Tue, 10 Mar 2020 18:35:53 -0700 Sam Lantinga Added tag release-2.0.12 for changeset 355a4f94a782
Tue, 10 Mar 2020 18:35:31 -0700 Sam Lantinga Backed out changeset 7ca4a9de2ae4 release-2.0.12
Tue, 10 Mar 2020 18:34:33 -0700 Sam Lantinga Removed Xbox HIDAPI debug code
Tue, 10 Mar 2020 18:25:47 -0700 Sam Lantinga Updated SDL to version 2.0.13 for development builds
Tue, 10 Mar 2020 18:17:41 -0700 Sam Lantinga Added tag release-2.0.12 for changeset 78d0bb6f3b8f
Tue, 10 Mar 2020 17:35:14 -0700 Sam Lantinga Read the buttons on Nintendo Switch and GameCube controllers as they are labeled, and swap them if the applications wants positional button data instead.
Tue, 10 Mar 2020 16:41:42 -0700 Sam Lantinga Fixed bug 4921 - Do not swap B/X buttons on GameCube controller unless it's requested
Tue, 10 Mar 2020 16:29:28 -0700 Sam Lantinga Fixed bug 5022 - SDL_iconv_string can get stuck in an infinite loop when encountering invalid characters
Sun, 08 Mar 2020 21:24:06 -0700 Sam Lantinga Fixed warnings building with mingw64
Sun, 08 Mar 2020 21:02:40 -0700 Sam Lantinga Clarified that the clip rectangle is defined relative to the viewport, and added a clip test to testviewport.c
Sun, 08 Mar 2020 19:23:21 -0700 Sam Lantinga Fixed bug 4991 - Pixel shader problem when recreating a texture for direct3d renderer
Sun, 08 Mar 2020 18:56:07 -0700 Sam Lantinga Don't release the backbuffer on error, we didn't acquire it.
Sat, 07 Mar 2020 19:21:21 -0800 Cameron Gutman Clear the old player index slot when moving to a new one
Sat, 07 Mar 2020 17:20:04 -0800 Cameron Gutman Fix incorrect player index when assigning a joystick the same index twice
Sat, 07 Mar 2020 13:59:42 -0800 Cameron Gutman direct3d: Don't attempt to create zero sized vertex buffer
Sat, 07 Mar 2020 13:17:28 -0800 Cameron Gutman Added support for indicating player index on DS4 controllers
Sat, 07 Mar 2020 08:48:04 -0800 Sam Lantinga Fixed regression in bug 4966 - KMSDRM: Add dynamic modeset support
Thu, 05 Mar 2020 08:43:16 -0800 Sam Lantinga Fixed java.lang.NullPointerException: Attempt to invoke virtual method 'android.view.WindowManager android.app.Activity.getWindowManager()' on a null object reference
Tue, 03 Mar 2020 12:31:41 -0500 Ethan Lee winrt: Wait for EnumerationCompleted before leaving WASAPI_EnumerateEndpoints
Wed, 04 Mar 2020 17:10:37 -0800 Sam Lantinga Fixed rumble for third-party Nintento Switch Pro controllers
Wed, 04 Mar 2020 14:59:44 -0800 Sam Lantinga Fixed crash when a controller is disconnected while rumble is pending
Wed, 04 Mar 2020 09:42:10 -0800 Sam Lantinga Fixed handling the guide button with both V1 and V2 of the Xbox One Bluetooth wireless protocols
Wed, 04 Mar 2020 09:42:08 -0800 Sam Lantinga Fixed using more than one Xbox Bluetooth controller
Tue, 03 Mar 2020 17:56:33 -0800 Sam Lantinga Fixed bug 5012 - KaiOS keycodes support
Tue, 03 Mar 2020 09:22:43 -0800 Sam Lantinga Add 500ms max wait time for hid_write to complete on Windows
Mon, 02 Mar 2020 17:31:58 -0800 Sam Lantinga Fixed bug 5010 - SDL_Init with SDL_INIT_JOYSTICK hangs for 10 seconds when playing audio from another application
Mon, 02 Mar 2020 15:24:10 -0800 Sam Lantinga Fixed bug 4643 - Append EGL CFLAGS in CheckOpenGLESX11
Mon, 02 Mar 2020 15:21:07 -0800 Sam Lantinga Fixed bug 5001 - Feature request: SDL_isupper & SDL_islower
Mon, 02 Mar 2020 15:14:52 -0800 Sam Lantinga Updated configure with change from last commit
