Tue, 07 Apr 2020 13:30:46 -0400 Ryan C. Gordon wayland: Support wayland compositors with wl_seat version < 5 (thanks, Nia!).
Tue, 07 Apr 2020 11:17:52 -0700 Sam Lantinga Fixed setting the controller name for the RAWINPUT driver
Tue, 07 Apr 2020 11:17:22 -0700 Sam Lantinga The 0x02ff product ID shows up for new firmware Xbox One controllers using the RAWINPUT driver
Tue, 07 Apr 2020 10:14:12 -0700 Sam Lantinga Fixed build warning
Tue, 07 Apr 2020 10:13:08 -0700 Sam Lantinga Fixed deadlock in new raw input joystick code
Tue, 07 Apr 2020 09:38:57 -0700 Sam Lantinga Added SDL_log.h to SDL_internal.h so logging is available everywhere
Tue, 07 Apr 2020 09:18:19 -0700 Sam Lantinga Don't interpret raw input messages with no mouse position
Mon, 06 Apr 2020 19:21:56 -0700 Sam Lantinga Avoid sending regular mouse messages for touch input
Wed, 25 Mar 2020 01:34:15 -0400 Jay Petacat Fix some format specifier warnings
Sun, 05 Apr 2020 10:47:58 -0700 Sam Lantinga Fixed bug 5073 - SDL does not handle URL Schemes in MacOS
Sun, 05 Apr 2020 10:44:51 -0700 Sam Lantinga Fixed bug 5076 - SDL_netbsdaudio: Add support for 32-bit LPCM
Sun, 05 Apr 2020 09:01:33 -0700 Sam Lantinga Fixed bug 5075 - Don't assume a GL library version number on NetBSD.
Sun, 05 Apr 2020 08:58:47 -0700 Sam Lantinga Fixed bug 5015 - SDL_RenderReadPixels on DirectX 11.1 backend seems to be broken
Sun, 05 Apr 2020 08:54:07 -0700 Sam Lantinga Fixed bug 4788 - macOS 10.14 (Mojave) opengl issues (SDL-1.2) SDL-1.2
Sun, 05 Apr 2020 08:46:59 -0700 Sam Lantinga Fixed bug 5072 - Test resources missing when building with SDL_TEST and CMake
Thu, 02 Apr 2020 12:27:29 -0700 Sam Lantinga Fixed setting the "playandrecord" audio hint on Apple TV
Wed, 01 Apr 2020 16:39:05 -0700 Sam Lantinga Updated thread priorities for Apple operating systems
Wed, 01 Apr 2020 13:43:53 -0400 Ryan C. Gordon configure: Remove wayland-protocols check from configure and CMake scripts.
Tue, 17 Mar 2020 08:46:34 +0100 Flamefire Fix shared library suffix on OSX
Mon, 30 Mar 2020 14:26:21 -0700 Sam Lantinga SDL: plumb previously unused digital trigger bits for PS4 controllers. Victrix fight stick only sets these bits and doesn't send the analog values
Mon, 30 Mar 2020 14:26:15 -0700 Sam Lantinga Enable thread-safety features in libdbus
Mon, 30 Mar 2020 14:26:10 -0700 Sam Lantinga Fix incorrectly terminated MakeThreadHighPriority dbus message
Sat, 28 Mar 2020 15:43:55 -0400 David Ludwig Fixed Bug 4883, redux - connect SDL_GetDisplayDPI to UIKit_GetDisplayDPI
Sun, 29 Mar 2020 01:54:00 -0400 Ryan C. Gordon coreaudio: The default SDL audio device now tracks the system output default.
Thu, 26 Mar 2020 22:14:59 -0400 Ryan C. Gordon thread: Put all important SDL_CreateThread internal data into SDL_Thread.
Thu, 26 Mar 2020 19:30:17 -0700 Sam Lantinga Allow background music to play in the "play and record" case on iOS
Thu, 26 Mar 2020 20:28:04 -0400 Ryan C. Gordon dbus: System bus is optional, we only need a session bus (thanks, tamo!).
Thu, 26 Mar 2020 18:47:04 -0400 Ryan C. Gordon joystick: Make sure recentering events happen before disconnect events.
Thu, 26 Mar 2020 13:42:56 -0400 Ryan C. Gordon cocoa: Just update the OpenGL context directly if on the main thread.
