel Illgen. SDL-1.2
Fri, 17 Apr 2015 21:32:45 +0200 Patrice Mandin Do not allocate in STRAM if TTRAM allocation is mandatory SDL-1.2
Thu, 16 Apr 2015 22:04:35 +0200 Philipp Wiesemann Fixed return value of SDL_SaveBMP_RW() depending on set errors after NULL input.
Thu, 16 Apr 2015 22:02:03 +0200 Philipp Wiesemann Linux: Removed not needed platform info from two entries of controller database.
Wed, 15 Apr 2015 21:29:55 +0200 Philipp Wiesemann Fixed typo in internal joystick documentation comments.
Wed, 15 Apr 2015 21:27:10 +0200 Philipp Wiesemann Emscripten: Simplified implementation of joystick update function.
Wed, 15 Apr 2015 21:25:15 +0200 Philipp Wiesemann Emscripten: Fixed memory leak if SDL_GetPrefPath() failed.
Mon, 13 Apr 2015 20:52:38 +0200 Philipp Wiesemann Android: Fixed lint warning about order of elements in AndroidManifest.xml.
Mon, 13 Apr 2015 20:52:18 +0200 Philipp Wiesemann WinRT: Fixed format string for error message.
Sun, 12 Apr 2015 21:02:21 -0400 Ryan C. Gordon Patched to compile on C89 compilers.
Sun, 12 Apr 2015 20:59:48 -0400 Ryan C. Gordon Make X11 and Wayland ProcessHitTest() code less verbose.
Sun, 12 Apr 2015 20:40:06 -0400 Ryan C. Gordon Implemented SetWindowHitTest() for Wayland (thanks, x414e54!).
Sun, 12 Apr 2015 20:28:28 -0400 Ryan C. Gordon Merged.
Sun, 12 Apr 2015 01:50:28 -0300 Alex Szpakowski Fixed orientation issues in the iOS extended launch screen.
Fri, 10 Apr 2015 23:30:31 -0300 Alex Szpakowski Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
Fri, 10 Apr 2015 22:31:52 -0500 Rohit Nirmal Ignore some more test binaries.
Sat, 11 Apr 2015 20:43:11 +0200 Philipp Wiesemann Windows: Fixed format string for error message.
Sat, 11 Apr 2015 20:41:49 +0200 Philipp Wiesemann Mac: Fixed typo in two error messages.
Sat, 11 Apr 2015 05:58:37 +0000 Ryan C. Gordon Some Raspberry Pi build fixes (including Raspberry Pi 2 support).
Fri, 10 Apr 2015 21:40:50 -0400 Ryan C. Gordon Placate static analysis with an assertion.
Fri, 10 Apr 2015 21:15:51 -0400 Ryan C. Gordon Fixed memory leak in failure case that static analysis found.
Fri, 10 Apr 2015 23:45:13 +0200 Philipp Wiesemann PSP: Removed empty statement.
Fri, 10 Apr 2015 23:44:55 +0200 Philipp Wiesemann Wayland: Removed empty statement.
Thu, 09 Apr 2015 22:33:39 -0400 Ryan C. Gordon Closing the iOS-improvements branch. iOS-improvements
Thu, 09 Apr 2015 22:28:37 -0400 Ryan C. Gordon Merged Alex Szpakowski's iOS-improvement branch to default.
Thu, 09 Apr 2015 19:28:00 -0300 Alex Szpakowski Added framebuffer and colorbuffer members to the uikit portion of the SDL_SysWMinfo struct, removed SDL_iOSGetViewRenderbuffer and SDL_iOSGetViewFramebuffer. iOS-improvements
Wed, 08 Apr 2015 15:59:29 -0300 Alex Szpakowski Renamed SDL_iPhoneGetViewFramebuffer/Renderbuffer to SDL_iOSGetViewFramebuffer/Renderbuffer. Added #defines for SDL_iOSSetAnimationCallback and SDL_iOSSetEventPump, which point to SDL_iPhoneSetAnimationCallback and SDL_iPhoneSetEventPump. iOS-improvements
Wed, 08 Apr 2015 15:44:07 -0300 Alex Szpakowski Generated dynapi prototypes for the new iPhone functions. iOS-improvements
Wed, 08 Apr 2015 15:35:07 -0300 Alex Szpakowski Merged default into iOS-improvements iOS-improvements
Mon, 06 Apr 2015 15:26:37 -0300 Alex Szpakowski Merged default into iOS-improvements iOS-improvements
Sat, 24 Jan 2015 23:58:07 -0400 Alex Szpakowski Merged default into iOS-improvements iOS-improvements
Sat, 24 Jan 2015 23:53:41 -0400 Alex Szpakowski Fixed the extended launch screen causing minor visual issues when rotating the screen in some circumstances. iOS-improvements
Thu, 15 Jan 2015 01:15:24 -0400 Alex Szpakowski Merged default into iOS-improvements iOS-improvements
Thu, 15 Jan 2015 01:06:14 -0400 Alex Szpakowski Several improvements to the iOS backend: iOS-improvements
Tue, 02 Dec 2014 02:52:45 -0400 Alex Szpakowski Merged default into iOS-improvements iOS-improvements
Mon, 01 Dec 2014 07:31:22 -0400 Alex Szpakowski Fixed SDL_GetRendererOutputSize on iOS when high-DPI mode is enabled on a Retina device. iOS-improvements
Thu, 27 Nov 2014 20:25:54 -0400 Alex Szpakowski Minor Objective-C code tweaks. iOS-improvements
Sun, 23 Nov 2014 23:29:24 -0400 Alex Szpakowski Removed an ugly hack to make windows rotate properly on iOS 8+. iOS-improvements
Sun, 23 Nov 2014 23:23:47 -0400 Alex Szpakowski Cleaned up the iOS text input code, fixed the orientation of the view offset when the onscreen keyboard is shown in iOS 8+, and changed UIKit_SetTextInputRect to update the view offset if the keyboard is currently visible. iOS-improvements
Fri, 21 Nov 2014 10:03:02 -0400 Alex Szpakowski The iOS OpenGL ES context's color Renderbuffer Object is no longer completely destroyed and recreated in layoutSubviews. Its storage is now only reallocated when the actual size of the layer changes. The framebuffer object and renderbuffer object binding states are no longer clobbered by the storage reallocation code in layoutSubviews. iOS-improvements
Fri, 21 Nov 2014 03:29:57 -0400 Alex Szpakowski Added debug labels for the OpenGL ES objects created with SDL_GL_CreateContext on iOS. iOS-improvements
Thu, 20 Nov 2014 18:45:04 -0400 Alex Szpakowski Minor objective-c code style improvements iOS-improvements
Thu, 20 Nov 2014 17:19:26 -0400 Alex Szpakowski Fixed mismatching orientations for the window width and height on iOS when the window is created or the app is brought to the foreground, when SDL_HINT_ORIENTATIONS or SDL_WINDOW_FULLSCREEN is used. iOS-improvements