Mon, 28 Aug 2017 00:43:14 -0700 Sam Lantinga Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h
Mon, 28 Aug 2017 00:22:23 -0700 Sam Lantinga Renaming of guard header names to quiet -Wreserved-id-macro
Mon, 28 Aug 2017 00:11:38 -0700 Sam Lantinga Be clear that disabling Vulkan surface support disables the entire SDL Vulkan integration
Sun, 27 Aug 2017 23:53:09 -0700 Sam Lantinga Fixed Android build with Vulkan support
Sun, 27 Aug 2017 23:39:55 -0700 Sam Lantinga Fixed code style for new Vulkan API functions
Sun, 27 Aug 2017 23:39:38 -0700 Sam Lantinga Fixed Android ABI check to match vulkan/vk_platform.h
Sun, 27 Aug 2017 23:31:31 -0700 Sam Lantinga Make the androidbuildlibs.sh script executable
Sun, 27 Aug 2017 23:13:15 -0700 Sam Lantinga Fixed typedef redefinition errors when including both SDL_vulkan.h and vulkan.h
Sun, 27 Aug 2017 22:36:03 -0700 Sam Lantinga Fixed Windows warning
Sun, 27 Aug 2017 22:34:15 -0700 Sam Lantinga Fixed Android build
Sun, 27 Aug 2017 22:27:45 -0700 Sam Lantinga Don't define Vulkan types if vulkan.h has already been included
Sun, 27 Aug 2017 22:20:17 -0700 Sam Lantinga Added Vulkan support to the Visual Studio 2010 solution
Sun, 27 Aug 2017 21:55:31 -0700 Sam Lantinga Don't need the Vulkan SDK for the Visual Studio 2008 project anymore
Sun, 27 Aug 2017 21:05:18 -0700 Sam Lantinga Fixed crash at shutdown if the window couldn't be created
Sun, 27 Aug 2017 20:41:48 -0700 Sam Lantinga We use the SDL Vulkan headers
Sun, 27 Aug 2017 20:41:29 -0700 Sam Lantinga Added the new Vulkan API functions to exported functions
Sun, 27 Aug 2017 23:25:12 -0400 Ryan C. Gordon vulkan: Include a copy of vulkan.h and vk_platform.h.
Sun, 27 Aug 2017 19:32:08 -0700 Sam Lantinga Use SDL_Vulkan_GetDrawableSize() instead of SDL_GL_GetDrawableSize()
Sun, 27 Aug 2017 22:15:57 -0400 Ryan C. Gordon vulkan: Initial Vulkan support!
Sun, 27 Aug 2017 19:10:30 -0700 Sam Lantinga Fixed bug 3710 - SDL_OpenAudio(desired, obtained) doesn't update desired's size when obtained is NULL
Sun, 27 Aug 2017 19:05:57 -0700 Sam Lantinga Fixed bug 3724 - Allow Angle Static Link
Sun, 27 Aug 2017 19:03:15 -0700 Sam Lantinga Fixed bug 3770 - XStoreColor returns zero on failure SDL-1.2
Sun, 27 Aug 2017 19:00:03 -0700 Sam Lantinga Fixed bug 3740 - atexit() in test/testime.c
Sun, 27 Aug 2017 18:53:30 -0700 Sam Lantinga SDL_dynapi.c: add missing SDLCALL to macros.
Sun, 27 Aug 2017 18:52:43 -0700 Sam Lantinga Swapped conditional arguments for standard SDL readability
Sun, 27 Aug 2017 18:49:36 -0700 Sam Lantinga SDL_dynapi.h: revert commit a6da0a386f68 in order to enable dynapi
Sun, 27 Aug 2017 18:49:11 -0700 Sam Lantinga SDL_dynapi_procs.h: adjust SDL_CreateThread for os/2
Sun, 27 Aug 2017 18:48:51 -0700 Sam Lantinga SDL_thread.h: fix os/2 defines (rev 11340:97cd834a843e was a missing patch)
Sun, 27 Aug 2017 18:43:52 -0700 Sam Lantinga Fixed bug 2266 - please add notifications for clipboard updates on Android
Sun, 27 Aug 2017 18:36:54 -0700 Sam Lantinga Fixed bug 2265 - Voice to text feature on Android repeats some text via SDL_TEXTINPUT
Sat, 26 Aug 2017 21:17:12 -0700 Sam Lantinga Fixed bug 3774 - Cmake build fails for Android
Sat, 26 Aug 2017 21:20:20 +0200 Patrice Mandin Add support for GameSir G4s
Fri, 25 Aug 2017 15:16:39 -0400 Ryan C. Gordon windows: Attempt to make Visual Studio not hardcode a call to memset().
