Mon, 02 Jun 2014 09:01:10 -0700 Sam Lantinga Fixed bug 2479 - [OS X] SDL_SetWindowFullscreen fails to switch to windowed
Mon, 02 Jun 2014 08:58:07 -0700 Sam Lantinga Don't use D3D9Ex by default, since it can change behavior for games which rely on D3D9 classic.
Sat, 31 May 2014 14:03:04 -0700 Sam Lantinga Fixed bug 2520 - Held double-click app startup creates a stuck MOUSEBUTTONDOWN event
Sat, 31 May 2014 12:21:55 -0700 Sam Lantinga Fullscreen to windowed mode switch
Sat, 31 May 2014 11:53:19 -0700 Sam Lantinga Fixed Direct3DCreate9Ex prototype
Sat, 31 May 2014 11:48:52 -0700 Sam Lantinga Fixed cast
Sat, 31 May 2014 11:37:12 -0700 Sam Lantinga Use D3D9Ex when available
Sat, 31 May 2014 11:33:25 -0700 Sam Lantinga Fixed SDL error when filtering events after shutdown.
Thu, 29 May 2014 23:05:18 +0200 Philipp Wiesemann Added javadoc comments to document methods used by JNI.
Thu, 29 May 2014 22:58:06 +0200 Philipp Wiesemann Added javadoc comments to prevent unused parameter warning.
Thu, 29 May 2014 22:53:53 +0200 Philipp Wiesemann Fixed implicit boxing and unboxing of Java Objects warning.
Thu, 29 May 2014 22:48:10 +0200 Philipp Wiesemann Added missing stdio include in test program.
Thu, 29 May 2014 22:44:08 +0200 Philipp Wiesemann Fixed use of uninitialized variable warning in test program.
Sat, 24 May 2014 21:06:40 -0400 Ryan C. Gordon Fixed stack overflow in X11_CreateWindow() (thanks, rapha and Brad!).
Sat, 24 May 2014 19:49:03 -0400 Ryan C. Gordon Added note about Wayland and Mir packages for Ubuntu 14.04.
Sat, 24 May 2014 01:27:19 -0400 Ryan C. Gordon Added some FIXMEs.
Sat, 24 May 2014 01:25:27 -0400 Ryan C. Gordon Fixed whitespace.
Sat, 24 May 2014 01:23:57 -0400 Ryan C. Gordon Generated dynapi stuff for the new WinRT entry points.
Thu, 01 Jan 1970 04:04:21 +0000 Sam Lantinga Fixed crash if the OpenGL library hasn't been loaded yet
Sat, 10 May 2014 21:48:46 -0300 Yuri Kunde Schlesner Align pointer in SDL_memset before doing Uint32 loop
Sun, 18 May 2014 21:11:30 +0200 Philipp Wiesemann Changed C++ style comments.
Sun, 18 May 2014 21:05:39 +0200 Philipp Wiesemann Fixed typo in header comment.
Sat, 17 May 2014 22:02:25 +0200 Philipp Wiesemann Changed C++ style comments to fix pedantic warnings.
Sat, 17 May 2014 21:52:05 +0200 Philipp Wiesemann Removed unused standard library includes from gesture source.
Tue, 13 May 2014 19:42:40 -0300 Gabriel Jacobo Fixes #2541, build failure with Wayland enabled, OpenGL ES disabled
Tue, 13 May 2014 12:10:37 -0700 Sam Lantinga Added a binding for the NVIDIA Shield controller
Tue, 13 May 2014 11:32:36 -0700 Sam Lantinga Updated coding style to match the rest of SDL
Sun, 11 May 2014 15:59:22 +0200 Philipp Wiesemann Fixed typo in header comment.
Sat, 10 May 2014 23:39:54 -0400 David Ludwig WinRT: fixed the max-button count for WinPhone 8.1 message boxes
Sat, 10 May 2014 23:28:53 -0400 David Ludwig Added limited message-box support for Windows Phone 8.1
Sat, 10 May 2014 18:24:39 -0300 Gabriel Jacobo Improve handling of focus behaviour on Android. Patch by Alexey Petruchik
Sat, 10 May 2014 17:00:37 -0300 Gabriel Jacobo Include gl2platform.h in SDL_opengles2.h so we play nice with GLEW.
