Tue, 21 Aug 2018 11:07:56 -0700 Sam Lantinga Don't crash if the app doesn't have Bluetooth permissions
Tue, 21 Aug 2018 10:37:26 -0700 Sam Lantinga Fixed Android build error
Tue, 21 Aug 2018 10:25:30 -0700 Sam Lantinga Fixed Android build error
Mon, 20 Aug 2018 21:19:17 -0700 Sam Lantinga Fixed warnings building on Mac OS X 64-bit
Mon, 20 Aug 2018 21:18:56 -0700 Sam Lantinga Fixed code style
Sat, 18 Aug 2018 12:30:04 +0100 Ryan Speets Emscripten: Fixed SDL_SYSTEM_CURSOR_SIZEALL
Thu, 16 Aug 2018 11:01:02 +0300 Ozkan Sezer SDL_hidapi_ps4.c: define NTDDI_VISTA / _WIN32_WINNT_VISTA if not defined
Wed, 15 Aug 2018 23:35:54 -0700 Sam Lantinga Use a single hint for both Xbox 360 and Xbox One controllers, since they are often the same driver.
Wed, 15 Aug 2018 23:14:45 -0700 Sam Lantinga Use the HIDAPI driver for Xbox controllers on Windows, and determine the XInput mapping at runtime for extended functionality like rumble and guide button.
Wed, 15 Aug 2018 23:14:43 -0700 Sam Lantinga Use a unified name list for Xbox 360 and Xbox One controllers for drivers that can handle both
Wed, 15 Aug 2018 19:53:36 -0700 Sam Lantinga Added Windows Xbox controller state packet handling, for completeness.
Wed, 15 Aug 2018 19:53:34 -0700 Sam Lantinga Fixed input from the Steam Virtual Gamepad on Mac OS X
Wed, 15 Aug 2018 19:53:31 -0700 Sam Lantinga Use SDL specific window class to avoid conflicting with Steam
Wed, 15 Aug 2018 19:53:30 -0700 Sam Lantinga Catch device removal as well as device arrival on Windows
Wed, 15 Aug 2018 19:53:28 -0700 Sam Lantinga Turned off debug messages
Wed, 15 Aug 2018 19:53:26 -0700 Sam Lantinga Remove the HIDAPI device if we get a read error from it
Wed, 15 Aug 2018 19:53:24 -0700 Sam Lantinga Fixed Mac OS X build
Wed, 15 Aug 2018 19:53:22 -0700 Sam Lantinga Polling hid_enumerate() every 3 seconds causes freezes and stutters on some USB audio devices and mice.
Fri, 10 Aug 2018 15:22:02 -0400 Ryan C. Gordon libm: one more static analysis fix.
Fri, 10 Aug 2018 15:04:08 -0400 Ryan C. Gordon haiku: Patched to compile with new joystick interfaces.
Fri, 10 Aug 2018 14:54:26 -0400 Ryan C. Gordon bsd: Patched to compile.
Fri, 10 Aug 2018 14:42:40 -0400 Ryan C. Gordon bsd: Update joystick code for new interfaces.
Fri, 10 Aug 2018 14:32:30 -0400 Ryan C. Gordon emscripten: Patched to compile with new joystick interfaces.
Fri, 10 Aug 2018 14:10:47 -0400 Ryan C. Gordon joystick: define inline to SDL_INLINE
Fri, 10 Aug 2018 14:09:44 -0400 Ryan C. Gordon joystick: #if 0'd out some things that aren't currently used.
Fri, 10 Aug 2018 11:50:55 +0300 Ozkan Sezer SDL_hidapi_ps4.c: lowercase windows header names.
