Sun, 15 Jun 2014 17:26:30 -0700 Sam Lantinga Fixed bug 2580 - sndio backend improvements
Sun, 15 Jun 2014 17:18:05 -0700 Sam Lantinga Fixed 2584 - Memory leak in Cocoa_GetDisplayName
Sun, 15 Jun 2014 13:05:30 -0700 Sam Lantinga Add controller mapping for Bluetooth DualShock 4 controllers on Linux
Sun, 15 Jun 2014 13:01:10 -0700 Sam Lantinga Fixed Android error on static lib build, if relative NDK_MODULE_PATH used
Sun, 15 Jun 2014 10:42:28 -0700 Sam Lantinga Fixed Visual Studio 2008 projects
Sun, 15 Jun 2014 11:59:16 -0400 Ryan C. Gordon Mac: Fixed crash when returning from a fullscreen Space on shutdown.
Sun, 15 Jun 2014 01:19:01 -0400 Ryan C. Gordon Add coreaudio to the configure script's summary output.
Sat, 14 Jun 2014 23:31:23 -0400 Ryan C. Gordon Removed SDL_SYS_JoystickNeedsPolling().
Fri, 13 Jun 2014 14:52:26 -0400 Ryan C. Gordon Mac: Run the CFRunLoop in joystick mode during SDL_SYS_JoystickNeedsPolling().
Fri, 13 Jun 2014 10:50:24 -0700 Alfred Reynolds - fixed crash if you removed a device twice, the deviceRef is invalid if removed from the removed device callback (added in http://hg.libsdl.org/SDL/rev/153077041e4b ).
Tue, 10 Jun 2014 19:39:33 -0400 Ryan C. Gordon Regenerated SDL_audiotypecvt.c with updated perl script.
Tue, 10 Jun 2014 19:37:59 -0400 Ryan C. Gordon Fix audio resampling in some cases.
Mon, 09 Jun 2014 17:37:59 +0200 Philipp Wiesemann Fixed nesting of HTML elements in documentation.
Mon, 09 Jun 2014 17:28:08 +0200 Philipp Wiesemann Fixed typos in documentation.
Mon, 09 Jun 2014 17:25:03 +0200 Philipp Wiesemann Fixed format string faults in audio tests.
Sun, 08 Jun 2014 18:50:40 -0300 Gabriel Jacobo Forgot a piece of README-nacl.txt
Sun, 08 Jun 2014 18:18:13 -0300 Gabriel Jacobo Fixes audio for Native Client, and other fixes...
Sun, 08 Jun 2014 12:05:17 -0700 Sam Lantinga The NaCL mount/unmount functions need to be in SDL_system.h and specific to NaCL
Sun, 08 Jun 2014 12:00:29 -0700 Sam Lantinga Visual Studio 2013 Express Edition can load the standard solution, so we don't need special Express Edition solutions.
Sun, 08 Jun 2014 11:59:36 -0700 Sam Lantinga Ignore Visual Studio test data files
Sun, 08 Jun 2014 13:14:20 +0200 Philipp Wiesemann Changed two Java nested classes into static nested classes.
Sun, 08 Jun 2014 13:03:45 +0200 Philipp Wiesemann Fixed typo in log message.
Sun, 08 Jun 2014 13:01:04 +0200 Philipp Wiesemann Fixed doxygen comment in header.
Sun, 08 Jun 2014 12:51:02 +0200 Philipp Wiesemann Fixed typo in source comment.
