Fri, 30 Dec 2011 06:41:12 -0500 |
Sam Lantinga |
Initialize timers first so the tick counter is valid by the time the audio and video systems initialize.
SDL-1.2
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changeset |
files
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Fri, 30 Dec 2011 06:29:06 -0500 |
Sam Lantinga |
Fixed bug 1309 - Don't grab focus during ResizeWindow on Win32 when SDL window is reparented
SDL-1.2
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changeset |
files
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Fri, 30 Dec 2011 06:22:59 -0500 |
Sam Lantinga |
Fixed bug 875 - Title bar unresponsive after video mode change
SDL-1.2
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changeset |
files
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Fri, 30 Dec 2011 06:01:09 -0500 |
Sam Lantinga |
Fixed bug 907 - SDL window restore SDL_VIDEORESIZE event issue...
SDL-1.2
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changeset |
files
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Fri, 30 Dec 2011 04:04:34 -0500 |
Ryan C. Gordon |
Added some sanity checks to prevent buffer overflows.
SDL-1.2
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changeset |
files
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Fri, 30 Dec 2011 04:03:31 -0500 |
Ryan C. Gordon |
Fixed compiler warning for unused variable.
SDL-1.2
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changeset |
files
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Fri, 30 Dec 2011 03:18:26 -0500 |
Ryan C. Gordon |
Fixes for setting custom cursor in quartz target.
SDL-1.2
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changeset |
files
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Thu, 29 Dec 2011 13:54:22 -0500 |
Sam Lantinga |
Fixed documentation typo
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changeset |
files
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Thu, 29 Dec 2011 13:51:42 -0500 |
Sam Lantinga |
Fixed so the header is consistent with the source
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changeset |
files
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Thu, 29 Dec 2011 12:21:49 -0500 |
Sam Lantinga |
Added release notes for SDL 1.2.15
SDL-1.2
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changeset |
files
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Thu, 29 Dec 2011 11:17:09 -0500 |
Sam Lantinga |
Updated the dist target to include build project directories
SDL-1.2
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changeset |
files
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Thu, 29 Dec 2011 05:36:39 -0500 |
Sam Lantinga |
Fixes bug 1296 - SDL_SetVideoMode crashes because of unaligned MOVAPS instruction
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changeset |
files
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Thu, 29 Dec 2011 05:18:16 -0500 |
Sam Lantinga |
Fixed bug 1338 - Direct3D renderer should set D3DCREATE_FPU_PRESERVE for not behaving vastly different on doubles (causes 3rd party lib crashes!)
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changeset |
files
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Thu, 29 Dec 2011 05:13:55 -0500 |
Sam Lantinga |
Fixed bug 1336 - Added a timestamp on all SDL events
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changeset |
files
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Thu, 29 Dec 2011 05:11:33 -0500 |
Sam Lantinga |
Fixed bug 1335 - Added support for different pixel formats in OpenGL ES 2 renderer
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changeset |
files
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Thu, 29 Dec 2011 05:04:18 -0500 |
Sam Lantinga |
Updated the SDL version number to 1.2.15
SDL-1.2
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changeset |
files
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Thu, 29 Dec 2011 04:57:42 -0500 |
Sam Lantinga |
Fixed bug 1346
SDL-1.2
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changeset |
files
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Thu, 29 Dec 2011 04:29:53 -0500 |
Sam Lantinga |
Fixed bugs 1034 and 1035
SDL-1.2
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changeset |
files
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Thu, 29 Dec 2011 04:24:15 -0500 |
Sam Lantinga |
Fixed bug 1032
SDL-1.2
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changeset |
files
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Fri, 09 Dec 2011 02:32:21 -0500 |
Ryan C. Gordon |
Don't call -[NSView setAcceptsTouchEvents] if the OS doesn't provide it.
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changeset |
files
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Wed, 07 Dec 2011 20:34:43 -0500 |
Sam Lantinga |
Ryan gets fewer nuts. :)
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changeset |
files
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Tue, 06 Dec 2011 21:46:19 -0500 |
Ryan C. Gordon |
Added SDL_dropevents to the Xcode project files.
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changeset |
files
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Mon, 05 Dec 2011 16:45:32 -0500 |
Ryan C. Gordon |
More work to clean up compiler warnings.
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changeset |
files
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Mon, 05 Dec 2011 13:17:57 -0500 |
Ryan C. Gordon |
Patched to compile.
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changeset |
files
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Mon, 05 Dec 2011 13:13:32 -0500 |
Ryan C. Gordon |
Fixed a tabstop.
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changeset |
files
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Mon, 05 Dec 2011 12:43:50 -0500 |
Ryan C. Gordon |
Backed out most of changeset 4b88086910d3, at Andreas's request.
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changeset |
files
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Mon, 05 Dec 2011 07:41:20 -0800 |
Andreas Schiffler |
Fix buildbot sdl-macosx-unix-x86 and sdl-macosx-amd64 compiler warnings
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changeset |
files
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Sun, 04 Dec 2011 21:45:34 -0800 |
Andreas Schiffler |
Updated VS2010 project files
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changeset |
files
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Fri, 02 Dec 2011 18:35:04 -0500 |
Sam Lantinga |
Hi Sam
SDL-1.2
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changeset |
files
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Tue, 29 Nov 2011 02:28:34 -0500 |
Sam Lantinga |
It works better if you compile it.
