Sun, 04 Oct 2009 20:44:04 +0000 Sam Lantinga Split acinclude.m4 into its constituent parts for easy upgrading
Sun, 04 Oct 2009 19:14:30 +0000 Sam Lantinga Fixed bug #826
Sun, 04 Oct 2009 18:09:12 +0000 Sam Lantinga Fixed bug #522
Sun, 04 Oct 2009 16:26:34 +0000 Sam Lantinga Eric Wing to Sam
Sun, 04 Oct 2009 09:55:20 +0000 Sam Lantinga Fixed bug #817
Sun, 04 Oct 2009 09:51:04 +0000 Sam Lantinga Fixed bug #814
Sun, 04 Oct 2009 09:18:48 +0000 Sam Lantinga Fixed a bug where when the audio starts paused all the DirectSound buffers
Sun, 04 Oct 2009 04:03:37 +0000 Sam Lantinga Adam Strzelecki to SDL
Sun, 04 Oct 2009 03:38:01 +0000 Sam Lantinga Use gcc's built-in dependency generation, thanks to Adam Strzelecki
Sat, 03 Oct 2009 16:23:16 +0000 Sam Lantinga [SDL] Bad math in SDL_RenderCopy
Fri, 02 Oct 2009 13:50:36 +0000 Sam Lantinga You should check for the C compiler before you set CFLAGS. :)
Thu, 01 Oct 2009 15:30:26 +0000 Sam Lantinga Eric Wing to Sam
Thu, 01 Oct 2009 15:26:39 +0000 Sam Lantinga Getting ready for a new drop from Eric, hopefully the last time I have to wipe this.
Tue, 29 Sep 2009 07:59:23 +0000 Sam Lantinga Added missing templates
Tue, 29 Sep 2009 06:33:33 +0000 Sam Lantinga Reminder to investigate upgrading libtool to fix bug #499
Tue, 29 Sep 2009 01:19:14 +0000 Sam Lantinga Better cross-platform macros for printing 32 and 64 bit values
Tue, 29 Sep 2009 00:42:21 +0000 Sam Lantinga Temporary band-aid for bug #575
Mon, 28 Sep 2009 18:44:26 +0000 Bob Pendleton Ok, added long casts to get rid of compiler warnings.
Mon, 28 Sep 2009 15:32:58 +0000 Sam Lantinga -0.5 is causing trouble according to comments in bug #783
Mon, 28 Sep 2009 15:32:19 +0000 Sam Lantinga Added renderer information for dynamic OpenGL test
Sun, 27 Sep 2009 23:24:58 +0000 Sam Lantinga Fixed bug #716
Sat, 26 Sep 2009 21:39:56 +0000 Sam Lantinga Fixed 32-bit build
Sat, 26 Sep 2009 10:36:55 +0000 Sam Lantinga Fixed bug #797
Sat, 26 Sep 2009 10:32:14 +0000 Sam Lantinga Fixed bug #777
Sat, 26 Sep 2009 10:22:35 +0000 Sam Lantinga Fixed bug #766
Sat, 26 Sep 2009 10:19:19 +0000 Sam Lantinga Fixed bug #765
Sat, 26 Sep 2009 10:17:49 +0000 Sam Lantinga Fixed bug #764
Sat, 26 Sep 2009 10:13:44 +0000 Sam Lantinga Fixed bug #761
Sat, 26 Sep 2009 10:04:38 +0000 Sam Lantinga Fixed bug #734
Sat, 26 Sep 2009 09:57:32 +0000 Sam Lantinga Fixed bug #705
Sat, 26 Sep 2009 09:56:26 +0000 Sam Lantinga Fixed bug #705
Sat, 26 Sep 2009 09:44:52 +0000 Sam Lantinga Fixed bug #704
Sat, 26 Sep 2009 06:21:36 +0000 Sam Lantinga Fixed crash with right side up BMP files
Sat, 26 Sep 2009 03:58:35 +0000 Sam Lantinga Eric Wing to Sam
Fri, 25 Sep 2009 19:26:21 +0000 Bob Pendleton fixed a spelling error in the documentation.
Fri, 25 Sep 2009 19:20:25 +0000 Bob Pendleton Changed to include SDL_atomic.c in the windows version of SDL 1.3
Fri, 25 Sep 2009 19:17:16 +0000 Bob Pendleton This version actaully should work on Windows.
Thu, 24 Sep 2009 15:20:11 +0000 Sam Lantinga More TODO!
Thu, 24 Sep 2009 14:43:03 +0000 Sam Lantinga Eric Wing to Sam
Thu, 24 Sep 2009 07:13:02 +0000 Sam Lantinga Updated Xcode project from Eric Wing
Thu, 24 Sep 2009 07:12:05 +0000 Sam Lantinga Getting ready for a new Xcode project from Eric Wing
Wed, 23 Sep 2009 07:10:45 +0000 Sam Lantinga Fixed bug #732
Wed, 23 Sep 2009 06:37:27 +0000 Sam Lantinga Possibly fixed bug #601, definitely fixed a potential issue with threads
Wed, 23 Sep 2009 02:52:11 +0000 Bob Pendleton int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h
Tue, 22 Sep 2009 02:20:56 +0000 Sam Lantinga Whoops, this breaks building on Mac OS X 10.4
Mon, 21 Sep 2009 22:25:14 +0000 Bob Pendleton oops
Mon, 21 Sep 2009 22:23:41 +0000 Bob Pendleton Should now compile on 32 bit linux and 64 bit linux
Mon, 21 Sep 2009 11:31:28 +0000 Sam Lantinga Whoops, need both the header and the library!
Mon, 21 Sep 2009 11:04:01 +0000 Sam Lantinga Fixed bug #714
Mon, 21 Sep 2009 10:23:19 +0000 Sam Lantinga Fixed bug #674
Mon, 21 Sep 2009 09:21:00 +0000 Sam Lantinga Fixed bug #615
Mon, 21 Sep 2009 09:16:35 +0000 Sam Lantinga Added reminder to look into 2D vblank synchronization
Mon, 21 Sep 2009 09:02:05 +0000 Sam Lantinga Oh yeah, we have GLX support too.
Mon, 21 Sep 2009 08:40:04 +0000 Sam Lantinga Fixed bug #577
Mon, 21 Sep 2009 08:31:02 +0000 Sam Lantinga Fixed bug #591
Mon, 21 Sep 2009 07:35:06 +0000 Sam Lantinga Fixed bug #570
Mon, 21 Sep 2009 05:24:54 +0000 Sam Lantinga Fixed build on Mac OS X 10.4
Sun, 20 Sep 2009 23:09:30 +0000 Sam Lantinga Fall back to opaque sprite if no formats with alpha are supported.
Sun, 20 Sep 2009 22:47:28 +0000 Sam Lantinga Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)
Sun, 20 Sep 2009 04:15:19 +0000 Sam Lantinga Removed outdated Atari support