Thu, 10 Mar 2011 01:03:43 -0800 Sam Lantinga Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Thu, 10 Mar 2011 01:00:43 -0800 Sam Lantinga SDL_RenderReadPixels() is restricted to the viewport area.
Thu, 10 Mar 2011 00:58:45 -0800 Sam Lantinga Added screenshot support for tests using the common framework.
Wed, 09 Mar 2011 18:26:35 -0800 Sam Lantinga Include an updated Version.rc in Visual Studio builds
Wed, 09 Mar 2011 17:38:12 -0800 Sam Lantinga Fixed bug 1163 (SDL_TEXTINPUT not being received on iPhoneOS)
Wed, 09 Mar 2011 15:51:51 -0800 Sam Lantinga Removed newlines from log messages
Wed, 09 Mar 2011 15:09:00 -0800 Sam Lantinga Fixed touches for the !IPHONE_TOUCH_EFFICIENT_DANGEROUS case
Wed, 09 Mar 2011 15:08:41 -0800 Sam Lantinga Use SDL_Log() so the messages show up on iPhone and Android
Wed, 09 Mar 2011 14:47:37 -0800 Sam Lantinga Make the globals static so they're initialized to zero.
Wed, 09 Mar 2011 14:46:09 -0800 Sam Lantinga Fixed testgesture to work on the iPhone
Tue, 08 Mar 2011 22:48:21 -0800 Sam Lantinga Fixed linking x64 with Visual Studio 2010.
Tue, 08 Mar 2011 16:58:45 -0800 Sam Lantinga Removed obsolete test program
Tue, 08 Mar 2011 16:58:25 -0800 Sam Lantinga Added missing test program
Mon, 07 Mar 2011 23:27:51 -0800 Sam Lantinga Fixed 64-bit compiling
Mon, 07 Mar 2011 22:06:12 -0800 Sam Lantinga The msimg library isn't needed anymore.
Mon, 07 Mar 2011 22:04:10 -0800 Sam Lantinga The MMX and 3DNow! instructions can't be compiled by 64-bit Visual Studio.
Mon, 07 Mar 2011 22:03:29 -0800 Sam Lantinga The msimg library isn't needed anymore.
Mon, 07 Mar 2011 22:03:11 -0800 Sam Lantinga Fixed the libraries linked with Visual Studio 2010, the msimg library isn't needed anymore.
Mon, 07 Mar 2011 14:07:08 -0800 Sam Lantinga Fixed compiler warning on Visual C++
Mon, 07 Mar 2011 14:06:46 -0800 Sam Lantinga Fixed bug 1161 (Setting GL_ACCELERATED_VISUAL to 1 forces software rendering in Windows XP)
Mon, 07 Mar 2011 09:58:21 -0800 Sam Lantinga Enabled multi-touch
Mon, 07 Mar 2011 09:57:59 -0800 Sam Lantinga Added gesture test program
Mon, 07 Mar 2011 09:35:53 -0800 Sam Lantinga Removed associated source files
Mon, 07 Mar 2011 09:35:26 -0800 Sam Lantinga Removed associated resources
Mon, 07 Mar 2011 09:35:01 -0800 Sam Lantinga Removed old test
Mon, 07 Mar 2011 09:25:42 -0800 Sam Lantinga Fixed compile error
Mon, 07 Mar 2011 01:34:38 -0800 Sam Lantinga Removed the NDS hack for ARGB1555 surfaces, since it's a general problem; added full color expansion for 16 bpp packed pixels.
Mon, 07 Mar 2011 00:30:05 -0800 Sam Lantinga Fixed bitmap order interpretation; SDL defaults to MSB ordering so a bitstream corresponds to a pixel stream.
Mon, 07 Mar 2011 00:08:23 -0800 Sam Lantinga We explicitly don't know how to handle 1 and 4 bpp pixel formats.
Sun, 06 Mar 2011 23:56:23 -0800 Sam Lantinga Fixed memory corruption with invalid pixel values.
Sun, 06 Mar 2011 23:54:50 -0800 Sam Lantinga Fixed up structure to match header, added missing Aloss
Sun, 06 Mar 2011 23:54:20 -0800 Sam Lantinga Added padding for better aligned access to *shift/*loss members
Sun, 06 Mar 2011 21:49:52 -0800 Sam Lantinga Better error reporting in allocating a pixel format.
Sun, 06 Mar 2011 21:47:48 -0800 Sam Lantinga Fixed garbage trying to create a FourCC pixel format.
Sun, 06 Mar 2011 21:34:45 -0800 Sam Lantinga Fixed initializing pixel format for indexed formats
Sun, 06 Mar 2011 21:19:53 -0800 Sam Lantinga You need libfat for the filesystem code.
Sun, 06 Mar 2011 21:19:02 -0800 Sam Lantinga Only compile the NDS renderer if specified in the config file.
Sun, 06 Mar 2011 21:18:36 -0800 Sam Lantinga A better way of setting the fullscreen flag for windows on Nintendo DS
Sun, 06 Mar 2011 21:17:44 -0800 Sam Lantinga Fixed compiler warning
Sun, 06 Mar 2011 21:17:09 -0800 Sam Lantinga Fixed compiler warnings
Sun, 06 Mar 2011 21:15:46 -0800 Sam Lantinga Fixed compiler warning
Sun, 06 Mar 2011 21:15:28 -0800 Sam Lantinga Fixed compiler warning
Sun, 06 Mar 2011 21:12:19 -0800 Sam Lantinga a Nintendo ds update
Sat, 05 Mar 2011 10:03:57 -0800 Sam Lantinga The Xext directory no longer exists
Mon, 28 Feb 2011 23:50:32 -0800 Sam Lantinga Added support for Windows cursors
Mon, 28 Feb 2011 23:50:07 -0800 Sam Lantinga Fixed warning on Windows
Mon, 28 Feb 2011 22:21:32 -0800 Sam Lantinga Fixed memory leak freeing cursors
Mon, 28 Feb 2011 21:58:37 -0800 Sam Lantinga You can use SDL_ConvertSurfaceFormat() now
Mon, 28 Feb 2011 21:48:02 -0800 Sam Lantinga Oh yeah, we're using extern
Mon, 28 Feb 2011 20:19:28 -0800 Sam Lantinga Fullscreen doesn't automatically grab the cursor.
Mon, 28 Feb 2011 20:16:12 -0800 Sam Lantinga Removed extra NoStdio configuration
Mon, 28 Feb 2011 18:03:14 -0800 Sam Lantinga Removed duplicate assignment
Mon, 28 Feb 2011 14:47:39 -0800 Sam Lantinga If you pass in texture format 0, it'll use the first supported texture format.
Mon, 28 Feb 2011 09:26:35 -0800 Sam Lantinga Fixed setting draw color for clear
Mon, 28 Feb 2011 09:09:13 -0800 Sam Lantinga OSF isn't supported anymore.
Mon, 28 Feb 2011 09:06:29 -0800 Sam Lantinga IRIX is not supported anymore. :)
Mon, 28 Feb 2011 09:06:15 -0800 Sam Lantinga SDL_revision.h is always updated as part of the build process now.
Mon, 28 Feb 2011 09:01:53 -0800 Sam Lantinga Dynamically load the Xinerama and xf86vmode extensions
Sun, 27 Feb 2011 22:22:58 -0800 Sam Lantinga Fixed compiling AltiVec blitters
Sun, 27 Feb 2011 22:06:46 -0800 Sam Lantinga Implemented mouse relative mode on Mac OS X.