Thu, 29 May 2014 13:38:39 -0400 Ryan C. Gordon Tweaked hit-testing documentation.
Wed, 28 May 2014 01:27:27 -0400 Ryan C. Gordon Added a few debug printf() calls.
Wed, 28 May 2014 01:22:47 -0400 Ryan C. Gordon Changed drag area API to a hit-testing API.
Tue, 27 May 2014 15:47:25 -0400 Ryan C. Gordon Don't hardcode an 8 here.
Tue, 27 May 2014 15:40:03 -0400 Ryan C. Gordon Some updates for the X11 drag areas work.
Tue, 27 May 2014 14:41:16 -0400 Damian Kaczmarek Initial work on X11 implementation of SDL_SetWindowDragAreas().
Tue, 27 May 2014 01:27:42 -0400 Ryan C. Gordon First shot at SDL_SetWindowDragAreas().
Tue, 27 May 2014 00:26:47 -0400 Ryan C. Gordon Added SDL_PointInRect().
Sat, 24 May 2014 18:23:56 -0400 Ryan C. Gordon Flip this around to do the simpler condition first.
Sat, 24 May 2014 18:23:39 -0400 Ryan C. Gordon Implement SDL_CaptureMouse() for Mac OS X.
Sat, 24 May 2014 01:30:37 -0400 Ryan C. Gordon Implemented SDL_CaptureMouse().
Wed, 25 Jun 2014 02:08:37 -0700 Sam Lantinga Fixed bug 2525 - Keyboard focus crash
Wed, 25 Jun 2014 01:43:58 -0700 Sam Lantinga Fixed compiler warning - HRESULT is set to FFERR_* values, but is an int
Wed, 25 Jun 2014 01:35:17 -0700 Sam Lantinga Made the RLE code (semi) readable again
Wed, 25 Jun 2014 00:58:40 -0700 Sam Lantinga Fixed bug 2595 - Padded, non-contiguous YUV does not display correctly using OpenGL ES 2.0 renderer
Wed, 25 Jun 2014 00:43:10 -0700 Sam Lantinga Fixed bug 2556 - add compilation flag -Wshadow
Wed, 25 Jun 2014 00:20:21 -0700 Sam Lantinga Fixed bug 2603 - iOS: update joystick accelerometer code to use CoreMotion instead of the deprecated UIAccelerometer
Tue, 24 Jun 2014 13:31:25 -0700 Sam Lantinga Fixed bug 2553 - Add support to all XInput devices
Tue, 24 Jun 2014 01:38:21 -0700 Sam Lantinga Fixed bug 2467 - bad memcpy in SDL_OpenAudio/open_audio_device/prepare_audiospec chain
Tue, 24 Jun 2014 01:32:20 -0700 Sam Lantinga Fixed compiling SDL 1.2 with Xcode 5.1.1 SDL-1.2
Mon, 23 Jun 2014 11:06:50 -0700 Sam Lantinga Don't redefine standard macros, use SDL specific macros instead to avoid compiler warnings
Mon, 23 Jun 2014 10:09:15 -0700 Sam Lantinga Fixed grab interaction with Windows Classic theme
Mon, 23 Jun 2014 10:09:13 -0700 Sam Lantinga Added names for some theme related windows messages
Mon, 23 Jun 2014 11:29:53 -0400 Ryan C. Gordon Backport gcc-fat.sh and g++-fat.sh to the 1.2 branch to help buildbot. SDL-1.2
Mon, 23 Jun 2014 09:25:27 -0300 Gabriel Jacobo Fixes OpenGL ES 2 renderer (Thanks Sylvain Becker)
Mon, 23 Jun 2014 09:18:31 -0300 Gabriel Jacobo Fix compiler warning
Sun, 22 Jun 2014 11:08:33 -0700 Sam Lantinga Fixed bug 2560 - Crash on any input SDL-1.2
Sun, 22 Jun 2014 11:02:56 -0700 Sam Lantinga Partial fix for bug 2556 - add compilation flag -Wshadow
Sun, 22 Jun 2014 10:05:59 -0700 Sam Lantinga Fixed bug 1673 - BEXT wave files only have extra metadata that you can easily skip through
Sun, 22 Jun 2014 09:48:46 -0700 Sam Lantinga Fixed bug 2579 - SDL fails to compile on Windows when only EGL+OpenGL ES defined
Sun, 22 Jun 2014 09:42:43 -0700 Sam Lantinga 565 textures have higher priority than 555 textures
Sun, 22 Jun 2014 02:48:43 -0700 Sam Lantinga Restore window OpenGL state if creating an OpenGL renderer fails
Sun, 22 Jun 2014 02:30:36 -0700 Sam Lantinga Fixed crash initializing OpenGL ES renderer if OpenGL renderer fails
Sat, 21 Jun 2014 21:46:42 -0700 Sam Lantinga Made SDL_PIXELFORMAT_ARGB8888 the default texture format for consistency across renderer implementations.