Mon, 02 Mar 2020 15:14:02 -0800 Paul Cercueil Prevent Mesa from including X11 headers if X11 is disabled
Mon, 02 Mar 2020 15:06:47 -0800 Sam Lantinga Possible fix for bug 5010 - SDL_Init with SDL_INIT_JOYSTICK hangs for 10 seconds when playing audio from another application
Mon, 02 Mar 2020 14:55:40 -0800 Sam Lantinga Fixed bug 5007 - Segfault in KMSDRM_VideoQuit() on Raspberry Pi Zero with no display attached
Mon, 02 Mar 2020 11:39:44 -0800 Sam Lantinga Updated WhatsNew.txt with SDL 2.0.12 release notes
Mon, 02 Mar 2020 10:58:08 -0800 Sam Lantinga Fixed compile warning
Mon, 02 Mar 2020 10:57:57 -0800 Sam Lantinga This controller firmware is supported on Windows, and is covered by the Bluetooth check on Mac OSX
Mon, 02 Mar 2020 10:47:48 -0800 Sam Lantinga Added support for the PDP Victrix Pro FS with Touch Pad for PS4
Mon, 02 Mar 2020 10:37:28 -0800 Sam Lantinga Fixed bug 4854 - Add a way to extend the values in controller_type.h
Mon, 02 Mar 2020 09:46:37 -0800 Sam Lantinga Fixed compile warning
Mon, 02 Mar 2020 09:35:12 -0800 Sam Lantinga ControllerList: add support for Victrix Pro FS w/ Touchpad for PS4
Mon, 02 Mar 2020 09:35:09 -0800 Sam Lantinga Use SDL math functions in Steam Controller support
Mon, 02 Mar 2020 09:26:12 -0800 Sam Lantinga Updated the HIDAPI Xbox One driver with support for Bluetooth Xbox One controllers
Mon, 02 Mar 2020 09:03:55 -0800 Sam Lantinga Fixed build warnings
Sun, 01 Mar 2020 18:16:15 -0800 Sam Lantinga Make sure hidapi is built for the release DMG
Sun, 01 Mar 2020 17:53:30 -0800 Sam Lantinga We already have a hidapi implementation for Windows, we don't need libusb
Sun, 01 Mar 2020 14:58:16 -0800 Sam Lantinga Updated version to 2.0.12 for release candidate build
Sun, 01 Mar 2020 14:52:49 -0800 Sam Lantinga Fixed bug 4996 - Mac: XBoxOne Bluetooth rumble isn't working
Sun, 01 Mar 2020 13:01:53 -0800 Romain Roffé mac: Fix gamepad detection
Sun, 01 Mar 2020 13:00:50 -0800 Sam Lantinga Fixed whitespace
Sun, 01 Mar 2020 12:58:50 -0800 Sam Lantinga Fixed bug 4369 - Going fullscreen with green knob in MacOS freezes app for 15 seconds.
Sun, 01 Mar 2020 12:50:42 -0800 Sam Lantinga Fixed bug 4992 - UWP/WinRT does not set thread priority when using SDL_SetThreadPriority
Thu, 27 Feb 2020 13:53:32 -0800 Sam Lantinga Fixed trying to handle the HORI Wireless Switch Pad when connected via USB
Thu, 27 Feb 2020 09:33:32 -0800 Sam Lantinga Xbox One controller rumble doesn't need synchronization if you use a packet counter of 0
Thu, 27 Feb 2020 09:32:03 -0800 Sam Lantinga Temporarily disabled NEON optimizations added for bug 4365
Thu, 27 Feb 2020 08:20:34 -0800 Sam Lantinga Fixed bug 5005 - warnings in kmsdrm
Thu, 27 Feb 2020 08:18:20 -0800 Sam Lantinga Fixed bug 4987 - Can't build on MinGW a recent state (15'th February, 2020): conflicting types
Tue, 25 Feb 2020 14:52:03 -0500 Ryan C. Gordon cmake: Forgot to add this file to revision control.
Tue, 25 Feb 2020 06:53:51 +0100 Sylvain Becker Fix compilation C90 mixed declarations and code (Thanks Cameron Gutman !)
Mon, 24 Feb 2020 21:57:03 +0100 Sylvain Becker Better fix to set the palette opaque, when there is also a colorkey
Mon, 24 Feb 2020 12:07:18 -0800 Sam Lantinga Don't call setPreferredOutputNumberOfChannels on iOS, it breaks audio output
Mon, 24 Feb 2020 10:25:57 -0800 Sam Lantinga Fixed surround sound support on Apple TV