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changeset |
files
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Tue, 29 Nov 2011 02:27:34 -0500 |
Sam Lantinga |
Better fix, iterate backwards over the array so we don't care whether the close code shuffles things down.
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changeset |
files
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Tue, 29 Nov 2011 02:15:39 -0500 |
Sam Lantinga |
Closing the joystick removes it from the list.
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changeset |
files
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Tue, 29 Nov 2011 02:12:24 -0500 |
Sam Lantinga |
Invalid assert. It's perfectly legit to initialize the joystick subsystem and get no joysticks.
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changeset |
files
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Tue, 29 Nov 2011 02:11:39 -0500 |
Sam Lantinga |
Yes, let's save 32-bit BMP files, very useful for you know, making a game...
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changeset |
files
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Sun, 27 Nov 2011 23:30:02 -0500 |
Ryan C. Gordon |
Another iOS 3.1 compatibility fix.
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changeset |
files
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Wed, 23 Nov 2011 13:25:45 -0500 |
Sam Lantinga |
No man pages for SDL 1.3
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changeset |
files
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Sun, 20 Nov 2011 19:38:18 -0500 |
Sam Lantinga |
First pass at a simple drag and drop API, allowing you to accept files dropped into your application.
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changeset |
files
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Sat, 19 Nov 2011 19:23:33 -0500 |
Ryan C. Gordon |
Make +sharedAppDelegate return a generic object instead of a SDLUIKitDelegate.
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changeset |
files
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Sat, 19 Nov 2011 19:18:20 -0500 |
Ryan C. Gordon |
Check for selectors UIScreen responds to, not the base system version.
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changeset |
files
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Sat, 19 Nov 2011 19:13:55 -0500 |
Ryan C. Gordon |
Fix iOS build when SDL_POWER_UIKIT isn't defined.
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changeset |
files
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Thu, 17 Nov 2011 03:12:34 -0500 |
Ryan C. Gordon |
Quartz: When warping the mouse, update the APPMOUSEFOCUS state.
SDL-1.2
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changeset |
files
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Thu, 17 Nov 2011 00:43:44 -0500 |
Sam Lantinga |
Fixed the aux directory to be the one recognized by automake.
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changeset |
files
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Thu, 17 Nov 2011 00:41:07 -0500 |
Sam Lantinga |
Fixed where we set the content scale - it's used by the renderbufferStorage:GL_RENDERBUFFER_OES call.
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changeset |
files
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Wed, 16 Nov 2011 21:13:39 -0500 |
Ryan C. Gordon |
Removed unused static functions.
SDL-1.2
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changeset |
files
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Wed, 16 Nov 2011 21:12:47 -0500 |
Ryan C. Gordon |
Fixed type-punning issue (casting to char* makes GCC strict-aliasing happy).
SDL-1.2
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changeset |
files
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Wed, 16 Nov 2011 21:10:03 -0500 |
Ryan C. Gordon |
Fix strict-aliasing issue in X11 dynamic loader.
SDL-1.2
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changeset |
files
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Wed, 16 Nov 2011 05:20:17 -0500 |
Ryan C. Gordon |
Patched to compile on FreeBSD (1.2 branch).
SDL-1.2
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changeset |
files
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Wed, 16 Nov 2011 05:13:40 -0500 |
Ryan C. Gordon |
Patched to compile on newer FreeBSD releases.
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changeset |
files
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Tue, 15 Nov 2011 01:38:27 -0500 |
Sam Lantinga |
Fixed issues with the touch coordinates in landscape mode.
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changeset |
files
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Thu, 10 Nov 2011 06:38:26 -0500 |
Sam Lantinga |
Fixed whitespace
|
changeset |
files
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Thu, 10 Nov 2011 03:48:59 -0500 |
Sam Lantinga |
Work in progress fixing support for rotated video modes
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changeset |
files
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Thu, 10 Nov 2011 00:22:44 -0500 |
Sam Lantinga |
Fixed issues closing lines with the OpenGL ES renderer.
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changeset |
files
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Thu, 10 Nov 2011 00:22:01 -0500 |
Sam Lantinga |
Fixed an offset issue with glDrawTexiOES() when the viewport is set.
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changeset |
files
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Wed, 09 Nov 2011 22:53:44 -0500 |
Sam Lantinga |
GIMP wrote bmp files in RGBX format. Huh.
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changeset |
files
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Wed, 09 Nov 2011 02:35:49 -0500 |
Sam Lantinga |
Fixed creating a fullscreen window on iOS
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changeset |
files
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Wed, 09 Nov 2011 00:27:44 -0500 |
Ryan C. Gordon |
Fixed compiler warnings for uninitialized variables.
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changeset |
files
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Tue, 08 Nov 2011 19:45:41 -0500 |
Ryan C. Gordon |
Fixed uninitialized variable.
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changeset |
files
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Tue, 08 Nov 2011 16:24:02 -0500 |
Ryan C. Gordon |
Merge from https://bitbucket.org/keestux/sdl ... SDL_gesture code cleanup.
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changeset |
files
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Thu, 27 Oct 2011 23:04:50 +0200 |
Kees Bakker |
Type of SDL_GestureTouch.id is SDL_TouchID (only for SDL_gesture.c internal)
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changeset |
files
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Thu, 27 Oct 2011 22:53:28 +0200 |
Kees Bakker |
Correct usage of SDL_AddDollarGesture (return value >= 0 on success)
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changeset |
files
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