Thu, 12 Mar 2020 19:49:33 -0700 |
Sam Lantinga |
Fixed build warnings
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Thu, 12 Mar 2020 19:47:30 -0700 |
Sam Lantinga |
Unified code to standardize joystick names
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Thu, 12 Mar 2020 19:47:28 -0700 |
Sam Lantinga |
Added support for SDL hints in the game controller mapping database
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Tue, 10 Mar 2020 18:25:47 -0700 |
Sam Lantinga |
Updated SDL to version 2.0.13 for development builds
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Tue, 10 Mar 2020 18:35:53 -0700 |
Sam Lantinga |
Added tag release-2.0.12 for changeset 355a4f94a782
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Tue, 10 Mar 2020 18:35:31 -0700 |
Sam Lantinga |
Backed out changeset 7ca4a9de2ae4
release-2.0.12
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Tue, 10 Mar 2020 18:34:33 -0700 |
Sam Lantinga |
Removed Xbox HIDAPI debug code
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Tue, 10 Mar 2020 18:25:47 -0700 |
Sam Lantinga |
Updated SDL to version 2.0.13 for development builds
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Tue, 10 Mar 2020 18:17:41 -0700 |
Sam Lantinga |
Added tag release-2.0.12 for changeset 78d0bb6f3b8f
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Tue, 10 Mar 2020 17:35:14 -0700 |
Sam Lantinga |
Read the buttons on Nintendo Switch and GameCube controllers as they are labeled, and swap them if the applications wants positional button data instead.
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Tue, 10 Mar 2020 16:41:42 -0700 |
Sam Lantinga |
Fixed bug 4921 - Do not swap B/X buttons on GameCube controller unless it's requested
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Tue, 10 Mar 2020 16:29:28 -0700 |
Sam Lantinga |
Fixed bug 5022 - SDL_iconv_string can get stuck in an infinite loop when encountering invalid characters
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Sun, 08 Mar 2020 21:24:06 -0700 |
Sam Lantinga |
Fixed warnings building with mingw64
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Sun, 08 Mar 2020 21:02:40 -0700 |
Sam Lantinga |
Clarified that the clip rectangle is defined relative to the viewport, and added a clip test to testviewport.c
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Sun, 08 Mar 2020 19:23:21 -0700 |
Sam Lantinga |
Fixed bug 4991 - Pixel shader problem when recreating a texture for direct3d renderer
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Sun, 08 Mar 2020 18:56:07 -0700 |
Sam Lantinga |
Don't release the backbuffer on error, we didn't acquire it.
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Sat, 07 Mar 2020 19:21:21 -0800 |
Cameron Gutman |
Clear the old player index slot when moving to a new one
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Sat, 07 Mar 2020 17:20:04 -0800 |
Cameron Gutman |
Fix incorrect player index when assigning a joystick the same index twice
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Sat, 07 Mar 2020 13:59:42 -0800 |
Cameron Gutman |
direct3d: Don't attempt to create zero sized vertex buffer
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Sat, 07 Mar 2020 13:17:28 -0800 |
Cameron Gutman |
Added support for indicating player index on DS4 controllers
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Sat, 07 Mar 2020 08:48:04 -0800 |
Sam Lantinga |
Fixed regression in bug 4966 - KMSDRM: Add dynamic modeset support
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Thu, 05 Mar 2020 08:43:16 -0800 |
Sam Lantinga |
Fixed java.lang.NullPointerException: Attempt to invoke virtual method 'android.view.WindowManager android.app.Activity.getWindowManager()' on a null object reference
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Tue, 03 Mar 2020 12:31:41 -0500 |
Ethan Lee |
winrt: Wait for EnumerationCompleted before leaving WASAPI_EnumerateEndpoints
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Wed, 04 Mar 2020 17:10:37 -0800 |
Sam Lantinga |
Fixed rumble for third-party Nintento Switch Pro controllers
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Wed, 04 Mar 2020 14:59:44 -0800 |
Sam Lantinga |
Fixed crash when a controller is disconnected while rumble is pending
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Wed, 04 Mar 2020 09:42:10 -0800 |
Sam Lantinga |
Fixed handling the guide button with both V1 and V2 of the Xbox One Bluetooth wireless protocols
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Wed, 04 Mar 2020 09:42:08 -0800 |
Sam Lantinga |
Fixed using more than one Xbox Bluetooth controller
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Tue, 03 Mar 2020 17:56:33 -0800 |
Sam Lantinga |
Fixed bug 5012 - KaiOS keycodes support
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Tue, 03 Mar 2020 09:22:43 -0800 |
Sam Lantinga |
Add 500ms max wait time for hid_write to complete on Windows
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Mon, 02 Mar 2020 17:31:58 -0800 |
Sam Lantinga |