Sat, 10 May 2014 16:50:05 -0300 Gabriel Jacobo Fixes #2512, handle configuration change messages sent by Wayland. Patch by Bryan Cain.
Sat, 10 May 2014 12:34:16 -0700 Sam Lantinga Updated iOS deployment target to iOS 5.1
Sat, 10 May 2014 16:23:06 -0300 Gabriel Jacobo Fixes #2529, guard SDL_d3math.* with the proper defines
Sat, 10 May 2014 16:13:22 -0300 Gabriel Jacobo Fixes #2519, clear error if using the default library path for EGL succeeds.
Sat, 10 May 2014 15:57:09 -0300 Gabriel Jacobo A few more ANDROID for __ANDROID__ replacements
Mon, 05 May 2014 22:21:26 +0300 Dimitris Zenios __ANDROID__ is the correct macro to check for an android system.ANDROID is only defined in NDK build system (.mk) and not in the standalone NDK.
Mon, 05 May 2014 22:26:21 +0300 Dimitris Zenios Export android jni functions even when build with -fvisibility=hidden flag
Mon, 05 May 2014 22:36:47 +0300 Dimitris Zenios Show android video or android audio if detected in autotools summary.
Sat, 10 May 2014 11:27:43 -0700 Sam Lantinga Temporary fix for bug 2494 - Crashes due to the non thread-safe SDL_malloc/SDL_free on Windows
Fri, 09 May 2014 21:28:52 -0400 David Ludwig WinRT: display-information code cleanups
Fri, 09 May 2014 20:32:06 -0400 David Ludwig Fixed bug: touch input on WinPhone 8.0 was wrong, in some cases
Fri, 09 May 2014 20:16:21 -0400 David Ludwig Fixed rendering-alignment issues on WinPhone 8.1, when the device was rotated
Tue, 06 May 2014 20:31:10 -0400 David Ludwig WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
Tue, 06 May 2014 15:08:43 -0700 Brandon Schaefer eglGetProcAddress fails the same way on MIR as ANDROID does on arm. Thanks Sylvain Becker for the patch!
Tue, 06 May 2014 00:20:34 -0400 Ryan C. Gordon Update the machine-generated configure code.
Tue, 06 May 2014 00:13:07 -0400 Ryan C. Gordon Fix build on Windows targets without dxgi.h, like MingW32.
Fri, 02 May 2014 12:39:26 -0700 Brandon Schaefer Remove code that found its way back into the diff
Fri, 02 May 2014 12:33:19 -0700 Brandon Schaefer Fix software rendering in the mir backend. The window assumed hardware buffer, which caused testdrawchessboard to fail to mmap a buffer.
Wed, 30 Apr 2014 21:12:47 -0400 David Ludwig WinRT: suppressed an unused param warning when building for Windows Phone 8.1
Wed, 30 Apr 2014 21:07:30 -0400 David Ludwig WinRT: preliminary support for building against the Windows Phone 8.1 SDK
Tue, 29 Apr 2014 19:22:48 -0400 David Ludwig Fixed a linker error when building SDL/WinRT
Tue, 29 Apr 2014 19:06:00 -0400 David Ludwig WinRT: added project files for Windows 8.1 + MSVC 2013
Tue, 29 Apr 2014 12:00:28 -0400 Ryan C. Gordon Removed comma at end of enum in a public header, to make -Wpedantic happy.
Sat, 19 Apr 2014 16:33:42 -0700 Steven Stewart-Gallus Set the tag type in libtool invocations
Sat, 26 Apr 2014 12:38:35 -0700 Sam Lantinga Fixed bug 2508 - don't redefine WIN32_LEAN_AND_MEAN
Sat, 26 Apr 2014 12:29:40 -0700 Sam Lantinga Fixed the inertia effect in the test program
Sat, 26 Apr 2014 11:23:55 -0700 Sam Lantinga Better compiler for Windows XP systems
Thu, 24 Apr 2014 23:24:48 -0400 Ryan C. Gordon Mac OS X: Look for joystick hotplug in its own CFRunLoop.