Wed, 24 Apr 2013 12:20:51 -0700 Jørgen P. Tjernø Move cursor into window when enabling relative mode or gaining focus in relative mode.
Wed, 24 Apr 2013 12:20:48 -0700 Jørgen P. Tjernø Mac: Update mouse position on warp.
Wed, 24 Apr 2013 12:20:44 -0700 Jørgen P. Tjernø Test plan for relative mode.
Wed, 24 Apr 2013 10:42:44 -0700 Jørgen P. Tjernø Add SDL_GetDefaultCursor.
Wed, 24 Apr 2013 12:22:08 -0300 Gabriel Jacobo Bug 1787 - memory leak in WIN_InitMouse() by Marcel Bakker
Wed, 24 Apr 2013 11:49:52 -0300 Gabriel Jacobo Bug 1786 - memory leak in WIN_GetDisplayModes by Marcel Bakker
Tue, 23 Apr 2013 20:45:49 -0700 Andreas Schiffler Fix double free in video test suite
Tue, 23 Apr 2013 18:47:44 -0700 Jørgen P. Tjernø Mac: Fix cursor not updating when re-focusing the window.
Tue, 23 Apr 2013 18:47:41 -0700 Jørgen P. Tjernø Mac: Fix unmatched hide/show cursor calls.
Tue, 23 Apr 2013 18:47:38 -0700 Jørgen P. Tjernø Mac: Make mouse movement smooth at edge of window when grabbed.
Tue, 23 Apr 2013 18:47:32 -0700 Jørgen P. Tjernø Make sure to send MOUSEMOTION on window enter.
Tue, 23 Apr 2013 16:54:52 -0300 Gabriel Jacobo Fixes PSP_DestroyTexture release of data (don't release the SDL_Texture pointer)
Tue, 23 Apr 2013 16:44:54 -0300 Gabriel Jacobo Moved warning about SDL_AndroidGetActivity to SDL_system.h
Tue, 23 Apr 2013 08:19:21 -0700 Andreas Schiffler Disable one test that crashes audio suite when run together with other tests
Tue, 23 Apr 2013 08:07:52 -0700 Andreas Schiffler Add tests to audio suite
Mon, 22 Apr 2013 18:15:10 -0700 Jørgen P. Tjernø Add multimon & mouse tracking info to SDL_test_common.
Mon, 22 Apr 2013 18:15:08 -0700 Jørgen P. Tjernø SDL_GL_DeleteContext would leave an invalid current_glctx.
Mon, 22 Apr 2013 18:15:00 -0700 Jørgen P. Tjernø Forgot to add this file to Mac crash fix.
Mon, 22 Apr 2013 18:14:55 -0700 Jørgen P. Tjernø Send mouse leave updates for Windows and X11.
Mon, 22 Apr 2013 18:14:32 -0700 Jørgen P. Tjernø Make Cocoa_ShowMessageBox work in background threads.
Mon, 22 Apr 2013 18:14:26 -0700 Jørgen P. Tjernø Fix Mac crash when creating fullscreen window introduced in 9d43403e9fc5.
Mon, 22 Apr 2013 15:24:35 -0700 VALVE\alfred - make sure to send a joy removed event even if the joystick wasn't opened under OSX
Mon, 22 Apr 2013 12:07:16 -0700 Jørgen P. Tjernø Mac no longer loses OpenGL context when window is hidden.
Mon, 22 Apr 2013 12:07:13 -0700 Jørgen P. Tjernø Properly reflect hidden/shown windows on OSX.
Mon, 22 Apr 2013 11:18:45 -0300 Gabriel Jacobo Fixes #1815, don't release the LocalRef returned by SDL_AndroidGetActivity
Sat, 20 Apr 2013 23:05:08 -0400 David Ludwig future-proofing for Microsoft's C++/CX extensions, whereby "generic" is a reserved keyword
Fri, 19 Apr 2013 16:02:16 -0700 Jørgen P. Tjernø Fix overflow in recent gamecontroller trigger change.
Fri, 19 Apr 2013 10:51:21 -0700 Jørgen P. Tjernø Make gamecontroller triggers have values in 0 - 32767.
Fri, 19 Apr 2013 14:40:39 -0300 Gabriel Jacobo Fix for bug #1776 by Jonathan Dearborn
Fri, 19 Apr 2013 13:25:39 -0300 Gabriel Jacobo Fixes bug #1709, pthread tests fixes for CMake (Thanks Scott Percival!)
Fri, 19 Apr 2013 11:58:38 -0400 Ryan C. Gordon Fixed using the event queue lock before the mutex was created.