Fri, 25 Aug 2017 12:51:42 -0400 Ryan C. Gordon x11: Patched to compile with DEBUG_XEVENTS defined.
Fri, 25 Aug 2017 12:27:18 -0400 Ryan C. Gordon OS/2: fixed inverted logic bug (thanks, Ozkan!).
Fri, 25 Aug 2017 11:31:12 -0400 Ryan C. Gordon OS/2: proper fix for dynapi (thanks, Ozkan!).
Thu, 24 Aug 2017 22:57:42 -0400 Ethan Lee Fix KHR_no_error support
Thu, 24 Aug 2017 21:30:53 -0400 Ryan C. Gordon opengl: add support for GL_KHR_no_error.
Tue, 22 Aug 2017 15:50:39 -0400 Ryan C. Gordon dynapi: fill in OS/2 loading code (thanks, Ozkan!).
Mon, 21 Aug 2017 23:44:46 -0700 Brandon Schaefer x11: Move screen_w/h inside the only ifdef they are referenced in to avoid compiler warnings
Mon, 21 Aug 2017 17:22:00 -0700 Brandon Schaefer kmsdrm: Remove moved file
Mon, 21 Aug 2017 17:20:50 -0700 Brandon Schaefer kmsdrm: Cleanup unused headers, rename SDL_kmsdrmevents_c.h -> SDL_kmsdrmevents.h
Mon, 21 Aug 2017 16:30:24 -0700 Sam Lantinga Fixed bug 3768 - provide a quick copysign() solution for watcom
Mon, 21 Aug 2017 13:01:22 -0700 Sam Lantinga SDL_thread.h: add missing os/2 defines.
Mon, 21 Aug 2017 13:00:58 -0700 Sam Lantinga SDL_dynapi.h: disable dynapi for os/2.
Mon, 21 Aug 2017 13:00:40 -0700 Sam Lantinga SDL_cpuinfo.c: add os/2 support to SDL_GetCPUCount() and SDL_GetSystemRAM().
Mon, 21 Aug 2017 11:25:04 -0700 Sam Lantinga Fixed bug 3761 - Windows non-MinGW cmake build defines HAVE_WCSLCPY and HAVE_WCSLCAT
Mon, 21 Aug 2017 11:19:38 -0700 Sam Lantinga Fixed bug 3644 - Wayland touch event support
Mon, 21 Aug 2017 11:17:38 -0700 Sam Lantinga configury: check mmdeviceapi.h and audioclient.h before enabling wasapi.
Mon, 21 Aug 2017 00:42:06 -0400 Ryan C. Gordon x11: specify event mask for buttons when grabbing pointer (thanks, Stas!).
Mon, 31 Jul 2017 12:22:18 -0400 Ryan C. Gordon x11: Pass generic XEvents by pointer instead of copying to stack for XInput2.
Sat, 19 Aug 2017 15:02:03 -0400 Ryan C. Gordon opengl: Add support for [GLX|WGL]_ARB_create_context_robustness.
Sat, 19 Aug 2017 11:15:58 -0700 Sam Lantinga add missing os/2 apientry defs to SDL_opengl.h
Sat, 19 Aug 2017 03:07:44 -0700 Sam Lantinga Fixed building SDL applications with Visual Studio and the clang toolset
Sat, 19 Aug 2017 02:23:50 -0700 Sam Lantinga Fixed building with Visual Studio 2017 and the Windows XP toolset if _USING_V110_SDK71_ accidentally gets undefined
Sat, 19 Aug 2017 00:27:11 -0700 Sam Lantinga Added Matt Styles' tutorial on building SDL for Android with Visual Studio
Fri, 18 Aug 2017 23:23:30 -0300 Alex Szpakowski iOS 10: Work around screen bounds orientation bug. Fixes bugs #3465 and #3505.
Fri, 18 Aug 2017 18:16:37 -0700 Sam Lantinga Updated version to 2.0.6
Fri, 18 Aug 2017 17:29:44 -0700 Sam Lantinga Added WASAPI audio target to autoconf build process
Fri, 18 Aug 2017 20:25:14 -0400 Ryan C. Gordon cmake: some iOS fixes (don't link to Cocoa or Carbon frameworks).