Sun, 13 Nov 2016 00:09:02 -0800 Sam Lantinga Fixed bug 3488 - Random crashes (because Memory overlap in audio converters detected by Valgrind)
Fri, 11 Nov 2016 13:47:40 -0800 Sam Lantinga Fixed build on various platforms
Fri, 11 Nov 2016 13:38:39 -0800 Sam Lantinga Fixed bug 1822 - Inconsistent renderer behaviour on rotation
Fri, 11 Nov 2016 13:29:23 -0800 Sam Lantinga Fixed bug 3079 - Allow non destructive SDL_GameControllerAddMappingsFromFile
Fri, 11 Nov 2016 13:14:00 -0800 Sam Lantinga Define _GNU_SOURCE when building SDL
Fri, 11 Nov 2016 12:41:06 -0800 Sam Lantinga Fixed bug 3484 - DSP driver does not detect /dev/dsp0
Fri, 11 Nov 2016 04:35:06 -0800 Sam Lantinga Fixed whitespace and added code to support older game controller GUIDs
Fri, 11 Nov 2016 04:30:09 -0800 Sam Lantinga Fixed whitespace
Fri, 11 Nov 2016 03:35:37 -0800 Sam Lantinga Updated Windows game controller support
Fri, 11 Nov 2016 03:18:16 -0800 Sam Lantinga Fixed signed/unsigned comparison warnings in Visual Studio
Fri, 11 Nov 2016 04:06:00 -0700 Sam Lantinga Updated Mac OS X game controller support
Thu, 10 Nov 2016 18:53:50 -0800 Sam Lantinga Added USB VID/PID information to the SDL test programs
Thu, 10 Nov 2016 18:53:29 -0800 Sam Lantinga Added Linux entries for the Logitech Dual Action game controller
Thu, 10 Nov 2016 17:19:34 -0800 Sam Lantinga Standardized the format of the SDL joystick GUID and added functions to retrieve the USB VID/PID from a joystick and game controller.
Thu, 10 Nov 2016 12:07:34 -0500 Ryan C. Gordon wayland: fixed compiler warning about pipe2().
Thu, 10 Nov 2016 11:26:44 -0500 Ryan C. Gordon nacl: pepper_49 SDK apparently has problems, move buildbot back to pepper_47.
Tue, 08 Nov 2016 01:12:54 -0500 Ryan C. Gordon Upgraded buildbot to NaCL SDK pepper_49 (the current stable release).
Mon, 07 Nov 2016 21:10:01 +0100 Philipp Wiesemann Fixed audio conversion for unsigned 16 bit data.
Sun, 06 Nov 2016 20:26:48 -0800 Sam Lantinga Fixed bug 3481 - Configure fails to detect dynamic library support on powerpc64le
Sun, 06 Nov 2016 15:15:32 -0800 Sam Lantinga Better fix for last point in D3D11 renderer, thanks to Nader Golbaz
Sun, 06 Nov 2016 14:13:28 -0800 Sam Lantinga Shifting a value by more than its bits isn't defined and has varying behavior depending on compiler and platform
Sun, 06 Nov 2016 10:01:08 -0800 Sam Lantinga Fixed bug 3468 - _allshr in SDL_stdlib.c is not working properly
Sun, 06 Nov 2016 09:30:06 -0800 Sam Lantinga Fixed bug 3476 - round() needs _GNU_SOURCE on some old systems
Sun, 06 Nov 2016 08:47:40 -0800 Sam Lantinga Fixed bug 2421 for D3D11 - SDL_RenderCopyEx off by one when rotating by 90 and -90.
Sun, 06 Nov 2016 08:42:46 -0800 Sam Lantinga Fixed bug 2421 for D3D9 - SDL_RenderCopyEx off by one when rotating by 90 and -90
Sun, 06 Nov 2016 08:34:27 -0800 Sam Lantinga Fixed 2942 - Wayland: Drag and Drop / Clipboard
Sat, 05 Nov 2016 21:23:17 +0100 Philipp Wiesemann ALSA: Fixed compile warning about unused function.
Sat, 05 Nov 2016 21:22:58 +0100 Philipp Wiesemann WinRT: Corrected header file guard comment.
Sat, 05 Nov 2016 21:22:39 +0100 Philipp Wiesemann Removed empty statement.