Wed, 25 Mar 2020 09:38:45 -0700 Fabrice Fontaine src/video/kmsdrm/SDL_kmsdrmvideo.c: fix build
Tue, 24 Mar 2020 10:05:51 -0700 Fabrice Fontaine src/video/directfb/SDL_DirectFB_render.c: fix build
Mon, 23 Mar 2020 14:10:25 -0700 Sam Lantinga Don't check the HIDAPI driver for the virtual device created by xow
Mon, 23 Mar 2020 12:10:05 -0700 Sam Lantinga Fixed bug 5052 - Interval between SDL_SENSORUPDATE events for gyroscopes is too high
Mon, 23 Mar 2020 14:54:31 -0400 David Ludwig iOS: fixed bug whereby some SDL testing apps weren't launching
Sun, 22 Mar 2020 20:09:14 -0400 Jay Petacat Do not overwrite window surface created by driver
Mon, 23 Mar 2020 11:42:44 -0700 Sam Lantinga Fixed building back to Mac OSX using the 10.7 SDK
Sun, 22 Mar 2020 22:03:38 -0400 Ryan C. Gordon alsa: Fix excessive I/O causing higher CPU usage SDL-1.2
Sun, 22 Mar 2020 14:32:47 -0400 Ryan C. Gordon opengl: Don't enable/disable texturing except when actually rendering.
Sun, 22 Mar 2020 11:01:14 -0700 Sam Lantinga Fixed bug 5051 - Switch Pro Controller hidapi driver does not report battery levels when connected via Bluetooth
Fri, 20 Mar 2020 21:05:07 -0700 Sam Lantinga Allow Valve devices in driver check, we know they're well behaved controllers
Fri, 20 Mar 2020 20:53:26 -0700 Sam Lantinga Removed blacklist entries for devices that aren't game controllers, allow Steam Controllers
Fri, 20 Mar 2020 13:44:50 -0700 Cameron Gutman Only enumerate HID devices on Windows that have gamepad HID usages
Fri, 20 Mar 2020 20:45:30 -0700 Sam Lantinga Fixed bug 5049 - HORI Wireless Switch Pad does not connect properly via Bluetooth
Fri, 20 Mar 2020 20:40:14 -0700 Sam Lantinga Fixed build warning when using mingw-64 - the SDL code doesn't have any undefined symbols
Fri, 20 Mar 2020 20:33:26 -0700 Sam Lantinga Fixed warning building version.rc using mingw-64
Fri, 20 Mar 2020 19:51:54 -0700 Sam Lantinga Regenerated configure with configure.ac changes
Fri, 20 Mar 2020 19:49:19 -0700 Jimb Esser Probable fix for compile errors on Mac OS and (non-VS) Win32
Fri, 20 Mar 2020 19:49:15 -0700 Sam Lantinga Backed out changeset 3797974f4ccf
Fri, 20 Mar 2020 19:48:26 -0700 Sam Lantinga Backed out changeset ca9c225103c4
Fri, 20 Mar 2020 19:47:46 -0700 Sam Lantinga Fixed compile warnings
Fri, 20 Mar 2020 19:42:59 -0700 Sam Lantinga Only build raw input support on Windows
Fri, 20 Mar 2020 15:55:02 -0700 Sam Lantinga Updated documentation so people know to set the SDL_HINT_NO_SIGNAL_HANDLERS hint before SDL_Init()
Fri, 20 Mar 2020 15:13:09 -0400 Ryan C. Gordon egl: Don't use SDL_LoadFunction to get GL entry points on Emscripten.
Fri, 20 Mar 2020 12:13:26 -0700 Sam Lantinga Fixed bug 5044 - CMake messes up hidapi path when project directory contains spaces
Fri, 20 Mar 2020 11:52:18 +0300 Emir Marincic [NSOpenGLContext update[ is prohibited outside the main thread
Tue, 17 Mar 2020 17:34:24 -0400 David Ludwig Fix for Bug 5034 - Replugging in a controller crashes on macOS in SDL 2.0.12
Tue, 17 Mar 2020 14:18:05 -0700 Sam Lantinga Fixed bug 3446 - The haptic API does not allow to select the direction axes
Tue, 17 Mar 2020 15:47:30 +0100 Sylvain Becker Fix warnining implicit declaration of SDL_DetectPalette (Thanks meyraud705)
Tue, 17 Mar 2020 09:35:42 +0100 Sylvain Becker Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque
Tue, 17 Mar 2020 02:31:47 -0400 David Ludwig Backout prior fix for Bug 5034, which needs more research