Sat, 02 Nov 2013 11:46:43 +0100 Philipp Wiesemann Changed function to return -1 through SDL_Error() instead of plain -1.
Sat, 02 Nov 2013 11:42:00 +0100 Philipp Wiesemann Corrected typo in source comment.
Thu, 31 Oct 2013 10:02:21 -0300 Gabriel Jacobo Fixes Bug #2191,incorrect test for egl_context validity
Wed, 30 Oct 2013 16:39:35 -0400 Ryan C. Gordon Fixed common test usage string (was "hidpi", should be "highdpi").
Mon, 28 Oct 2013 22:43:39 -0400 Ryan C. Gordon Updated GL version tests for Mac OS X 10.9 ("Mavericks").
Wed, 23 Oct 2013 20:58:39 -0700 Sam Lantinga Added tag release-2.0.1 for changeset b9663c77f5c9
Wed, 23 Oct 2013 20:58:31 -0700 Sam Lantinga Removed tag release-2.0.1 release-2.0.1
Thu, 24 Oct 2013 00:00:10 -0400 Ryan C. Gordon Fixed buffer overflow.
Wed, 23 Oct 2013 17:46:07 -0700 Sam Lantinga Added tag release-2.0.1 for changeset 9ec71e56071c
Wed, 23 Oct 2013 19:52:14 -0400 Ryan C. Gordon Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!).
Wed, 23 Oct 2013 16:33:15 -0700 Sam Lantinga Added tag release-2.0.1 for changeset 715a01415ac9
Wed, 23 Oct 2013 16:32:56 -0700 Sam Lantinga Updated Debian package version to 2.0.1
Wed, 23 Oct 2013 16:17:08 -0700 Sam Lantinga Added tag release-2.0.1 for changeset a8bd63b33636
Wed, 23 Oct 2013 13:43:17 -0700 Pierre-Loup A. Griffais Fix regression causing crashes when running without a window manager.
Wed, 23 Oct 2013 15:54:12 -0400 Ryan C. Gordon Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly.
Wed, 23 Oct 2013 00:58:20 -0400 Ryan C. Gordon SDL_GetPrefPath() now uses the organization on all platforms.
Tue, 22 Oct 2013 21:54:52 -0700 Sam Lantinga Fixed duplicate const warning
Tue, 22 Oct 2013 21:53:58 -0700 Sam Lantinga SDL 2.0.0 defined __inline__ and some code relies on it now.
Tue, 22 Oct 2013 21:53:42 -0700 Sam Lantinga Testing fullscreen window in the accelerometer test.
Mon, 21 Oct 2013 23:17:37 -0700 Andreas Schiffler Fix error assert for negative cases of pixels_getPixelFormatName test
Mon, 21 Oct 2013 22:27:07 -0700 Sam Lantinga Added patch notes for 2.0.1
Mon, 21 Oct 2013 22:08:56 -0700 Sam Lantinga Fixed whitespace
Mon, 21 Oct 2013 10:28:57 -0700 Sam Lantinga Revert fix for bug 1392 because it breaks linking with mingw32
Mon, 21 Oct 2013 02:46:16 -0700 Sam Lantinga Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework
Mon, 21 Oct 2013 02:38:23 -0700 Sam Lantinga We don't have API changes documented yet.