Sat, 05 Nov 2016 01:52:28 -0700 Sam Lantinga Fixed Windows build
Sat, 05 Nov 2016 01:48:14 -0700 Sam Lantinga Fixed bug 3480 - minor update to NACL common.js
Sat, 05 Nov 2016 03:56:55 -0400 Ryan C. Gordon Also patched to compile on C89 compilers.
Sat, 05 Nov 2016 03:53:59 -0400 Ryan C. Gordon Patched to compile on C89 compilers.
Sat, 05 Nov 2016 02:34:38 -0400 Ryan C. Gordon Reworked audio converter code.
Thu, 03 Nov 2016 11:10:52 -0400 Ryan C. Gordon Removed premake build system.
Thu, 03 Nov 2016 01:29:56 -0400 Ryan C. Gordon Added some debug logging to print out every event added to the SDL queue.
Wed, 02 Nov 2016 02:56:54 -0700 Sam Lantinga Fixed text input events with UIM
Wed, 02 Nov 2016 02:50:27 -0700 Sam Lantinga Added mapping for the PS3 controller in Bluetooth mode
Tue, 01 Nov 2016 17:38:05 +0000 Alex Baines Skip duplicate key events sent by IMEs like uim.
Tue, 01 Nov 2016 10:48:59 -0700 Sam Lantinga Patch from Tapani Pälli to fix a memory leak in X11_InitKeyboard
Tue, 01 Nov 2016 10:46:47 -0700 Sam Lantinga Patch from Tapani Pälli to fix a memory leak in X11_GL_CreateContext
Tue, 01 Nov 2016 10:42:35 -0700 Sam Lantinga Fixed bug with udev support reporting
Tue, 01 Nov 2016 10:33:44 -0700 Sam Lantinga Fixed bug 3473 - can't build on linux with an old kernel
Tue, 01 Nov 2016 10:30:46 -0700 Sam Lantinga Fixed bug 3478 - Patch Haiku to use dlopen instead of load_add_on
Sun, 30 Oct 2016 21:01:46 +0100 Philipp Wiesemann Added call to SDL_HasAVX2() in platform test program.
Sun, 30 Oct 2016 21:01:33 +0100 Philipp Wiesemann Fixed outdated info in README.
Fri, 28 Oct 2016 01:28:58 +0100 Alex Baines Fix double events / no repeat flag on key events when built withoutibus/fcitx
Fri, 28 Oct 2016 17:00:37 -0700 Sam Lantinga Fixed compiling on older versions of ALSA
Fri, 28 Oct 2016 16:47:06 -0700 Sam Lantinga Fixed audio data swizzling when the device channel map already matches what SDL expects
Sat, 22 Oct 2016 17:53:03 -0700 Sam Lantinga Fixed NULL pointer dereference, thanks Ozkan Sezer
Sat, 22 Oct 2016 11:01:55 -0700 Sam Lantinga Fixed bug 3466 - Can't build 2.0.5 on ppc64
Wed, 19 Oct 2016 21:22:42 -0700 Sam Lantinga Added tag release-2.0.5 for changeset 007dfe83abf8
Wed, 19 Oct 2016 20:50:33 -0700 Sam Lantinga Fixed bug 3460 - docs/README-macosx.md: g++fat.sh should be g++-fat.sh in universal build command release-2.0.5
Wed, 19 Oct 2016 20:42:22 -0700 Sam Lantinga Fixed bug 3461 - Implement TEXTINPUT events for Haiku
Wed, 19 Oct 2016 20:39:12 -0700 Sam Lantinga Fixed crash on Mac OS X 10.10 and earlier
Tue, 18 Oct 2016 23:24:49 -0700 Sam Lantinga Fixed bug 3369 - RaspberryPI ability to specify a Dispmanx layer
Tue, 18 Oct 2016 23:12:45 -0700 Sam Lantinga Worked around a crash on Mac OS X 10.10 and earlier, thanks to Eric Wasylishen.
Mon, 17 Oct 2016 22:09:22 -0700 Sam Lantinga Fixed bug 3444 - Android-TV: no more handling of back button on remote
Mon, 17 Oct 2016 21:47:33 -0700 Sam Lantinga Partial fix for bug 3092 - Statically link sdl2 with /MT for msvc
Mon, 17 Oct 2016 21:44:32 -0700 Sam Lantinga Fixed bug 3456 - SDL_GameControllerOpen fails if the joystick subsystem isn't initialized