Thu, 27 Sep 2012 11:16:31 -0700 Sam Lantinga Removed unused functions
Thu, 27 Sep 2012 15:00:34 -0300 Gabriel Jacobo Don't block Android event loop until all relevant events reach the app.
Thu, 27 Sep 2012 10:41:16 -0700 Sam Lantinga Fixed bug where Xinerama was treated as being available even if it wasn't.
Thu, 27 Sep 2012 03:36:13 -0400 Ryan C. Gordon X11: Attempt to go fullscreen the way SDL 1.2 did it.
Thu, 27 Sep 2012 00:53:37 -0400 Ryan C. Gordon On Compiz (etc?), _NET_WM_ACTION_FULLSCREEN needs the window to be resizable.
Wed, 26 Sep 2012 20:28:58 -0700 Sam Lantinga Fixed bug 1559 - SDL does not provide scancodes for all keys available on Android.
Wed, 26 Sep 2012 20:14:37 -0700 Sam Lantinga Fixed bug 1573 - SDL does not support system clipboard on Android.
Wed, 26 Sep 2012 15:57:28 -0300 Gabriel Jacobo Make SDL_atomic.h depend on the void pointer size determined at compile time
Wed, 26 Sep 2012 14:08:46 -0400 Edward Rudd allocate *Hint structures per Xlib docs
Tue, 25 Sep 2012 20:58:23 -0700 Sam Lantinga The beeping stopped.
Tue, 25 Sep 2012 20:51:31 -0700 Sam Lantinga NetBSD wscons support by wiz SDL-1.2
Tue, 25 Sep 2012 20:49:43 -0700 Sam Lantinga Merged libtool fixes
Tue, 25 Sep 2012 20:49:29 -0700 Sam Lantinga This isn't necessary anymore, with the latest autotools update.
Tue, 25 Sep 2012 20:48:26 -0700 Sam Lantinga The SDK path is no longer needed (and no longer correct)
Tue, 25 Sep 2012 20:47:38 -0700 Sam Lantinga NetBSD patch to use AUDIO_GETBUFINFO when available (contributed by jmcneill)
Tue, 25 Sep 2012 20:45:31 -0700 Sam Lantinga NetBSD patch to use AUDIO_GETBUFINFO when available (contributed by jmcneill) SDL-1.2
Tue, 25 Sep 2012 08:54:05 -0300 Gabriel Jacobo Fix Windows build, version.o linking.
Sun, 23 Sep 2012 17:15:05 -0700 Sam Lantinga Fixed syntax error
Sun, 23 Sep 2012 17:01:58 -0700 Sam Lantinga Added UIInterfaceOrientationMask for building with older iOS SDKs
Sun, 23 Sep 2012 03:46:49 -0700 Sam Lantinga Fixed autorotate / resize support on iOS 6.0, tested with iPad and iPhone simulators with iOS 5.1 and 6.0
Sun, 23 Sep 2012 01:54:30 -0700 Sam Lantinga Added missing Android source that was supposed to go with changeset 64a6297a8b93
Sun, 23 Sep 2012 01:50:35 -0700 Sam Lantinga Fixed bug 1591 - Renderer maximum texture size is incorrect when GL_ARB_texture_rectangle is active
Sun, 23 Sep 2012 01:37:44 -0700 Sam Lantinga Fixed bug 1606 - SDL does not implement SDL_GetPowerInfo() for Android.
Thu, 20 Sep 2012 22:40:23 -0700 Sam Lantinga Hopefully fixed the Windows build. We have to do this every time, to link version.o
Thu, 20 Sep 2012 22:19:11 -0700 Sam Lantinga Whoops, that wasn't supposed to be a symlink.
Thu, 20 Sep 2012 22:01:51 -0700 Sam Lantinga Fixed false positive when checking for X11 on Mac OS X when the X11 development environment isn't installed.
Thu, 20 Sep 2012 21:17:49 -0700 Sam Lantinga Changed the comment so it actually talks about the right instruction set.
Thu, 20 Sep 2012 21:16:02 -0700 Sam Lantinga Fixed 3DNow! detection for clang llvm
Thu, 20 Sep 2012 21:13:10 -0700 Sam Lantinga Updated to the latest versions of autotools and config.guess/config.sub
Wed, 19 Sep 2012 18:08:37 -0700 Sam Lantinga Fixed bug 1600 - SDL_GetPlatform() returns "unknown os" on Android
Tue, 18 Sep 2012 23:13:35 -0700 Sam Lantinga Generate resize event when the status bar changes size (e.g. call in progress, etc.)
