Fri, 06 Jan 2017 21:23:51 -0500 Ryan C. Gordon audio: Don't call a NULL function pointer when clearing audio streams.
Fri, 06 Jan 2017 21:17:33 -0500 Ryan C. Gordon Better fix for static analysis issue in SDL_DestroyRenderer().
Fri, 06 Jan 2017 20:00:17 -0500 Ryan C. Gordon emscripten-buildbot.sh: let user override default SDKDIR.
Fri, 06 Jan 2017 02:16:26 -0800 Sam Lantinga Added support for using libsamplerate to do audio resampling
Fri, 06 Jan 2017 00:47:42 -0800 Sam Lantinga Fixed confusion between Ryan's new audio stream and the audio buffer we were calling stream in the callback
Fri, 06 Jan 2017 00:40:22 -0800 Sam Lantinga Just roll back the entire portion of the commit from b6ec7005ca15 which caused bug 3544 until we figure out what the right static analysis fix is.
Fri, 06 Jan 2017 03:38:14 -0500 Ryan C. Gordon audio: Add an assert to make sure non-streaming audio uses good buffer sizes.
Fri, 06 Jan 2017 00:32:06 -0800 Sam Lantinga Fixed bug 3544 - Memory freeing bug in SDL_DestroyRenderer/SDL_DestroyTexture
Fri, 06 Jan 2017 03:15:27 -0500 Ryan C. Gordon haiku: Patched to compile.
Thu, 05 Jan 2017 23:53:46 -0800 Sam Lantinga Don't do any audio conversion if none is necessary
Thu, 05 Jan 2017 23:26:13 -0800 Sam Lantinga Fixed bug 3546 - SDL_EVDEV_is_console() uses type of wrong size when calling ioctl
Fri, 06 Jan 2017 01:07:34 -0500 Ryan C. Gordon audio: rename fake_stream to work_buffer.
Fri, 06 Jan 2017 01:02:58 -0500 Ryan C. Gordon audio: Fixed SDL_AudioStreamGet() function parameters.
Fri, 06 Jan 2017 00:56:29 -0500 Ryan C. Gordon naclaudio: Untested attempt to migrate to SDL_AudioStream.
Fri, 06 Jan 2017 00:50:01 -0500 Ryan C. Gordon haikuaudio: Untested attempt to get this working with SDL_AudioStream.
Fri, 06 Jan 2017 00:49:35 -0500 Ryan C. Gordon emscriptenaudio: don't get stuck in infinite loop if SDL_AudioStreamPut fails.
Thu, 05 Jan 2017 21:31:02 -0500 Ryan C. Gordon emscriptenaudio: Reworked to use SDL_AudioStream.
Thu, 05 Jan 2017 20:11:19 -0500 Ryan C. Gordon Fixed a few compiler warnings.
Thu, 05 Jan 2017 19:45:57 -0500 Ryan C. Gordon Patched to compile on some compilers.
Thu, 05 Jan 2017 19:29:38 -0500 Ryan C. Gordon audio: Added SDL_AudioStream. Non-power-of-two resampling now works!
Thu, 05 Jan 2017 19:12:20 -0500 Ryan C. Gordon audio: More effort to improve and simplify audio resamplers.
Thu, 05 Jan 2017 19:30:45 -0500 Ryan C. Gordon diskaudio: Use SDL_Log, not fprintf.
Thu, 05 Jan 2017 08:16:39 -0800 Sam Lantinga Fixed signedness issue when blitting on a big endian platform, as reported by capehill
Thu, 05 Jan 2017 02:53:29 -0800 Sam Lantinga Fixed build warning on Haiku
Wed, 04 Jan 2017 10:28:07 -0800 Sam Lantinga Added SDL_JoystickGetAxisInitialState() to get a joystick axis' initial value.
Wed, 04 Jan 2017 07:06:48 -0800 Sam Lantinga Assume D-pad or thumbstick style axes are centered at 0
Wed, 04 Jan 2017 06:21:17 -0800 Sam Lantinga Added mappings for several GameCube and SNES controllers
Wed, 04 Jan 2017 06:19:56 -0800 Sam Lantinga Added the NEXT SNES Controller to the list of zero-centered joysticks
Wed, 04 Jan 2017 05:56:47 -0800 Sam Lantinga Increased joystick jitter tolerance for PS3 controllers
Wed, 04 Jan 2017 05:09:02 -0800 Sam Lantinga Some controllers have trouble getting out to 20000
Wed, 04 Jan 2017 09:33:47 -0500 Ryan C. Gordon x11: deal with xrandr display size in millimeters being zero.
