Mon, 20 Apr 2020 16:01:36 -0400 Ryan C. Gordon joystick: On disconnect, recenter all game controller inputs.
Sun, 19 Apr 2020 00:05:54 -0700 Sam Lantinga Note which Windows SDK version is required for Windows Gaming Input support
Sat, 18 Apr 2020 21:41:37 -0700 Sam Lantinga Added a Windows Gaming Input joystick driver
Fri, 17 Apr 2020 21:30:58 -0700 Sam Lantinga Added support for the Razer Atrox Arcade Stick
Fri, 17 Apr 2020 21:30:56 -0700 Sam Lantinga Added support for the Razer Wolverine Ultimate
Fri, 17 Apr 2020 15:08:48 -0700 Sam Lantinga Don't send rumble packets too quickly to Nintendo Switch Pro controllers over Bluetooth
Fri, 17 Apr 2020 15:08:46 -0700 Sam Lantinga Fixed the default face button mapping for Nintendo Switch Pro controllers
Wed, 15 Apr 2020 13:33:09 -0400 Ryan C. Gordon hidapi: Blacklist the Razer Lycosa keyboard from enumeration.
Wed, 15 Apr 2020 13:31:54 -0400 Ryan C. Gordon haiku: Patched to compile.
Tue, 14 Apr 2020 22:26:02 -0700 Sam Lantinga Cleanly switch between audio recording, playback, and both, on iOS
Tue, 14 Apr 2020 17:31:31 -0700 Sam Lantinga Added support for mousewheel on iOS
Tue, 14 Apr 2020 18:14:39 -0400 Ryan C. Gordon cmake: Set HAVE_VIDEO_WAYLAND_QT_TOUCH if appropriate (thanks, Michael!).
Tue, 14 Apr 2020 09:55:33 -0700 Sam Lantinga Fixed bug 5091 - Suspicious condition in HIDAPI_DriverXbox360_UpdateXInput
Tue, 14 Apr 2020 09:52:27 -0700 Sam Lantinga Allow Bluetooth headphones for iOS playandrecord mode
Tue, 14 Apr 2020 08:43:46 -0700 Sam Lantinga Remove development team override for iOS tests
Mon, 29 Oct 2018 15:51:38 -0400 Ryan C. Gordon README-ios: added a note about enabling hidapi.
Tue, 14 Apr 2020 07:54:38 -0700 Sam Lantinga Removed CoreBluetooth framework dependency as part of fixing bug 4299
Tue, 14 Apr 2020 07:41:00 -0700 Sam Lantinga Fixed bug 4299 - A recent change requires Core Bluetooth framework on iOS
Tue, 14 Apr 2020 07:35:35 -0700 Sam Lantinga Added zlib license for Steam Controller headers
Mon, 13 Apr 2020 23:07:54 -0700 Sam Lantinga Fixed mouse button mapping on iOS
Mon, 13 Apr 2020 22:50:46 -0700 Sam Lantinga Fixed mouse button mapping on iOS
Mon, 13 Apr 2020 22:29:10 -0700 Sam Lantinga Implemented left/right mouse click detection on iOS
Mon, 13 Apr 2020 19:44:26 -0700 Sam Lantinga Hide the mouse cursor appropriately on iOS
Mon, 13 Apr 2020 19:17:28 -0700 Sam Lantinga Added virtual joystick sources to the Android build
Mon, 13 Apr 2020 22:06:12 -0400 Ryan C. Gordon opengl: Don't try to do Desktop OpenGL stuff if support isn't available.
Mon, 13 Apr 2020 22:05:36 -0400 Ryan C. Gordon render: Fixed compiler warning about implicit cast.
Mon, 13 Apr 2020 18:25:38 -0700 Sam Lantinga Make sure we're using the bounds of the view for our mouse region
Mon, 13 Apr 2020 15:57:04 -0700 Sam Lantinga Don't build iOS mouse support on Apple TV
Mon, 13 Apr 2020 15:46:12 -0700 Sam Lantinga Added support for new mouse APIs in iOS 13.4
Mon, 13 Apr 2020 18:21:28 -0400 Ryan C. Gordon egl: Attempt to make this compile on WinRT, etc.
