Sun, 24 Mar 2013 09:51:01 -0700 Sam Lantinga The palette unused value is treated as alpha and updated when setting the colorkey.
Sat, 23 Mar 2013 13:03:36 -0700 Sam Lantinga Updated the license listed in the header, fixing bug 1768
Fri, 22 Mar 2013 11:42:31 -0700 Sam Lantinga Make SDL support the X11 clipboard TARGETS protocol, which advertises what formats text is available in from the application. This is necessary for many Linux programs to interact well with the clipboard.
Tue, 19 Mar 2013 23:24:24 -0700 Sam Lantinga Removed old file from the Android build
Tue, 19 Mar 2013 23:07:49 -0700 Sam Lantinga Added missing files for the Android build
Tue, 19 Mar 2013 23:03:57 -0700 Sam Lantinga Fixed bug 1700 - Joysticks not supported in Android
Tue, 19 Mar 2013 22:25:02 -0700 Sam Lantinga Fixed bug 1759 - Updates to testjoystick.c
Tue, 19 Mar 2013 22:15:07 -0700 Sam Lantinga Fixed bug 1760 - Update README.android about local.properties
Tue, 19 Mar 2013 22:02:34 -0700 Sam Lantinga Fixed bug 1764 - Integer Precision Loss During Compilation
Tue, 19 Mar 2013 21:53:33 -0700 Sam Lantinga Fixed bug 1763 - Constify SDL_UpdateWindowSurfaceRects()
Sun, 17 Mar 2013 09:47:25 -0700 Sam Lantinga Removed unused window size constants
Sun, 17 Mar 2013 09:45:40 -0700 Sam Lantinga The platform define for the PSP is __PSP__
Sun, 17 Mar 2013 09:44:58 -0700 Sam Lantinga Removed Nintendo DS support since nobody has volunteered to maintain it for over a year.
Sun, 17 Mar 2013 09:21:08 -0700 Sam Lantinga We have a new platform, yay!
Sun, 17 Mar 2013 20:07:02 +0800 Captain Lex Add PSP support
Sat, 16 Mar 2013 11:00:04 -0700 Sam Lantinga Fixed more const issues with C++
Fri, 15 Mar 2013 11:59:16 -0700 Sam Lantinga Fixed XIM crash when locale is set to something not supported by X11.
Fri, 15 Mar 2013 11:56:28 -0700 Sam Lantinga Fixed const correctness issue with C++, and fixed building SDL_memcpy4 with 32-bit gcc.
Thu, 14 Mar 2013 23:10:51 -0700 Sam Lantinga Clarified inline function documentation, removed obsolete Metrowerks compiler directive.
Fri, 15 Mar 2013 01:09:19 -0400 Ryan C. Gordon Replace all the "static __inline__" functions with SDL_FORCE_INLINE.
Fri, 15 Mar 2013 01:01:20 -0400 Ryan C. Gordon Improvements to stdlib.
Fri, 15 Mar 2013 01:02:30 -0400 Ryan C. Gordon Added an SDL_FORCE_INLINE macro.
Wed, 13 Mar 2013 21:41:43 -0700 Sam Lantinga XDnD implementation from Davey Taylor, need some cleanup
Wed, 13 Mar 2013 09:14:45 -0700 Andreas Schiffler Reformat SDL_VS2010.sln so WindowsExplorer VS type detection works again
Wed, 13 Mar 2013 08:35:03 -0700 Andreas Schiffler Fix bug 122 - SDL_RWops bug fixes: set RWops.type field, add input validation, add test coverage
Tue, 12 Mar 2013 18:28:40 -0700 Jørgen P. Tjernø Missing comma in one gamepad mapping.
Tue, 12 Mar 2013 18:28:36 -0700 Jørgen P. Tjernø Add GameController mappings for popular controllers.
Tue, 12 Mar 2013 09:10:37 -0700 Andreas Schiffler Fix bug 1560 - SDL_RWFromConstMem write operation returns -1 but should return 0.
Sun, 10 Mar 2013 21:10:10 -0700 Sam Lantinga Fixed bug 1751 - Direcftb renderer viewport behaviour differs from API description.
Sun, 10 Mar 2013 16:28:20 -0700 Andreas Schiffler Fix bug 1574 - updaterev.sh fails when path contains spaces
Sun, 10 Mar 2013 13:36:20 -0400 Ryan C. Gordon Patched to compile on Visual Studio.