Mon, 21 Oct 2013 02:37:03 -0700 Sam Lantinga Fixed bug 2073 - Mac: window moves unexpectedly when exiting SDL_WINDOW_FULLSCREEN_DESKTOP mode
Mon, 21 Oct 2013 02:32:34 -0700 Sam Lantinga Better fix for bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
Mon, 21 Oct 2013 02:20:39 -0700 Sam Lantinga Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework
Mon, 21 Oct 2013 01:16:16 -0700 Sam Lantinga Fixed some warnings building for 64-bit Windows
Mon, 21 Oct 2013 00:30:05 -0700 Sam Lantinga Fixed bug 2015 - surface getting leak in SDLTest_ScreenShot function
Mon, 21 Oct 2013 00:25:43 -0700 Sam Lantinga Fixed bug 2012 - Algorithm logic getting wrong in ComputeOutCode
Mon, 21 Oct 2013 00:22:07 -0700 Sam Lantinga Fixed bug 2061 - SDL_filesystem API not built using cmake
Mon, 21 Oct 2013 00:20:27 -0700 Sam Lantinga Fixed bug 2072 - Make OS X's filesystem calls use -[NSString fileSystemRepresentation]
Mon, 21 Oct 2013 00:15:24 -0700 Sam Lantinga Better cleanup if OpenGL initialization fails
Sun, 20 Oct 2013 23:52:02 -0700 Sam Lantinga Fixed bug 2156 - Android: Accelerometer values fed to joystick driver are inverted for the X axis and wrong for Z
Sun, 20 Oct 2013 23:23:25 -0700 Sam Lantinga Fixed a crash initializing Android touch IDs
Sun, 20 Oct 2013 23:05:53 -0700 Sam Lantinga Fixed the status bar visibility in iOS 7
Sun, 20 Oct 2013 22:23:09 -0700 Sam Lantinga Fixed Y axis inversion on iOS; positive is up, negative is down.
Sun, 20 Oct 2013 21:56:15 -0700 Sam Lantinga Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
Sun, 20 Oct 2013 21:34:38 -0700 Sam Lantinga Prevent conflicts when linking both SDL2 and SDL2_gfx
Sun, 20 Oct 2013 20:49:36 -0700 Sam Lantinga Fixed windows compile
Sun, 20 Oct 2013 20:42:55 -0700 Sam Lantinga Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values.
Sun, 20 Oct 2013 20:41:30 -0700 Sam Lantinga Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms
Sun, 20 Oct 2013 23:38:19 -0400 Ryan C. Gordon Fix some edge cases in XInput haptic timing.
Sun, 20 Oct 2013 23:08:45 -0400 Ryan C. Gordon Disable Win32 thread naming again. See Bugzilla #2089.
Sun, 20 Oct 2013 21:18:05 -0400 Ryan C. Gordon Added SDL_GL_FRAMEBUFFER_SRGB_CAPABLE (thanks, David!).
Sun, 20 Oct 2013 20:24:00 -0400 Ryan C. Gordon Backed out changeset c8a0b7c05db8, done testing Buildbot changes.
Sun, 20 Oct 2013 20:02:02 -0400 Ryan C. Gordon Intentionally breaking Windows and Raspberry Pi builds to test Buildbot change.
Sun, 20 Oct 2013 16:03:11 -0400 Ryan C. Gordon Backed out hg changeset b92b8c52946c. REFGUID is apparently a const type.
Sun, 20 Oct 2013 16:02:24 -0400 Ryan C. Gordon Patched to compile on non-C99 Microsoft compiler.
Sun, 20 Oct 2013 16:01:10 -0400 Ryan C. Gordon Patched to compile on Windows.
Sun, 20 Oct 2013 15:55:47 -0400 Ryan C. Gordon Allow XInput haptics to run for SDL_HAPTIC_INFINITY time (thanks, Mitchell!).
Sun, 20 Oct 2013 15:49:52 -0400 Ryan C. Gordon Fixed goofy logic in haptic device comparison code.
Sun, 20 Oct 2013 15:45:48 -0400 Ryan C. Gordon Don't bother calling SDL_SYS_HapticEffectType() at all for XInput devices.
Sun, 20 Oct 2013 15:40:20 -0400 Ryan C. Gordon Fix adding of XInput devices (thanks, Mitchell!)
Sun, 20 Oct 2013 10:39:26 -0700 Sam Lantinga It's okay to quit things more than once.
Sun, 20 Oct 2013 10:35:51 -0700 Sam Lantinga Use vertex arrays for drawing points in addition to lines
Sun, 20 Oct 2013 10:19:51 -0700 Sam Lantinga Fixed bug 1392 - Debian patch: do not propagate -lpthread
Sun, 20 Oct 2013 10:10:14 -0700 Sam Lantinga Fixed bug 2158 - Pixel missing in SDL_RenderDrawLines
Sun, 20 Oct 2013 09:58:37 -0700 Sam Lantinga Fixed compiling with the new X11 symbol wrapping