Mon, 13 Apr 2020 13:24:56 -0700 Sam Lantinga Fixed implicit linkage to ftol2() on Windows
Mon, 13 Apr 2020 13:24:19 -0700 Sam Lantinga Fixed build
Mon, 13 Apr 2020 12:33:29 -0700 Sam Lantinga Fixed rare crash when unplugging Xbox controller on Windows
Mon, 13 Apr 2020 15:22:09 -0400 Ryan C. Gordon cmake: use check_symbol_exists, not check_function_exists (thanks, Manuel!)
Mon, 13 Apr 2020 14:48:38 -0400 Conn O'Griofa SDL_EGL_ChooseConfig: don't fall through if no matching format exists
Mon, 13 Apr 2020 14:45:40 -0400 Ryan C. Gordon opengl: Convert an int to an SDL_bool.
Mon, 13 Apr 2020 14:44:21 -0400 Ryan C. Gordon opengl: Allow SDL_GL_MakeCurrent() to accept a NULL window (thanks, Martin!).
Mon, 13 Apr 2020 08:18:16 -0700 Sam Lantinga Enable the virtual joystick API by default
Mon, 13 Apr 2020 08:13:50 -0700 Sam Lantinga Enable virtual joystick API by default
Sun, 12 Apr 2020 00:55:52 -0400 Jay Petacat video: NULL out pointer to freed window surface
Sun, 12 Apr 2020 13:24:36 +0100 James Le Cuirot build: Don't duplicate Libs in Libs.private in pkg-config file
Sat, 11 Apr 2020 23:38:34 +0100 James Le Cuirot build: Merge pkg-config Libs.private into Libs for static-only builds
Mon, 13 Apr 2020 08:05:29 -0700 Sam Lantinga Partial fix for bug 5086 - CMake builds on Windows broken by sensor support (thanks DominikD!)
Mon, 30 Sep 2019 22:54:16 +0300 hmk render: add a hint for toggling relative scaling
Fri, 10 Apr 2020 12:23:08 -0400 hmk render: Scale relative mouse motion better for logical sizing
Fri, 10 Apr 2020 12:17:14 -0400 Ryan C. Gordon stdlib: Add SDL_trunc and SDL_truncf
Fri, 10 Apr 2020 00:37:35 -0400 Ryan C. Gordon metal: Added some support interfaces to Apple's Metal API (thanks, Caleb!).
Thu, 09 Apr 2020 15:57:12 +0100 Charlie Birks emscripten: Add a few keyCode mappings for German keyboards
Thu, 09 Apr 2020 15:01:47 +0100 Charlie Birks emscripten: Pass canvas id to request_pointer_lock
Thu, 09 Apr 2020 15:01:45 +0100 Daid emscripten: Let SDL_GetDisplayUsableBounds return the size of the window
Thu, 09 Apr 2020 15:01:41 +0100 Daid emscripten: Fix the reported keys for the numpad. See https://github.com/emscripten-ports/SDL2/issues/94
Thu, 09 Apr 2020 15:01:37 +0100 Sylvain Beucler emscripten: Send SDL_APP_TERMINATING before unload (#88)
Thu, 09 Apr 2020 15:01:32 +0100 Beuc emscripten: Typo
Wed, 08 Apr 2020 19:16:31 -0700 Sam Lantinga Added support for press/release hardware keyboard events in iOS 13.4
Wed, 08 Apr 2020 10:27:30 -0700 Sam Lantinga Fixed Windows accelerometer data units
Wed, 08 Apr 2020 09:02:02 -0700 Sam Lantinga Removed debug code
Wed, 08 Apr 2020 09:00:10 -0700 Sam Lantinga Fixed memory leak and removed debug code from Windows sensor implementation
Wed, 08 Apr 2020 08:42:15 -0700 Sam Lantinga SDL: ps4 controller trigger bits on other controllers just mean that there's some activity, not saturation - only force it on if the analog value is 0.
Wed, 08 Apr 2020 08:42:09 -0700 Sam Lantinga Revert "Fix incorrectly terminated MakeThreadHighPriority dbus message"
Wed, 08 Apr 2020 08:41:55 -0700 Sam Lantinga Add perforce support to showrev.sh