Tue, 18 Sep 2012 22:50:09 -0700 Sam Lantinga Fixed touch coordinates with the new UI bounds calculation
Tue, 18 Sep 2012 22:24:40 -0700 Sam Lantinga User interface guidelines says that you shouldn't allow upside-down orientation on phones.
Tue, 18 Sep 2012 22:24:08 -0700 Sam Lantinga Fixed window/view bounds management with autorotation.
Tue, 18 Sep 2012 01:45:15 -0700 Sam Lantinga Fixed retina display input scaling
Tue, 18 Sep 2012 00:50:41 -0700 Sam Lantinga We can update the OpenGL layer binding when we're laying out the views
Mon, 17 Sep 2012 22:04:48 -0700 Sam Lantinga Removed obsolete header from the project
Mon, 17 Sep 2012 19:25:42 -0400 Ryan C. Gordon Don't call XInput2 multitouch APIs if they aren't supported.
Mon, 17 Sep 2012 19:20:47 -0400 Ryan C. Gordon Fixed typo in function name.
Sat, 15 Sep 2012 11:03:14 -0400 Ryan C. Gordon Fixed configure.in
Sat, 15 Sep 2012 10:59:39 -0400 Ryan C. Gordon Removed Windows CE support from SDL 2.0.
Fri, 14 Sep 2012 18:18:38 -0400 Ryan C. Gordon Fixed a typo in the docs.
Fri, 14 Sep 2012 13:14:20 -0400 Ryan C. Gordon Made Windows version of SDL_SetWindowBordered() mostly work.
Fri, 14 Sep 2012 13:13:47 -0400 Ryan C. Gordon Consolidate some code in the Windows video target.
Fri, 14 Sep 2012 11:36:36 -0400 Ryan C. Gordon Restore Cocoa title bar caption when adding border to a window.
Fri, 14 Sep 2012 11:09:13 -0400 Ryan C. Gordon Use the right function pointer. :)
Fri, 14 Sep 2012 11:07:47 -0400 Ryan C. Gordon Patched to compile on Haiku.
Thu, 13 Sep 2012 15:24:04 -0400 Ryan C. Gordon Make the X11 SetBordered event tapdancing more robust, restore focus, etc.
Thu, 13 Sep 2012 01:43:53 -0400 Ryan C. Gordon Added SDL_SetWindowBordered() API.
Thu, 13 Sep 2012 01:29:18 -0400 Ryan C. Gordon BeOS/Haiku support for SDL_WINDOW_BORDERLESS.
Fri, 14 Sep 2012 01:16:27 -0700 Sam Lantinga Fixed bug 1599 - On X11, SDL2 should use CLIPBOARD as well as PRIMARY for copy/paste
Wed, 12 Sep 2012 19:36:18 -0400 Ryan C. Gordon Moved iOS-specific code into uikit target. Fixes crashes in X11 target.
Mon, 10 Sep 2012 20:25:55 -0700 Sam Lantinga Fixed issue where the context couldn't be unbound after the window is shown because the current context was already marked as NULL. (Thanks to John McDonald for tracking that down!)
Thu, 06 Sep 2012 21:34:52 -0700 Sam Lantinga Fixed error message when destroying a software renderer, thanks to wahono for the patch.
Tue, 04 Sep 2012 23:17:56 -0700 Sam Lantinga Updated the Demos project to link with SDL2
Mon, 03 Sep 2012 11:54:48 -0300 Gabriel Jacobo Return a valid error in SDL_GL_Bind/UnbindTexture, thank you buildbot!
Mon, 03 Sep 2012 11:16:12 -0300 Gabriel Jacobo Implements SDL_GL_BindTexture and SDL_GL_UnbindTexture (#1576)
Sun, 02 Sep 2012 19:37:36 -0400 Ryan C. Gordon Removed a FIXME; RemoteIO is correct for iOS.
Sat, 01 Sep 2012 00:25:17 -0700 Ryan C. Gordon Added testaudioinfo to the build.
Sun, 02 Sep 2012 16:05:29 -0700 Sam Lantinga Use fast path for RGB 565 -> 32-bit XRGB 8888 SDL-1.2