Sat, 10 Jan 2009 21:50:26 +0000 Sam Lantinga Reverted Bob's indent checkin
Sat, 10 Jan 2009 18:32:24 +0000 Sam Lantinga Fixed Visual C++ release build for Visual C++ 2005
Fri, 09 Jan 2009 20:43:30 +0000 Bob Pendleton I ran a global "make indent" it modified the following files.
Fri, 09 Jan 2009 20:41:31 +0000 Bob Pendleton Modified and totally untested code to load the color tables for DirectColor and PseudoColor windows.
Fri, 09 Jan 2009 20:39:33 +0000 Bob Pendleton Changed and hopefully fixed support for DirectColor with support for gammaramps.
Fri, 09 Jan 2009 15:41:45 +0000 Ryan C. Gordon First shot at autogenerated audio resamplers.
Fri, 09 Jan 2009 13:58:28 +0000 Sam Lantinga Date: Fri, 9 Jan 2009 19:18:23 +0600
Tue, 06 Jan 2009 04:33:57 +0000 Sam Lantinga Implemented by Donny Viszneki
Mon, 05 Jan 2009 07:28:32 +0000 Sam Lantinga Added Donny Viszneki to the credits for finding and fixing SDL 1.3 bugs
Mon, 05 Jan 2009 07:07:48 +0000 Sam Lantinga Fixed lines intersecting the top corners of a rectangle
Mon, 05 Jan 2009 07:04:54 +0000 Sam Lantinga Fixed mouse events with --disable-video-x11-xinput
Mon, 05 Jan 2009 06:35:16 +0000 Sam Lantinga define this value if it's not in the system headers
Mon, 05 Jan 2009 06:28:50 +0000 Sam Lantinga Fixed bug #669
Mon, 05 Jan 2009 01:48:15 +0000 Sam Lantinga Whoops, missing files from Couriersud's update
Sun, 04 Jan 2009 23:48:23 +0000 Sam Lantinga Fixed missing include for SDL_INIT_EVENTTHREAD
Sun, 04 Jan 2009 23:43:33 +0000 Sam Lantinga Date: Sun, 04 Jan 2009 20:53:30 +0100
Sun, 04 Jan 2009 23:41:09 +0000 Sam Lantinga indent
Sun, 04 Jan 2009 23:36:53 +0000 Sam Lantinga Added missing void
Sun, 04 Jan 2009 19:36:55 +0000 Sam Lantinga Added more info for precise waiting in SDL_WaitEvent()
Sun, 04 Jan 2009 19:33:21 +0000 Sam Lantinga Date: Sat, 3 Jan 2009 22:11:18 -0500
Sun, 04 Jan 2009 19:26:50 +0000 Sam Lantinga Technically more correct
Sun, 04 Jan 2009 18:29:20 +0000 Sam Lantinga The core pointer is comprised of merging the inputs of all mice.
Sun, 04 Jan 2009 17:30:00 +0000 Sam Lantinga Implemented svn revision support
Sun, 04 Jan 2009 17:14:27 +0000 Sam Lantinga indent
Sun, 04 Jan 2009 17:10:04 +0000 Sam Lantinga Make the SDL keysyms that represent unprintable ASCII values actually have
Sun, 04 Jan 2009 17:04:29 +0000 Sam Lantinga Added keyrepeat to the TODO list
Sun, 04 Jan 2009 17:04:13 +0000 Sam Lantinga Added the Google Summer of Code folks to the credits.
Sun, 04 Jan 2009 06:32:01 +0000 Sam Lantinga Updated the snapshot script for use on the website
Sun, 04 Jan 2009 05:52:14 +0000 Sam Lantinga Fixed some dependency issues with SDL_revision.h
Sun, 04 Jan 2009 05:41:52 +0000 Sam Lantinga Fixed some dependency issues with SDL_revision.h
Sun, 04 Jan 2009 05:27:13 +0000 Sam Lantinga Fine tuned revision code, updated testver
Sun, 04 Jan 2009 05:08:12 +0000 Sam Lantinga Make the current revision number available
Sat, 03 Jan 2009 21:01:02 +0000 Sam Lantinga Good ideas, added to the TODO list
Sat, 03 Jan 2009 12:00:20 +0000 Szymon Wilczek Bug 653 bugfix
Sat, 03 Jan 2009 07:33:42 +0000 Sam Lantinga Fixed crash on Windows
Sat, 03 Jan 2009 07:23:11 +0000 Sam Lantinga Added a few things to the TODO list.
Sat, 03 Jan 2009 07:16:57 +0000 Sam Lantinga Icons with translucency are implemented
Sat, 03 Jan 2009 06:15:58 +0000 Sam Lantinga Added bug reports to the credits
Sat, 03 Jan 2009 06:12:05 +0000 Sam Lantinga Fixed bug #663
Sat, 03 Jan 2009 06:03:56 +0000 Sam Lantinga The mouse position is relative to the client window.
Sat, 03 Jan 2009 05:42:18 +0000 Sam Lantinga Improved Direct3D YUV texture support
Sat, 03 Jan 2009 04:33:19 +0000 Sam Lantinga Query available formats before advertising them.
Sat, 03 Jan 2009 01:20:55 +0000 Sam Lantinga Should we also set the icon in the task manager?
Sat, 03 Jan 2009 01:01:53 +0000 Sam Lantinga Added support for translucent icons on Windows
Sat, 03 Jan 2009 01:00:38 +0000 Sam Lantinga Added support for saving 32-bit BMP with alpha channel (disabled by default)
Fri, 02 Jan 2009 23:47:16 +0000 Sam Lantinga Date: Fri, 02 Jan 2009 23:22:39 +0100
Fri, 02 Jan 2009 17:39:48 +0000 Sam Lantinga Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Fri, 02 Jan 2009 16:38:31 +0000 Sam Lantinga There are still 8-bit applications that can take advantage of these (like Diablo 2)
Fri, 02 Jan 2009 16:06:29 +0000 Sam Lantinga Maybe add a timeout for SDL_WaitEvent()
Fri, 02 Jan 2009 16:03:37 +0000 Sam Lantinga indent
Fri, 02 Jan 2009 15:47:49 +0000 Sam Lantinga Don't use DirectColor visuals until we implement DirectColor colormap support
Fri, 02 Jan 2009 10:30:53 +0000 Sam Lantinga Hopefully fixed crash when there are no input devices
Fri, 02 Jan 2009 09:50:25 +0000 Sam Lantinga The _NET_WM_ICON protocol doesn't require the icon to be set before the window is shown.
Fri, 02 Jan 2009 09:27:36 +0000 Sam Lantinga It's probably not worth pushing palettized textures. The memory optimization
Fri, 02 Jan 2009 09:14:55 +0000 Sam Lantinga Now that we don't have to worry about 8-bit displays, maybe we can add alpha
Fri, 02 Jan 2009 09:12:21 +0000 Sam Lantinga Bye bye PseudoColor! :)
Fri, 02 Jan 2009 09:04:31 +0000 Sam Lantinga Ryan doesn't like hung programs to lock up his system. Silly, huh?
Fri, 02 Jan 2009 08:12:14 +0000 Ryan C. Gordon Fixed off-by-one in audio converters, when growing a data type's size.
Fri, 02 Jan 2009 07:34:01 +0000 Ryan C. Gordon Avoid unnecessary assignment in generated audio type converters.
Fri, 02 Jan 2009 04:35:52 +0000 Sam Lantinga Whoops, we need to actually fill the colormap on DirectColor visuals.