Sat, 21 Jun 2014 21:30:49 -0700 Sam Lantinga You shouldn't get axis and hat events when your application doesn't have focus (unless you use the SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS hint)
Sat, 21 Jun 2014 20:40:00 -0700 Sam Lantinga Fixed bug 2562 - SDL_hapticlist/_tail not set correctly
Sat, 21 Jun 2014 20:37:13 -0700 Sam Lantinga Closing the APK branch apk
Sat, 21 Jun 2014 20:35:36 -0700 Sam Lantinga Merged changes from Alexey Petruchik to support Android obb files
Wed, 30 Apr 2014 23:05:05 +0300 stopiccot added comment apk
Wed, 30 Apr 2014 22:51:29 +0300 stopiccot access google apk library through reflection apk
Wed, 23 Apr 2014 03:42:32 +0300 stopiccot Fixing issues discovered by Philipp Wiesemann apk
Mon, 07 Apr 2014 21:20:39 +0300 stopiccot inital apk extension support apk
Sat, 21 Jun 2014 17:31:36 -0700 Sam Lantinga Added libibus-1.0-dev build dependency
Sat, 21 Jun 2014 17:25:59 -0700 Sam Lantinga Fixed warning when building without ibus
Sat, 21 Jun 2014 12:50:03 -0700 Sam Lantinga Generated configure from recent configure.in changes (for ibus support)
Sat, 21 Jun 2014 12:45:54 -0700 Sam Lantinga Fixed compiler warning with new OpenGL ES header files
Sat, 21 Jun 2014 12:43:57 -0700 Sam Lantinga Fixed bug 2563 - Remove obsolete code for supporting iOS < 5
Sat, 21 Jun 2014 12:38:46 -0700 Sam Lantinga Fixed bug 2595 - Padded, non-contiguous YUV does not display correctly using OpenGL ES 2.0 renderer
Wed, 18 Jun 2014 20:11:39 +0100 Alex Baines Add IBus IME Support, move DBus code to its own file. (v3.3 squashed)
Sat, 21 Jun 2014 11:52:53 -0700 Sam Lantinga Fixed bug 2596 - SDL_SetError fails on on NULL on systems with vsnprintf
Sat, 21 Jun 2014 11:50:18 -0700 Sam Lantinga Added NaCl to the supported platforms list
Sat, 21 Jun 2014 11:48:12 -0700 Sam Lantinga Added NaCl to SDL_GetPlatform()
Sat, 21 Jun 2014 11:42:46 -0700 Sam Lantinga Added OpenGL ES headers to public headers
Sat, 21 Jun 2014 11:36:00 -0700 Sam Lantinga Fixed compiler warning
Sat, 21 Jun 2014 11:24:06 -0700 Sam Lantinga commit 9e211e646f9d51dc1372c9f3c8f47a78caf4f2a5
Sat, 21 Jun 2014 11:16:26 -0700 Sam Lantinga Removed references to Raspberry Pi
Fri, 20 Jun 2014 22:38:36 -0400 Ryan C. Gordon Added script for buildbot to use on NaCl target.
Fri, 20 Jun 2014 11:50:31 -0300 Gabriel Jacobo Fix another NaCl warning
Fri, 20 Jun 2014 11:10:16 -0300 Sam Clegg Fix compiler warnings in Native Client and Linux builds.
Fri, 20 Jun 2014 11:01:05 -0300 Gabriel Jacobo Ooops, code that resists erasure, I've seen that in a movie.