Fri, 17 Jan 2020 11:07:19 -0800 Sam Lantinga Added support for the NACON GC-400ES
Fri, 17 Jan 2020 11:06:02 -0800 Sam Lantinga On Mac OSX there are spurious hat events at program start, so skip these
Fri, 17 Jan 2020 10:43:14 -0800 Sam Lantinga Reattach the kernel driver after closing USB controllers
Fri, 17 Jan 2020 12:41:54 +0100 Sylvain Becker Android: prevents rare crashes when app goes to background or ends.
Fri, 17 Jan 2020 12:04:18 +0100 Sylvain Becker Fixed bug 4246 - Android: orientation between portrait<->landscape doesn't work
Thu, 16 Jan 2020 20:49:25 -0800 Sam Lantinga Updated copyright date for 2020
Thu, 16 Jan 2020 15:54:20 -0800 Sam Lantinga Fixed bug 4929 - Software renderer produces bugs when optimizations are turned on with Visual C++ 2019
Thu, 16 Jan 2020 15:32:41 -0800 Sam Lantinga Added support for the paddles on the Xbox One Elite Series 2 controller
Thu, 16 Jan 2020 15:32:39 -0800 Sam Lantinga Improved Xbox One controller initialization
Thu, 16 Jan 2020 08:52:59 -0800 Sam Lantinga Fixed bug 4903 - Lack of color multiply with alpha (SDL_BLENDMODE_MOD + SDL_BLENDMODE_BLEND) blending mode for all renderers
Wed, 15 Jan 2020 22:18:31 -0800 Sam Lantinga Improved Xbox One controller initialization sequence
Wed, 15 Jan 2020 22:18:29 -0800 Sam Lantinga Added support for the HORI Fighting Commander
Mon, 13 Jan 2020 22:05:58 -0800 Sam Lantinga Added D-PAD bindings for the Linux Steam Controller
Mon, 13 Jan 2020 22:05:56 -0800 Sam Lantinga Fixed compiler warning
Mon, 13 Jan 2020 22:05:54 -0800 Sam Lantinga Fixed deadlock in HIDAPI joystick system
Mon, 13 Jan 2020 15:35:54 -0800 Sam Lantinga Free the joystick player index when the joystick is removed
Mon, 13 Jan 2020 15:35:52 -0800 Sam Lantinga Added support for claiming individiual interfaces on USB devices on Android
Mon, 13 Jan 2020 11:46:17 -0500 David Ludwig Emscripten: build fix for testoverlay2.c
Mon, 13 Jan 2020 08:12:10 -0800 Sam Lantinga Fixed error formatting
Sun, 12 Jan 2020 17:22:24 -0800 Sam Lantinga Send the full Xbox One controller sequence for Microsoft controllers
Sat, 11 Jan 2020 22:03:06 -0800 Sam Lantinga Fixed NEON detection on arm64 CPUs
Sat, 11 Jan 2020 13:38:50 -0800 Sam Lantinga Worked around an issue where the kernel would lose the force feedback effect
Sat, 11 Jan 2020 04:38:13 -0800 Sam Lantinga Add the destination format to the error when conversion isn't possible
Sat, 11 Jan 2020 04:34:28 -0800 Sam Lantinga The Xbox One S Bluetooth controller with older firmware uses b16 as the guide button. The same controller with newer firmware uses b12 as the guide button. Map both buttons so both firmware revisions will work with the same mapping.