Sun, 10 Mar 2013 13:31:55 -0400 Ryan C. Gordon Fixed compiler warning.
Sun, 10 Mar 2013 13:28:39 -0400 Ryan C. Gordon Attempt to get XInput haptics building on Cygwin (or rather, avoid building).
Sun, 10 Mar 2013 13:05:47 -0400 Ryan C. Gordon First shot at Windows XInput haptics.
Sun, 10 Mar 2013 09:09:31 -0700 Sam Lantinga Fixed bug 1750 - Directfb renderer does not support SDL_RENDERER_TARGETTEXTURE
Sun, 10 Mar 2013 09:07:23 -0700 Sam Lantinga Fixed bug 1749 - SDL_GL_CreateContext() causes fatal X11 protocol errors that should just be caught instead
Sun, 10 Mar 2013 09:03:38 -0700 Sam Lantinga Fixed bug 1748 - Patch for errors and mistakes in SDL 2 README files.
Sat, 09 Mar 2013 10:35:12 -0800 Sam Lantinga Fixed bug 1744 - DirectFB video and renderer API is not updated
Sat, 09 Mar 2013 09:24:43 -0800 Andreas Schiffler Fix SDL_TryLockMutex compile error when FAKE_RECURSIVE_MUTEX is defined
Fri, 08 Mar 2013 23:33:07 -0800 Andreas Schiffler Add parameter checking to SetWindowSize functions; add tests to video suite
Fri, 08 Mar 2013 23:04:53 -0800 Andreas Schiffler Fix Bug 1533 - SDL_Keycode value range allows segfaults with negative values; add test coverage to keyboard suite
Fri, 08 Mar 2013 16:27:05 -0800 Sam Lantinga Updated SDL_HINT_GAMECONTROLLERCONFIG documentation to reflect that it only takes effect before init.
Fri, 08 Mar 2013 11:38:08 -0500 Ryan C. Gordon Changed SDL_INIT_EVERYTHING to only request currently-known subsystems.
Fri, 08 Mar 2013 10:09:51 -0800 Sam Lantinga Don't re-read the hints when opening the game controller. Instead use SDL_GameControllerAddMapping() to add hints after initialization.
Fri, 08 Mar 2013 11:30:25 -0300 Gabriel Jacobo README.android updates regarding the use of dirty rectangles rendering technique
Thu, 07 Mar 2013 20:42:55 -0800 Sam Lantinga Put the real SDL_AtomicCAS() and SDL_AtomicCASPtr() symbols into the library.
Thu, 07 Mar 2013 20:12:40 -0800 Sam Lantinga Changed the name of SDL_mutexP() SDL_mutexV()
Thu, 07 Mar 2013 15:37:08 -0800 Sam Lantinga Load the game controller mapping hint when opening a game controller.
Thu, 07 Mar 2013 15:17:06 -0800 Sam Lantinga Fixed read after free bug in the game controller.
Wed, 06 Mar 2013 11:59:21 -0800 Sam Lantinga The joystick events contain a joystick instance ID, which is a signed value, with -1 being invalid.
Wed, 06 Mar 2013 11:59:19 -0800 Sam Lantinga Fixed 64-bit compile warnings on Visual C++
Wed, 06 Mar 2013 11:59:15 -0800 Sam Lantinga Removed multi-input events, since we removed the unimplemented API recently.
Wed, 06 Mar 2013 09:45:53 -0800 Sam Lantinga Fixed compile errors on Windows
Wed, 06 Mar 2013 09:37:03 -0800 Sam Lantinga Make it so SDL_RestoreWindow() implements the _NET_ACTIVE_WINDOW protocol which some window managers require to restore full screen windows. CR: saml
Wed, 06 Mar 2013 10:37:27 -0500 Edward Rudd move variable declaration to beginning of function
Tue, 05 Mar 2013 18:52:25 -0800 Sam Lantinga Fixed warning messages when loading Direct3D DLL
Mon, 25 Feb 2013 22:46:21 +0000 Shawn Walker Fix pulseaudio dynamic linking for Solaris builds.
Tue, 05 Mar 2013 18:54:55 -0500 Edward Rudd Add SDL_TryLockMutex and implementations for all platforms
Tue, 05 Mar 2013 18:01:59 -0500 Edward Rudd add hint to allow disabling the use of Xinput.
Tue, 05 Mar 2013 17:59:36 -0500 Edward Rudd add new gamecontroller APIs