Sat, 07 Jun 2014 21:58:18 -0700 Sam Lantinga Updated projects for Visual Studio 2010, 2012 and 2013
Sat, 07 Jun 2014 20:43:12 -0700 Sam Lantinga Fixed building on command line Mac OS X
Sat, 07 Jun 2014 18:20:25 -0700 Sam Lantinga Fixed compile warnings
Sat, 07 Jun 2014 18:20:01 -0700 Sam Lantinga Added SDL_sqrtf(), SDL_tan(), SDL_tanf()
Sat, 07 Jun 2014 17:31:50 -0700 Sam Lantinga Fixed crash with SDL_SetError(NULL)
Sat, 07 Jun 2014 17:25:56 -0700 Sam Lantinga Fixed initializing test event queue
Sat, 07 Jun 2014 17:25:35 -0700 Sam Lantinga Fixed another loopwave crash with no command line arguments
Sat, 07 Jun 2014 17:09:32 -0700 Sam Lantinga Fixed loopwave crash with no command line arguments
Sat, 07 Jun 2014 11:36:08 -0700 Sam Lantinga dront78 implemented YUV texture support for OpenGL ES 2.0
Fri, 06 Jun 2014 18:33:17 -0300 Gabriel Jacobo Adds missing Makefile for NACL test and a couple of smaller fixes
Fri, 06 Jun 2014 15:45:59 -0300 Gabriel Jacobo Chrome's Native Client backend implementation
Thu, 05 Jun 2014 15:37:33 -0700 Brandon Schaefer Turns out visualstudio does not like PRIu64, soo lets just cast it to llu.
Thu, 05 Jun 2014 15:29:23 -0700 Brandon Schaefer Fix warnings, only major one being an SDL_SetError not providing enough arguments.
Thu, 05 Jun 2014 09:49:45 -0700 Sam Lantinga Code analysis annotations found a legitimate bug!
Thu, 05 Jun 2014 09:27:06 -0700 Sam Lantinga Added missing headers that should be installed.
Thu, 05 Jun 2014 11:04:07 -0400 Ryan C. Gordon Don't link directly against OpenGL.framework on Mac OS X.
Thu, 05 Jun 2014 10:28:08 -0400 Ryan C. Gordon Added SDL_opengl_glext.h to the list of headers to install.
Thu, 05 Jun 2014 01:55:52 -0400 Ryan C. Gordon Corrected package list for Wayland/Mir support (was missing libxkbcommon-dev).
Wed, 04 Jun 2014 16:35:07 -0700 Sam Lantinga Fixed Mac OS X build
Wed, 04 Jun 2014 12:55:18 -0700 Brandon Schaefer Assume all motion events are mouse events unless tool_type states otherwise.
Wed, 04 Jun 2014 10:57:52 -0700 Sam Lantinga Setting the window size changes the fullscreen display mode, unless a window display mode has been set.
Wed, 04 Jun 2014 10:57:40 -0700 Sam Lantinga Fixed crash and lost pixel data when recovering from a lost device situation (e.g. alt-tab from fullscreen)
Wed, 04 Jun 2014 10:57:12 -0700 Sam Lantinga Ryan C. Gordon <icculus@icculus.org> 2014-05-24 01:23 -0400
Wed, 04 Jun 2014 10:56:56 -0700 Sam Lantinga Added annotations to help code analysis tools
Wed, 04 Jun 2014 10:56:43 -0700 Sam Lantinga Fixed bug 2526, but regressed delivering dead key presses
Wed, 04 Jun 2014 10:56:37 -0700 Sam Lantinga When the window fullscreen mode changes, update the display resolution
Wed, 04 Jun 2014 10:56:30 -0700 Sam Lantinga Fixed bug where changing the window border would change the window size on Windows.
Wed, 04 Jun 2014 10:56:17 -0700 Sam Lantinga Fixed Mac OS X build
Wed, 04 Jun 2014 10:55:26 -0700 Sam Lantinga Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
Wed, 04 Jun 2014 10:52:34 -0700 Sam Lantinga Added a hint to disable windows message processing in SDL_PumpEvents()
Wed, 04 Jun 2014 10:50:32 -0700 Sam Lantinga Added a hint to disable window frame and title bar interaction when the cursor is hidden
Wed, 04 Jun 2014 10:33:23 -0700 Jørgen P. Tjernø SDL_opengl: Fix Mac build for SDK 10.9 too.
Wed, 04 Jun 2014 09:59:10 -0700 Jørgen P. Tjernø SDL_opengl: Fix Mac build with new glext.h
Wed, 04 Jun 2014 09:39:08 -0700 Sam Lantinga Wait for the fullscreen transition to complete before allowing the application to continue.
Wed, 04 Jun 2014 01:56:14 -0700 Sam Lantinga Fixed escape cancelling fullscreen mode now that the SDL window is the first res
Wed, 04 Jun 2014 01:35:36 -0700 Jørgen P. Tjernø SDL_opengles2: Update to latest Khronos headers.