Fixed bug 5010 - SDL_Init with SDL_INIT_JOYSTICK hangs for 10 seconds when playing audio from another application
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Mon, 02 Mar 2020 15:24:10 -0800 |
Sam Lantinga |
Fixed bug 4643 - Append EGL CFLAGS in CheckOpenGLESX11
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Mon, 02 Mar 2020 15:21:07 -0800 |
Sam Lantinga |
Fixed bug 5001 - Feature request: SDL_isupper & SDL_islower
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Mon, 02 Mar 2020 15:14:52 -0800 |
Sam Lantinga |
Updated configure with change from last commit
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Mon, 02 Mar 2020 15:14:02 -0800 |
Paul Cercueil |
Prevent Mesa from including X11 headers if X11 is disabled
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Mon, 02 Mar 2020 15:06:47 -0800 |
Sam Lantinga |
Possible fix for bug 5010 - SDL_Init with SDL_INIT_JOYSTICK hangs for 10 seconds when playing audio from another application
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Mon, 02 Mar 2020 14:55:40 -0800 |
Sam Lantinga |
Fixed bug 5007 - Segfault in KMSDRM_VideoQuit() on Raspberry Pi Zero with no display attached
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Mon, 02 Mar 2020 11:39:44 -0800 |
Sam Lantinga |
Updated WhatsNew.txt with SDL 2.0.12 release notes
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Mon, 02 Mar 2020 10:58:08 -0800 |
Sam Lantinga |
Fixed compile warning
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Mon, 02 Mar 2020 10:57:57 -0800 |
Sam Lantinga |
This controller firmware is supported on Windows, and is covered by the Bluetooth check on Mac OSX
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Mon, 02 Mar 2020 10:47:48 -0800 |
Sam Lantinga |
Added support for the PDP Victrix Pro FS with Touch Pad for PS4
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Mon, 02 Mar 2020 10:37:28 -0800 |
Sam Lantinga |
Fixed bug 4854 - Add a way to extend the values in controller_type.h
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Mon, 02 Mar 2020 09:46:37 -0800 |
Sam Lantinga |
Fixed compile warning
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Mon, 02 Mar 2020 09:35:12 -0800 |
Sam Lantinga |
ControllerList: add support for Victrix Pro FS w/ Touchpad for PS4
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Mon, 02 Mar 2020 09:35:09 -0800 |
Sam Lantinga |
Use SDL math functions in Steam Controller support
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Mon, 02 Mar 2020 09:26:12 -0800 |
Sam Lantinga |
Updated the HIDAPI Xbox One driver with support for Bluetooth Xbox One controllers
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Mon, 02 Mar 2020 09:03:55 -0800 |
Sam Lantinga |
Fixed build warnings
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Sun, 01 Mar 2020 18:16:15 -0800 |
Sam Lantinga |
Make sure hidapi is built for the release DMG
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Sun, 01 Mar 2020 17:53:30 -0800 |
Sam Lantinga |
We already have a hidapi implementation for Windows, we don't need libusb
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Sun, 01 Mar 2020 14:58:16 -0800 |
Sam Lantinga |
Updated version to 2.0.12 for release candidate build
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Sun, 01 Mar 2020 14:52:49 -0800 |
Sam Lantinga |
Fixed bug 4996 - Mac: XBoxOne Bluetooth rumble isn't working
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Sun, 01 Mar 2020 13:01:53 -0800 |
Romain Roffé |
mac: Fix gamepad detection
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Sun, 01 Mar 2020 13:00:50 -0800 |
Sam Lantinga |
Fixed whitespace
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Sun, 01 Mar 2020 12:58:50 -0800 |
Sam Lantinga |
Fixed bug 4369 - Going fullscreen with green knob in MacOS freezes app for 15 seconds.
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Sun, 01 Mar 2020 12:50:42 -0800 |
Sam Lantinga |
Fixed bug 4992 - UWP/WinRT does not set thread priority when using SDL_SetThreadPriority
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Thu, 27 Feb 2020 13:53:32 -0800 |
Sam Lantinga |
Fixed trying to handle the HORI Wireless Switch Pad when connected via USB
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Thu, 27 Feb 2020 09:33:32 -0800 |
Sam Lantinga |
Xbox One controller rumble doesn't need synchronization if you use a packet counter of 0
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Thu, 27 Feb 2020 09:32:03 -0800 |
Sam Lantinga |
Temporarily disabled NEON optimizations added for bug 4365
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Thu, 27 Feb 2020 08:20:34 -0800 |
Sam Lantinga |
Fixed bug 5005 - warnings in kmsdrm
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Thu, 27 Feb 2020 08:18:20 -0800 |
Sam Lantinga |
Fixed bug 4987 - Can't build on MinGW a recent state (15'th February, 2020): conflicting types
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Tue, 25 Feb 2020 14:52:03 -0500 |
Ryan C. Gordon |
cmake: Forgot to add this file to revision control.
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