Mon, 26 Nov 2012 17:31:49 -0800 |
Sam Lantinga |
Fixed joystick attached API call on Linux
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Mon, 26 Nov 2012 16:37:54 -0800 |
Sam Lantinga |
Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
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Mon, 26 Nov 2012 14:59:07 -0800 |
Sam Lantinga |
Include all the test headers in the test library header install
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Mon, 26 Nov 2012 07:53:56 -0800 |
Sam Lantinga |
Work in progress on an SDL test library
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Sun, 25 Nov 2012 21:57:13 -0800 |
Andreas Schiffler |
Fix VS2012 solution; remove accidentally submitted .patch file
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Sun, 25 Nov 2012 10:03:22 -0800 |
Sam Lantinga |
Don't run the game loop while a messagebox is up
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Mon, 23 Jul 2012 00:14:07 -0400 |
DavidLudwig |
Fix for Game Center leaderboard screens not always responding to touch input in iOS apps that don't use SDL_iPhoneSetAnimationCallback
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Mon, 23 Jul 2012 00:10:19 -0400 |
DavidLudwig |
Fix for UIScrollView instances not scrolling properly in iOS apps that don't use SDL_iPhoneSetAnimationCallback
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Thu, 22 Nov 2012 11:55:11 -0800 |
Sam Lantinga |
Fixed clang -Weverything warnings
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Mon, 19 Nov 2012 00:39:19 +0300 |
stopiccot |
SetWindowMinimumSize Windows implementation
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Sun, 18 Nov 2012 15:45:12 +0300 |
stopiccot |
SetMinimumWindowSize for OS X
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Wed, 21 Nov 2012 23:00:06 -0500 |
Ryan C. Gordon |
Removed some tab chars.
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Wed, 21 Nov 2012 22:59:42 -0500 |
Ryan C. Gordon |
Removed commas at the end of enums, to make gcc's -pedantic happy.
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Wed, 21 Nov 2012 08:27:36 -0300 |
Gabriel Jacobo |
README.android improvements by W. Boeke, bug #1637
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Mon, 19 Nov 2012 20:38:52 -0800 |
Sam Lantinga |
Added code to testwm2 to test the system cursor support
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Mon, 19 Nov 2012 20:27:08 -0800 |
Sam Lantinga |
Added a Cocoa implementation of SDL_CreateSystemCursor()
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Mon, 19 Nov 2012 15:11:10 -0800 |
Michael Sartain |
Add SDL_CreateSystemCursor for Windows and Linux.
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Fri, 16 Nov 2012 09:23:18 -0300 |
Gabriel Jacobo |
Adds CMake build system by Marcus Von Appen (bug #1597)
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Mon, 12 Nov 2012 12:14:44 -0800 |
Sam Lantinga |
Nobody will EVER use more than 8 buttons. Oh wait... Nobody will EVER use more than 32 buttons...
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Sat, 10 Nov 2012 10:37:38 -0800 |
Sam Lantinga |
Fixed command line parsing for applications defining UNICODE
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Fri, 09 Nov 2012 08:48:23 -0800 |
Sam Lantinga |
Already fixed the Android/iOS event initialization
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Fri, 09 Nov 2012 02:18:27 -0800 |
Sam Lantinga |
We can't check for the screen keyboard in the event code because the video system isn't fully initialized yet.
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Thu, 08 Nov 2012 21:53:57 -0800 |
Andreas Schiffler |
Added VS2012 project files
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Thu, 08 Nov 2012 11:18:21 -0800 |
Sam Lantinga |
Leave text input enabled unless text input shows some on-screen UI elements
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Thu, 08 Nov 2012 11:15:02 -0800 |
Sam Lantinga |
Neither Windows nor Linux allow dragging out of the window without some sort of mouse capture, so for now punt on that behavior.
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Thu, 08 Nov 2012 02:26:40 -0800 |
Sam Lantinga |
Reset the mouse button state when losing mouse focus.
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Thu, 08 Nov 2012 01:07:29 -0800 |
Sam Lantinga |
Reset the keyboard before we lose focus so the correct window is listed in focus events.
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Wed, 07 Nov 2012 20:17:27 -0800 |
Sam Lantinga |
Improved default behavior for pause/resume on Android
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Wed, 07 Nov 2012 20:17:07 -0800 |
Sam Lantinga |
Fixed bug 1635 - SDL_ConvertPixels - missing break
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Wed, 07 Nov 2012 15:55:43 -0800 |
Sam Lantinga |
SDL no longer grabs the keyboard by default on X11.