Fri, 10 Aug 2018 11:50:01 +0300 Ozkan Sezer chmod -x Android.mk
Thu, 09 Aug 2018 22:53:43 -0700 Sam Lantinga Re-enabled the HIDAPI joystick driver on Windows and Mac OS X
Thu, 09 Aug 2018 16:05:48 -0700 Sam Lantinga Added missing files from previous commits
Thu, 09 Aug 2018 16:04:45 -0700 Sam Lantinga Added notes that this code was contributed by Valve
Thu, 09 Aug 2018 16:04:34 -0700 Sam Lantinga There's no controller that's supported by both XInput and HIDAPI
Thu, 09 Aug 2018 16:04:30 -0700 Sam Lantinga Don't update the device list for devices we know aren't supported
Thu, 09 Aug 2018 16:04:25 -0700 Sam Lantinga The MINIX NEO-U1 is now being reported as Android TV
Thu, 09 Aug 2018 16:04:21 -0700 Sam Lantinga Sam Lantinga <slouken@libsdl.org> 2018-08-06 13:00 -0700
Thu, 09 Aug 2018 16:04:18 -0700 Sam Lantinga Sam Lantinga <slouken@libsdl.org> 2018-08-06 11:58 -0700
Thu, 09 Aug 2018 16:03:55 -0700 Sam Lantinga SDL: disable HIDAPI in SDL on Windows/Mac.
Thu, 09 Aug 2018 16:03:50 -0700 Sam Lantinga Worked around bug with Sony PS Now PS3 controller where DirectInput polling will continue to return success after the controller is unplugged.
Thu, 09 Aug 2018 16:03:29 -0700 Sam Lantinga Fixed Windows build
Thu, 09 Aug 2018 16:00:17 -0700 Sam Lantinga Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
Wed, 08 Aug 2018 15:39:20 -0400 Ryan C. Gordon libm: Don't let Visual Studio generate an implicit memset() call.
Wed, 08 Aug 2018 12:36:54 -0400 Ryan C. Gordon backout INFINITY change...of course Visual Studio doesn't have it.
Wed, 08 Aug 2018 12:19:01 -0400 Ryan C. Gordon e_exp: One more compiler warning.
Wed, 08 Aug 2018 12:13:56 -0400 Ryan C. Gordon libm: Fixed all static analysis warnings.
Wed, 08 Aug 2018 10:26:22 -0400 Ryan C. Gordon e_exp: Fixed compiler warning on Visual Studio.
Tue, 07 Aug 2018 18:07:11 -0400 Ryan C. Gordon haiku: Rename internal functions from BE_* to HAIKU_*
Tue, 07 Aug 2018 17:28:07 -0400 Ryan C. Gordon configure: Make wayland sources depend on generated headers.
Tue, 07 Aug 2018 16:56:46 -0400 Ryan C. Gordon evdev: On sudden termination, make sure keyboard isn't lost (thanks, Tadek!)
Tue, 07 Aug 2018 16:49:18 -0400 Ryan C. Gordon alsa: optionally run entire pipeline non-blocking.
Tue, 07 Aug 2018 13:04:15 -0400 Ryan C. Gordon audio: Deal with device shutdown more carefully.
Tue, 07 Aug 2018 12:06:31 -0400 Mai Lavelle haptic: Fix initial detection of haptic devices on Linux system
Tue, 07 Aug 2018 10:10:02 +0300 Ozkan Sezer linux/SDL_sysjoystick.c: Fix bug #3193: SDL-1.2
Mon, 06 Aug 2018 13:00:11 -0700 Sam Lantinga Backed out changeset 448e9f627e71
Mon, 06 Aug 2018 11:58:08 -0700 Sam Lantinga Removed mapping for VID/PID 0x0079/0x0006, which is a generic PCB used in many different devices
Sun, 05 Aug 2018 10:01:01 +0300 Ozkan Sezer SDL_expf: return SDL_exp() instead of SDL_uclibc_exp() for consistency.
Sat, 04 Aug 2018 11:52:46 -0400 Ethan Lee SDL_exp
Thu, 02 Aug 2018 16:21:43 -0400 Ryan C. Gordon cmake: use WINDOWS instead of WIN32.
Thu, 02 Aug 2018 16:03:47 -0400 Ryan C. Gordon Some drag'and'drop improvements.
Sun, 22 Jul 2018 19:42:08 -0400 Ryan C. Gordon Backed out changeset dfebed374d73.
Sun, 22 Jul 2018 19:40:42 -0400 Ryan C. Gordon libm: Fixed signature mismatches for __ieee754_rem_pio2 and __kernel_rem_pio2.
Sun, 22 Jul 2018 19:28:27 -0400 Ryan C. Gordon windows: Fixed some Visual Studio warnings about shadowed variables.