Wed, 04 Jan 2017 05:56:47 -0800 Sam Lantinga Increased joystick jitter tolerance for PS3 controllers
Wed, 04 Jan 2017 05:09:02 -0800 Sam Lantinga Some controllers have trouble getting out to 20000
Wed, 04 Jan 2017 09:33:47 -0500 Ryan C. Gordon x11: deal with xrandr display size in millimeters being zero.
Tue, 03 Jan 2017 23:39:28 -0800 Sam Lantinga Fixed binding the D-pad on some Super NES style controllers
Tue, 03 Jan 2017 00:44:05 -0800 Sam Lantinga Fixed bug 3519 - SDL_GetDisplayMode fails to report mode.format when using Wayland backend
Tue, 27 Dec 2016 23:48:43 -0500 Ryan C. Gordon Added SDL_ReserveSpaceInDataQueue() to make space without copying data.
Mon, 02 Jan 2017 10:30:32 -0800 Sam Lantinga Fixed bug 3539 - SDL2, missing MIR LDFLAGS
Sun, 01 Jan 2017 19:10:36 -0800 Sam Lantinga Fixed bug 3529 - SDL_EGL_UnloadLibrary is not called at all on SDL_Quit
Thu, 29 Dec 2016 11:49:18 -0500 David Ludwig improved SDL_GetError() output generated by EGL code
Sun, 01 Jan 2017 18:47:29 -0800 Sam Lantinga Run sed in binary mode so we don't have to worry about fixing line endings
Sun, 01 Jan 2017 18:36:35 -0800 Sam Lantinga Fixed typo in copyright update script
Sun, 01 Jan 2017 18:33:28 -0800 Sam Lantinga Updated copyright for 2017
Sun, 01 Jan 2017 18:32:57 -0800 Sam Lantinga Convert some files back into DOS line endings after updating copyright
Sat, 31 Dec 2016 18:11:19 -0800 Sam Lantinga We don't currently support blitting to < 8 bpp surfaces, return an error instead of corrupting memory in that case.
Sat, 31 Dec 2016 16:21:55 -0800 Sam Lantinga Fixed bug 3535 - Misplaced comment #if/#endif closure comment
Sat, 31 Dec 2016 16:14:51 -0800 Sam Lantinga Fixed bug 3531 - internal SDL_vsnprintf implementation access memory outside given buffer ranges
Sat, 31 Dec 2016 10:30:07 -0800 Sam Lantinga Fixed bug 3541 - DisplayIndex out of bounds in SDL_SetWindowPosition
Fri, 30 Dec 2016 19:57:50 +0100 Philipp Wiesemann Fixed warning and missing animation delay in testoverlay2 program.
Wed, 28 Dec 2016 20:11:29 +0100 Philipp Wiesemann Fixed compiling of testgamecontroller program with C++.
Wed, 28 Dec 2016 20:11:12 +0100 Philipp Wiesemann Fixed warning about unused variable in controllermap program.
Wed, 28 Dec 2016 20:10:48 +0100 Philipp Wiesemann Fixed crash if allocating memory for game controller failed.
Tue, 27 Dec 2016 09:59:36 -0800 Sam Lantinga Added documentation for the game controller axis values
Tue, 27 Dec 2016 09:51:58 -0800 Sam Lantinga Make sure we go all the way back (within the XBox controller dead zone) to prevent accidentally binding axes inverted
Tue, 27 Dec 2016 02:04:38 -0800 Sam Lantinga Fixed comment style
Tue, 27 Dec 2016 01:39:07 -0800 Sam Lantinga Split controller axes into positive and negative sides so each can be bound independently.
Mon, 26 Dec 2016 23:02:14 -0500 Ryan C. Gordon x11: Don't loop forever if the X server refuses a pointer grab.
Mon, 26 Dec 2016 22:58:58 -0500 Ryan C. Gordon Don't use pushd/popd in autogen.sh; Ubuntu's /bin/sh doesn't support it.
Mon, 26 Dec 2016 02:12:21 -0800 Sam Lantinga Fixed bug 3517 - Compiler warnings with gcc -Wstrict-prototypes
Mon, 26 Dec 2016 01:56:52 -0800 Sam Lantinga Fixed bug 3516 - fix build on illumos
Fri, 23 Dec 2016 22:49:37 -0400 Alex Szpakowski Mac: back out commit e5b39f4935c8. It causes significant overhead on many GPUs.