Tue, 03 Jan 2017 23:39:28 -0800 Sam Lantinga Fixed binding the D-pad on some Super NES style controllers
Tue, 03 Jan 2017 00:44:05 -0800 Sam Lantinga Fixed bug 3519 - SDL_GetDisplayMode fails to report mode.format when using Wayland backend
Tue, 27 Dec 2016 23:48:43 -0500 Ryan C. Gordon Added SDL_ReserveSpaceInDataQueue() to make space without copying data.
Mon, 02 Jan 2017 10:30:32 -0800 Sam Lantinga Fixed bug 3539 - SDL2, missing MIR LDFLAGS
Sun, 01 Jan 2017 19:10:36 -0800 Sam Lantinga Fixed bug 3529 - SDL_EGL_UnloadLibrary is not called at all on SDL_Quit
Thu, 29 Dec 2016 11:49:18 -0500 David Ludwig improved SDL_GetError() output generated by EGL code
Sun, 01 Jan 2017 18:47:29 -0800 Sam Lantinga Run sed in binary mode so we don't have to worry about fixing line endings
Sun, 01 Jan 2017 18:36:35 -0800 Sam Lantinga Fixed typo in copyright update script
Sun, 01 Jan 2017 18:33:28 -0800 Sam Lantinga Updated copyright for 2017
Sun, 01 Jan 2017 18:32:57 -0800 Sam Lantinga Convert some files back into DOS line endings after updating copyright
Sat, 31 Dec 2016 18:11:19 -0800 Sam Lantinga We don't currently support blitting to < 8 bpp surfaces, return an error instead of corrupting memory in that case.
Sat, 31 Dec 2016 16:21:55 -0800 Sam Lantinga Fixed bug 3535 - Misplaced comment #if/#endif closure comment
Sat, 31 Dec 2016 16:14:51 -0800 Sam Lantinga Fixed bug 3531 - internal SDL_vsnprintf implementation access memory outside given buffer ranges
Sat, 31 Dec 2016 10:30:07 -0800 Sam Lantinga Fixed bug 3541 - DisplayIndex out of bounds in SDL_SetWindowPosition
Fri, 30 Dec 2016 19:57:50 +0100 Philipp Wiesemann Fixed warning and missing animation delay in testoverlay2 program.
Wed, 28 Dec 2016 20:11:29 +0100 Philipp Wiesemann Fixed compiling of testgamecontroller program with C++.
Wed, 28 Dec 2016 20:11:12 +0100 Philipp Wiesemann Fixed warning about unused variable in controllermap program.
Wed, 28 Dec 2016 20:10:48 +0100 Philipp Wiesemann Fixed crash if allocating memory for game controller failed.
Tue, 27 Dec 2016 09:59:36 -0800 Sam Lantinga Added documentation for the game controller axis values
Tue, 27 Dec 2016 09:51:58 -0800 Sam Lantinga Make sure we go all the way back (within the XBox controller dead zone) to prevent accidentally binding axes inverted
Tue, 27 Dec 2016 02:04:38 -0800 Sam Lantinga Fixed comment style
Tue, 27 Dec 2016 01:39:07 -0800 Sam Lantinga Split controller axes into positive and negative sides so each can be bound independently.
Mon, 26 Dec 2016 23:02:14 -0500 Ryan C. Gordon x11: Don't loop forever if the X server refuses a pointer grab.
Mon, 26 Dec 2016 22:58:58 -0500 Ryan C. Gordon Don't use pushd/popd in autogen.sh; Ubuntu's /bin/sh doesn't support it.
Mon, 26 Dec 2016 02:12:21 -0800 Sam Lantinga Fixed bug 3517 - Compiler warnings with gcc -Wstrict-prototypes
Mon, 26 Dec 2016 01:56:52 -0800 Sam Lantinga Fixed bug 3516 - fix build on illumos
Fri, 23 Dec 2016 22:49:37 -0400 Alex Szpakowski Mac: back out commit e5b39f4935c8. It causes significant overhead on many GPUs.
Fri, 23 Dec 2016 22:08:18 -0400 Alex Szpakowski Mac: Fix over-saturated colors on P3 displays (e.g. the 2016 MBPs).
Fri, 23 Dec 2016 20:36:24 +0100 Philipp Wiesemann Windows: Fixed compile error.