Sat, 11 Jan 2020 04:34:23 -0800 Sam Lantinga The Amlogic TVB-906X is Android TV
Thu, 09 Jan 2020 14:53:34 -0800 Sam Lantinga Only initialize Xbox One controllers once they're ready for initialization (or if they are silent until init)
Thu, 09 Jan 2020 14:53:30 -0800 Sam Lantinga Fixed crash when unplugging a HIDAPI controller
Wed, 08 Jan 2020 18:55:53 -0800 Sam Lantinga Added support for the updated Hyperkin Duke Xbox One controller
Tue, 07 Jan 2020 16:47:56 -0800 Sam Lantinga Fixed handling the 8BitDo M30 in Nintendo Switch mode
Tue, 07 Jan 2020 18:43:40 -0800 Sam Lantinga Added support for the 8BitDo M30 GamePad
Mon, 06 Jan 2020 20:26:52 +0000 Cameron Cawley riscos: Add CPU feature detection
Mon, 06 Jan 2020 20:15:07 +0000 Cameron Cawley riscos: Add CPU feature detection SDL-1.2
Mon, 06 Jan 2020 12:18:51 -0800 Sam Lantinga Added support for the 8Bitdo FC30 Pro
Mon, 06 Jan 2020 07:06:58 -0800 Sam Lantinga Fixed bug 4928 - CMakeLists.txt: put cmake package helpers in proper libdir
Sat, 04 Jan 2020 11:05:06 -0800 Dmitry V. Levin X11_InitKeyboard: do not call XAutoRepeatOn unnecessarily
Sat, 04 Jan 2020 11:03:04 -0800 Dmitry V. Levin have_mitshm: use XShmQueryExtension to check for MIT-SHM extension
Sun, 29 Dec 2019 23:10:39 -0800 Michael Forney wayland: support wl_data_device_manager version < 3
Wed, 01 Jan 2020 08:13:40 -0800 Sam Lantinga Added support for the Hyperkin Duke controller
Tue, 31 Dec 2019 10:40:30 -0800 Sam Lantinga Fixed bug 4357 - iosbuild.sh broken with SDL 2.0.9
Mon, 30 Dec 2019 17:56:56 -0800 Sam Lantinga Fixed GameCube controller axis and trigger ranges and X and B button being swapped
Mon, 30 Dec 2019 13:21:47 -0800 Sam Lantinga Fixed bug 4920 - Wider support for seconds of battery life left on Linux platforms using sys interface
Mon, 30 Dec 2019 13:18:57 -0800 Sam Lantinga Fixed bug 4918 - SDL failed to build due to error LNK2019: unresolved external symbol memset referenced in function SDL_SetJoystickIDForPlayerIndex with MSVC x64 on Windows
Mon, 30 Dec 2019 11:09:03 -0800 Sam Lantinga Removed unnecessary setlocale() on Mac
Mon, 30 Dec 2019 09:44:32 -0800 Sam Lantinga Added support for the Nintendo GameCube adapter, tested on Steam Link hardware
Fri, 27 Dec 2019 23:01:10 +0300 Ozkan Sezer SDL_x11events.c (X11_DispatchEvent): remove FIXME and use SDL_strtokr().
Mon, 23 Dec 2019 19:55:10 +0300 Ozkan Sezer Fix build error in SDL_render_metal.m (bug #4916.)
Mon, 23 Dec 2019 16:47:00 +0100 Sylvain Becker SDL_ScaleMode: fix compilation GLES renderer
Sun, 22 Dec 2019 20:48:43 -0500 Ryan C. Gordon direct3d11: Always set vertex buffers when updating them (thanks, Konrad!).
Sun, 22 Dec 2019 13:56:50 -0800 Sam Lantinga Fixed bug 4910 - Missing joystick-driver type check in haptic
Fri, 20 Dec 2019 22:25:49 -0800 Cameron Gutman Use IOHIDManagerRegisterDeviceRemovalCallback() to monitor for HID removal
Sun, 22 Dec 2019 13:42:20 -0800 Sam Lantinga Fixed bug 4911 - Build broken when hidapi enabled
Sun, 22 Dec 2019 13:39:44 -0800 Sam Lantinga Fixed bug 4914 - Expose SDL_ScaleMode and add SDL_SetTextureScaleMode/SDL_GetTextureScaleMode
Sun, 22 Dec 2019 13:15:11 -0800 Zack Middleton Fix shutting down HIDAPI device with multiple joysticks
Sat, 21 Dec 2019 22:33:21 -0800 Sam Lantinga Fixed windows build
Sat, 21 Dec 2019 22:40:33 +0100 Sylvain Becker Android: same way as in nativePause(), resume events are sent from SDL thread
Sat, 21 Dec 2019 21:18:02 +0100 Sylvain Becker Android: fix call of glFinish without context.
Fri, 20 Dec 2019 21:40:28 -0800 Sam Lantinga Added support for the Hori Dragon Quest Slime Controller
Fri, 20 Dec 2019 21:00:16 -0800 Sam Lantinga Fixed duplicate controller entries on Mac OS X when using libusb, due to the HID interface number not being available in the Mac OS X HID code.
Fri, 20 Dec 2019 20:12:03 -0800 Sam Lantinga Automatically assign player indexes to game controllers, and allow changing the player index for game controllers and joysticks.
Fri, 20 Dec 2019 15:58:59 +0100 Sylvain Becker Android: fix IllegalStateException in onBackPressed()