Fri, 01 Jun 2012 19:42:15 -0300 Gabriel Jacobo Fix test for Xext headers (bug 1498), now it should fail properly in systems with the old headers.
Thu, 31 May 2012 19:23:30 +0300 Dimitris Zenios 1.Fixed a memory leak inside XInput2 code
Thu, 31 May 2012 09:06:47 -0400 Sam Lantinga Updated with new configure.in changes
Thu, 31 May 2012 13:37:02 +0300 Dimitris Zenios 1.Moved all xinput2 functionality to its own file
Wed, 30 May 2012 15:21:13 -0400 Sam Lantinga Updated iOS project to SDL 2.0
Wed, 30 May 2012 11:45:09 -0400 Sam Lantinga Fixed define for consistency
Wed, 30 May 2012 11:44:57 -0400 Sam Lantinga Fixed compile error with both new and old Xext headers (bug 1498)
Wed, 30 May 2012 11:43:33 -0400 Sam Lantinga Fixed compile error
Wed, 30 May 2012 11:25:35 -0400 Sam Lantinga Initial support for XInput2 by Dimitris Zenios
Fri, 25 May 2012 18:21:22 -0400 Sam Lantinga Fixed compiling the keyboad iOS demo
Fri, 25 May 2012 18:21:10 -0400 Sam Lantinga Allow SDL_uikitkeyboard.h to be included in C++ applications
Fri, 25 May 2012 15:35:41 -0300 Gabriel Jacobo Fixes issue #1500 "SDL_RWops fails under Android 4" by removing stale Local Refs
Fri, 25 May 2012 15:10:13 -0300 Gabriel Jacobo Fix for issue #1465, Leak in Android_JNI_SetActivityTitle (SDL_SetWindowTitle)
Sat, 12 May 2012 23:32:51 -0700 Andreas Schiffler Added VS2010 solution for SDL-1.2 SDL-1.2
Mon, 09 Apr 2012 23:55:43 -0400 Ryan C. Gordon SDL_ExitProcess() was ignoring exit code parameter.
Sun, 08 Apr 2012 03:59:36 -0400 Sam Lantinga I think this may fix the altivec blitters.
Tue, 28 Feb 2012 21:58:36 -0500 Sam Lantinga Fixed bug 1429 - Compiling static library with -arch fails when linking showimage
Sat, 04 Feb 2012 00:13:21 +1300 Wim Looman Make mouse relative mode save the original co-ordinates to restore them
Fri, 03 Feb 2012 23:53:51 +1300 Wim Looman Change SDL_SetCursor to set the cursor back to the default cursor when the
Fri, 03 Feb 2012 23:08:48 +1300 Wim Looman Fix null reference exception.
Mon, 20 Feb 2012 23:54:33 -0500 Sam Lantinga Fixed bug 1423 - Finger touch events don't report pressure
Mon, 20 Feb 2012 23:51:53 -0500 Sam Lantinga Fixed bug 1426 - SDL_SemWaitTimeout returns -1 and sets error instead of SDL_MUTEX_TIMEDOUT on time out
Mon, 20 Feb 2012 23:51:08 -0500 Sam Lantinga Fixed bug 1426 - SDL_SemWaitTimeout returns -1 and sets error instead of SDL_MUTEX_TIMEDOUT on time out SDL-1.2
Mon, 20 Feb 2012 23:37:57 -0500 Sam Lantinga Add OpenGL 3.X context creation support
Mon, 20 Feb 2012 20:56:52 -0500 Sam Lantinga Fixed bug 1424 - Handling of alpha channel in Altivec accelerated blit functions
Mon, 20 Feb 2012 20:55:23 -0500 Sam Lantinga Fixed bug 1424 - Handling of alpha channel in Altivec accelerated blit functions SDL-1.2
Mon, 20 Feb 2012 20:50:38 -0500 Sam Lantinga Fixed bug 1427 - integer passed to XChangeProperty() causes crash SDL-1.2
Mon, 20 Feb 2012 20:46:30 -0500 Sam Lantinga Fix for double free when quitting on iOS
Wed, 15 Feb 2012 21:11:21 -0500 Sam Lantinga Fixed bug 1419 - SDL_libgl2D.c breaks ndk-build
Wed, 15 Feb 2012 21:06:45 -0500 Sam Lantinga FreeBSD compile fix
Wed, 15 Feb 2012 21:06:08 -0500 Sam Lantinga FreeBSD compile fix SDL-1.2
Tue, 14 Feb 2012 20:54:44 -0500 Sam Lantinga Quick android Makefile fix from Gabriel Jacobo
Sun, 12 Feb 2012 23:22:44 -0500 Sam Lantinga Missed a file in Frank's patch
Sun, 12 Feb 2012 21:05:24 -0500 Sam Lantinga Updated the .hgignore for the current set of test programs
Sun, 12 Feb 2012 21:04:01 -0500 Sam Lantinga Updated Nintendo DS support
Sun, 12 Feb 2012 20:57:32 -0500 Sam Lantinga Fixed bug 1417 - Android_JNI_FileClose local reference bug
Tue, 07 Feb 2012 19:34:24 -0500 Sam Lantinga Fixed bug 1412 - Patch - Software renderer crash
Tue, 07 Feb 2012 02:11:42 -0500 Ryan C. Gordon Removed GLX_BUFFER_SIZE attribute; it doesn't do anything with GLX_RGBA.