Fri, 23 Dec 2016 22:08:18 -0400 Alex Szpakowski Mac: Fix over-saturated colors on P3 displays (e.g. the 2016 MBPs).
Fri, 23 Dec 2016 20:36:24 +0100 Philipp Wiesemann Windows: Fixed compile error.
Fri, 23 Dec 2016 20:36:12 +0100 Philipp Wiesemann Corrected header file guard comments.
Fri, 23 Dec 2016 02:23:44 -0800 Sam Lantinga Removed debug print statements
Thu, 22 Dec 2016 18:43:00 -0700 Sam Lantinga Fixed compile errors on various platforms
Thu, 22 Dec 2016 17:33:45 -0800 Sam Lantinga Fixed issue where the throttle and other axes on racing wheels don't start at zero and show up as immediate input when the wheel is turned for the first time. Wait until they are actually moved before generating input from them.
Mon, 19 Dec 2016 11:15:53 -0800 Sam Lantinga Fixed bus error when converting 16-bit to float for non-integral-multiple sample rates
Sun, 18 Dec 2016 20:17:33 -0500 Ryan C. Gordon audio: fixed one more incorrectly-hardcoded value in the resamplers.
Sun, 18 Dec 2016 13:05:14 -0400 Alex Szpakowski tvOS: Expose remote swipe gestures as arrow key presses (thanks oviano!)
Sun, 18 Dec 2016 12:28:28 -0400 Alex Szpakowski iOS bug #3377: work around bugs in some third party iOS libraries (e.g. Google admob) where they assume the optional UIApplicationDelegate ‘window’ property always exists and will crash if it doesn’t.
Sat, 17 Dec 2016 16:15:24 -0500 Ryan C. Gordon audio: fixed arbitrary upsampling (thanks, Sylvain!).
Fri, 16 Dec 2016 22:58:32 +0100 Philipp Wiesemann Fixed hotplug with more than one device in testjoystick program.
Fri, 16 Dec 2016 22:58:16 +0100 Philipp Wiesemann Fixed warning about unused variable in controllermap program.
Thu, 15 Dec 2016 14:27:22 -0800 Sam Lantinga Fixed handling joysticks that send multiple events for a single control, e.g. both a button and axis event for a trigger.
Wed, 14 Dec 2016 06:25:09 -0800 Sam Lantinga Fixed crash if there are multiple joysticks closed during the joystick update loop
Tue, 13 Dec 2016 00:22:42 -0500 Ryan C. Gordon windows: add whitespace to fix macro preprocessing issue (thanks, Sven!).
Mon, 12 Dec 2016 09:19:48 -0800 Sam Lantinga Fixed updated return value for SDL_GL_SwapWindow()
Mon, 12 Dec 2016 09:18:42 -0800 Sam Lantinga Fixed edid parsing code for older gcc compilers
Sun, 11 Dec 2016 12:01:44 -0800 Sam Lantinga Fixed ABI, don't change the return type of SDL_GL_SwapWindow()
Sun, 11 Dec 2016 12:01:01 -0800 Sam Lantinga Fixed creating a renderer on the dummy driver on Mac OS X
Sun, 11 Dec 2016 11:45:33 -0800 Sam Lantinga Fixed crash when creating a dummy window on Mac OS X
Sat, 10 Dec 2016 15:23:17 -0500 David Ludwig WinRT: build fixes
Fri, 09 Dec 2016 05:19:31 -0800 Sam Lantinga PP_OK isn't available in the NaCl build environment on buildbot. It's defined as 0
Fri, 09 Dec 2016 05:12:27 -0800 Sam Lantinga Fixed a bunch of SwapWindow calls that needed their return value updated
Fri, 09 Dec 2016 05:04:18 -0800 Sam Lantinga Fixed X11 OpenGL ES build
Fri, 09 Dec 2016 05:00:35 -0800 Sam Lantinga Fixed build for EGL platforms
Fri, 09 Dec 2016 04:57:54 -0800 Sam Lantinga Added support for the XiaoMi Game Controller
Fri, 09 Dec 2016 04:17:10 -0800 Sam Lantinga Only print out the controller mappings if we're not going to test a controller
Fri, 09 Dec 2016 01:47:43 -0800 Sam Lantinga Fixed bug 3513 - SDL_GL_SwapWindow does not return error status
Fri, 09 Dec 2016 01:29:52 -0800 Sam Lantinga Fixed bug 3512 - Memory leak of SDL_Joystick axes_zero array