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Wed, 07 Nov 2012 11:13:28 -0800 |
Sam Lantinga |
Reset the keyboard when we lose input focus
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Wed, 07 Nov 2012 08:49:59 -0800 |
Sam Lantinga |
Don't lose focus if a child window gains focus
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Tue, 06 Nov 2012 10:34:47 -0800 |
Sam Lantinga |
Fixed XBadWindow error when iconified under Unity3D
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Tue, 06 Nov 2012 10:20:14 -0800 |
Sam Lantinga |
Added new test to ignore list
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Mon, 05 Nov 2012 07:39:03 -0800 |
Sam Lantinga |
Yes, you should customize AndroidManifest.xml
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Mon, 05 Nov 2012 00:58:52 -0800 |
Sam Lantinga |
Add a real fullscreen video mode on Android.
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Sun, 04 Nov 2012 23:44:13 -0800 |
Sam Lantinga |
Added SDL_ReadU8() and SDL_WriteU8() for consistency with the rest of the API.
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Sun, 04 Nov 2012 21:53:28 -0800 |
Sam Lantinga |
Synchronized the on-screen keyboard state with whether we are accepting text input.
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Sun, 04 Nov 2012 20:20:53 -0800 |
Sam Lantinga |
Whitespace cleanup
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Sun, 04 Nov 2012 20:20:36 -0800 |
Sam Lantinga |
Added link to the emulator info, which is extremeley useful for testing OpenGL ES 2.0
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Sun, 04 Nov 2012 20:11:51 -0800 |
Sam Lantinga |
Added mouse emulation for touch events on Android.
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Sun, 04 Nov 2012 13:49:32 -0800 |
Sam Lantinga |
Added information on running valgrind on Android
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Sun, 04 Nov 2012 19:07:49 +0100 |
Patrice Mandin |
gem: revert back to graf_mkstate usage to get mouse state
SDL-1.2
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Sun, 04 Nov 2012 19:02:21 +0100 |
Patrice Mandin |
gem: Check mouse focus inside mouse motion function
SDL-1.2
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Sun, 04 Nov 2012 19:00:20 +0100 |
Patrice Mandin |
gem: move some variables, and remove duplicates
SDL-1.2
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Sun, 04 Nov 2012 09:45:18 -0800 |
Sam Lantinga |
Added documentation on loading assets on Android.
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Sun, 04 Nov 2012 08:51:43 -0800 |
Sam Lantinga |
Cleaned up OpenGL initialization a bit so we fail if we can't create a surface.
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Sat, 03 Nov 2012 22:46:03 -0400 |
Ryan C. Gordon |
Fixed symbol typo.
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Mon, 22 Oct 2012 15:35:19 -0700 |
Sam Lantinga |
Fixed compiling fseek64o on Linux systems
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Sat, 03 Nov 2012 18:43:36 -0700 |
Sam Lantinga |
Added an API to get the size of a file - WARNING! ABI CHANGE!
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Sat, 03 Nov 2012 12:11:49 -0400 |
Ryan C. Gordon |
Whoops, let's not redefine the actual symbol.
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Sat, 03 Nov 2012 12:06:27 -0400 |
Ryan C. Gordon |
Make Linux dynamically look up pthread_setname_np() for older glibc compat.
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Fri, 02 Nov 2012 16:48:47 -0400 |
Ryan C. Gordon |
Cocoa_ShowMessageBox() should call Cocoa_RegisterApp().
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Fri, 02 Nov 2012 15:22:37 -0400 |
Ryan C. Gordon |
X11: Handle _NET_WM_PING protocol, so window manager knows when app is hung up.
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Fri, 02 Nov 2012 14:15:21 -0400 |
Ryan C. Gordon |
WM_DELETE_WINDOW should check that the event message_type is WM_PROTOCOLS.
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Fri, 02 Nov 2012 14:03:14 -0400 |
Ryan C. Gordon |
More compiler warning fixes.
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Fri, 02 Nov 2012 14:00:44 -0400 |
Ryan C. Gordon |
Fixed compiler warnings about "/*" inside a multi-line comment.
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Fri, 02 Nov 2012 09:28:40 -0700 |
Sam Lantinga |
Fixed bug 1632 - iOS CoreAudio doesn't close
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Fri, 02 Nov 2012 03:08:40 -0700 |
Sam Lantinga |
Try opening relative path files from internal storage.
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Fri, 02 Nov 2012 03:03:55 -0700 |
Sam Lantinga |
Simplified the manifest a little - we don't need a Java class in there. :)
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