Tue, 16 Apr 2013 01:38:08 -0400 Ryan C. Gordon Cleaned up the const_cast mess a little.
Wed, 17 Apr 2013 11:45:50 -0400 Ryan C. Gordon Don't use glDisable(GL_TEXTURE_2D) in GLES2 renderer.
Wed, 17 Apr 2013 08:09:11 -0700 Andreas Schiffler Fix bug 1789: SDL_IntersectRect intersection with empty rect does not set result to empty; add test coverage to Rect suite
Wed, 17 Apr 2013 07:35:30 -0700 Andreas Schiffler Fix bug 1764: incorrect variable assignment in RenderDrawLinesWithRects
Wed, 17 Apr 2013 01:38:59 -0700 Sam Lantinga Fixed bug 1805 - Memory Leak issue in src/video/x11/edid-parse.c file
Wed, 17 Apr 2013 01:35:10 -0700 Sam Lantinga Fixed bug 1804 - Memory leak issue in src/video/x11/SDL_x11mouse.c
Wed, 17 Apr 2013 01:32:06 -0700 Sam Lantinga Fixed bug 1802 - NULL pointer dereference in SDL_AllocRW() if out of memory.
Wed, 17 Apr 2013 00:56:53 -0700 Sam Lantinga Fixed crash in Quartz gamma ramp code SDL-1.2
Tue, 16 Apr 2013 09:33:33 -0700 Sam Lantinga BMP files don't contain alpha information in the palette, the fourth element is reserved and must be zero.
Tue, 16 Apr 2013 01:05:32 -0400 Ryan C. Gordon Removed C++-style single-line comments from a public header (thanks, Martin!).
Tue, 16 Apr 2013 00:09:48 -0400 Ryan C. Gordon Maybe actually fix compiler warning this time.
Mon, 15 Apr 2013 22:49:23 -0400 Ryan C. Gordon Fixed a compiler warning on Visual Studio.
Sun, 14 Apr 2013 18:05:14 -0400 Ryan C. Gordon Make the new SDL_RWops::hidden::unknown::data2 field a void*, not an int.
Sat, 13 Apr 2013 20:43:32 -0400 Ryan C. Gordon Added a data2 field to the SDL_RWops::hidden::unknown.
Sat, 13 Apr 2013 09:45:39 -0700 Andreas Schiffler Add test coverage for SDL_SetWindowData and SDL_GetWindowData to Video suite
Wed, 10 Apr 2013 22:18:10 -0400 Ryan C. Gordon Fixed a typo (thanks, Ethan!).
Wed, 10 Apr 2013 14:11:26 -0700 Jørgen P. Tjernø Numlock & pause fix from Alfred.
Mon, 08 Apr 2013 18:37:50 -0400 Ryan C. Gordon More const_cast fixes for C++ apps using the public headers (thanks, Martin!).
Fri, 05 Apr 2013 16:34:59 -0400 Ryan C. Gordon Fixed another infinite recursion accident in stdlib.
Thu, 04 Apr 2013 11:35:22 -0400 Ryan C. Gordon Corrected some stdinc inline functions (thanks, Martin!).
Wed, 03 Apr 2013 16:48:23 -0700 Jørgen P. Tjernø Improve testgamecontroller output & robustness.
Wed, 03 Apr 2013 16:48:20 -0700 Jørgen P. Tjernø Add 3 Logitech gamecontroller mappings for Mac OS X.
Wed, 03 Apr 2013 11:58:04 -0400 Ryan C. Gordon Fixed compiler warnings in Mac Xcode builds.
Wed, 03 Apr 2013 11:49:25 -0400 Ryan C. Gordon Another attempt at fixing compiler warnings for SDLTest_SurfaceImage_t.
Wed, 03 Apr 2013 11:48:03 -0400 Ryan C. Gordon Compiler warning fixes for Windows message box code.
Wed, 03 Apr 2013 11:38:05 -0400 Ryan C. Gordon Possibly fix compiler warnings, simplify SDLTest_SurfaceImage_t definition.
Wed, 03 Apr 2013 11:34:21 -0400 Ryan C. Gordon Fixed compiler warnings. "leftFingerDown" doesn't need to be an SDL_FingerID.
Wed, 03 Apr 2013 10:36:15 -0400 Ryan C. Gordon Fixed infinite recursion (thanks, Rainer!).
Tue, 02 Apr 2013 23:17:33 -0400 Ryan C. Gordon Check for a NULL pointer dereference.