Tue, 07 Feb 2012 02:11:15 -0500 Ryan C. Gordon Replaced some assert macros with SDL_assert.
Tue, 07 Feb 2012 01:26:00 -0500 Ryan C. Gordon Check for _STDINT_H in SDL_config_minimal.h
Sat, 04 Feb 2012 18:12:20 -0500 Sam Lantinga Allow building from somewhere other than the source directory SDL-1.2
Sat, 04 Feb 2012 16:39:52 -0500 Sam Lantinga Updated the Android Java activity for SDL2
Sat, 04 Feb 2012 10:42:12 -0500 Sam Lantinga Updated VS2010 project for the new version.rc location - thanks to Rainer Deyke
Sat, 04 Feb 2012 10:40:04 -0500 Sam Lantinga Fixed bug 1410 - fatbuild.sh is broken
Fri, 03 Feb 2012 22:24:33 -0500 Sam Lantinga Fixed bug 1403 - Creating a window with resizable flags may crash
Tue, 31 Jan 2012 21:03:35 -0500 Sam Lantinga Fixed OpenGL ES 1.1 on Android
Tue, 31 Jan 2012 20:55:17 -0500 Sam Lantinga Fixed bug 1405 - README.android misses build instruction: copy SDL_config_android.h -> SDL_config.h
Mon, 30 Jan 2012 21:39:26 -0500 Sam Lantinga Switched the SDL 2 autoconf macro to AM_PATH_SDL2
Mon, 30 Jan 2012 20:56:25 -0500 Sam Lantinga Fixed magenta texture on iOS with OpenGL ES 2.0
Mon, 30 Jan 2012 20:09:50 -0500 Sam Lantinga Updated Android Makefile for SDL2
Sat, 28 Jan 2012 14:53:23 -0500 Sam Lantinga Added glGenFramebuffers() to the function pointer list
Sat, 28 Jan 2012 14:05:48 -0500 Sam Lantinga Fixed setting the orthographic projection when the viewport changes.
Wed, 25 Jan 2012 14:29:56 +0000 Tim Angus * On iOS, fix support for the case where [UIScreen scale] is not 1.0 (retina)
Sun, 22 Jan 2012 23:51:46 -0500 Sam Lantinga Sanity check the window width and height
Sun, 22 Jan 2012 23:36:59 -0500 Sam Lantinga Successfully built an SDL 2.0 RPM
Sun, 22 Jan 2012 22:30:27 -0500 Sam Lantinga Updated the README and removed the old graywin test
Sun, 22 Jan 2012 22:29:50 -0500 Sam Lantinga Removed old SDL 1.2 tests from the iOS test projects
Sun, 22 Jan 2012 22:19:08 -0500 Sam Lantinga Fixed setting the window visibility on iOS and Android
Sun, 22 Jan 2012 22:09:29 -0500 Sam Lantinga Removed old compat files from Visual Studio and Xcode projects
Sun, 22 Jan 2012 21:46:06 -0500 Sam Lantinga Fixed loading textures when the window starts hidden.