Tue, 02 Jul 2019 09:38:31 -0400 Ryan C. Gordon dbus: Add org.freedesktop.ScreenSaver.SimulateUserActivity support.
Mon, 01 Jul 2019 14:52:56 -0300 Alex Szpakowski iOS: Fix the window size not being set properly when Split View is used on an iPad (bug #4586).
Mon, 01 Jul 2019 09:05:15 -0700 Sam Lantinga Made it more explicit that 2.0.10 and newer are required for the SDL_RW* functions
Mon, 01 Jul 2019 09:02:04 -0700 Sam Lantinga Documented that the SDL_RW* macros no longer exist, and you can't use an older SDL library if you build with SDL 2.0.10.
Sun, 30 Jun 2019 23:58:31 -0700 Sam Lantinga Fixed memory barrier macro check so it isn't quite so fragile
Sun, 30 Jun 2019 23:55:28 -0700 Sam Lantinga Limit the compile error to the case where we actually define the memory barrier macro as the function
Tue, 18 Jun 2019 23:31:40 +0100 Cameron Cawley riscos: Use a macro to represent sprite modes SDL-1.2
Tue, 18 Jun 2019 23:55:01 +0100 Cameron Cawley riscos: Improve error reporting SDL-1.2
Sun, 30 Jun 2019 23:26:16 -0700 Sam Lantinga Fixed bug 4683 - SDL_atomic infinite recursion on armv6/armv5 w/ thumb
Sun, 30 Jun 2019 22:48:13 -0700 Sam Lantinga Fixed bug 4436 - [OpenBSD] fix D-pad
Fri, 28 Jun 2019 16:38:42 +0200 Sylvain Becker Android: concurrency issues, make sure Activity is in running State when calling
Fri, 28 Jun 2019 16:14:50 +0200 Sylvain Becker Add an "error" label in SDL_CreateRenderer (no op)
Fri, 28 Jun 2019 16:05:20 +0200 Sylvain Becker Android: explicitly expand Android_GLES_MakeCurrent/Android_GLES_CreateContext
Wed, 26 Jun 2019 13:21:43 -0400 Ryan C. Gordon cocoa: Check for capslock in -[NSResponder flagsChanged], not with IOKit.
Wed, 26 Jun 2019 01:29:01 -0400 Ryan C. Gordon windows: Call GetWindowText() with the correct parameters (thanks, Zebediah!)
Tue, 25 Jun 2019 11:47:02 +0300 Ozkan Sezer define __ARM_NEON for Windows only if _M_ARM or _M_ARM64 is defined. fixes Visual Studio builds.
Mon, 24 Jun 2019 23:51:10 +0300 Ozkan Sezer update version in os/2 makefile
Mon, 24 Jun 2019 23:50:20 +0300 Ozkan Sezer fix permissions
Mon, 24 Jun 2019 18:08:11 +0200 Sylvain Becker Android: export Lock/Unlock activity API
Fri, 21 Jun 2019 22:01:27 -0700 Sam Lantinga Fixed bug 4684 - GLES1 variables missing under Android with CMake
Fri, 21 Jun 2019 15:07:39 -0400 Ryan C. Gordon direct3d: Use D3DPOOL_DEFAULT for vertex buffers after all, release correctly.
Fri, 21 Jun 2019 10:58:30 -0700 Sam Lantinga Enable Raspberry Pi video by default
Thu, 20 Jun 2019 19:51:00 -0700 Cameron Gutman direct3d: Fix dirty textures failing to update
Wed, 19 Jun 2019 17:11:20 -0700 Sam Lantinga Fixed bug 4672 - Warnings in SDL_LogEvent()
Wed, 19 Jun 2019 15:54:21 -0700 Sam Lantinga Rolling back GameCube HIDAPI support
Wed, 19 Jun 2019 06:43:54 -0700 Zack Middleton Handle GameCube WaveBird controller differences
Wed, 19 Jun 2019 06:43:36 -0700 Zack Middleton Make GameCube controllers only rumble if both USB cables are connected
Wed, 19 Jun 2019 06:43:04 -0700 Zack Middleton Fix GameCube controller power level being reset to unknown
Wed, 19 Jun 2019 06:40:50 -0700 Sam Lantinga Use SDL C runtime functions
Wed, 19 Jun 2019 10:11:38 +0200 Sylvain Becker KMSDRM: fix inverted strcmp, remove useless if test (Bug 4624)
Wed, 19 Jun 2019 09:16:53 +0200 Sylvain Becker KMSDRM: fix compilation on linux, no d_namlen (Bug 4624)
Wed, 19 Jun 2019 00:52:34 -0400 Ryan C. Gordon wayland: Fixed C99-style variable declaration inside for-loop.
Tue, 18 Jun 2019 21:50:57 -0700 Sam Lantinga Fixed building DMG archive on Mac OS X
Tue, 18 Jun 2019 18:58:39 -0400 Ryan C. Gordon opengl: Be more robust in failing cases.
Tue, 18 Jun 2019 14:24:26 -0700 Sam Lantinga Only warp the mouse to set focus if we're definitely going into relative mode
Tue, 18 Jun 2019 14:24:24 -0700 Sam Lantinga Fixed compiler warning
Tue, 18 Jun 2019 14:15:10 -0700 Sam Lantinga Fixed bug 4624 - KMS/DRM fails on FreeBSD because /dev/dri/card* nodes are symlinks
Tue, 18 Jun 2019 16:53:49 -0400 Ryan C. Gordon cocoa: Patched to compile and also handle possible malloc failure.
Tue, 18 Jun 2019 13:41:38 -0700 Sam Lantinga Fixed potential double-free in mouse cleanup code
Tue, 18 Jun 2019 10:08:19 -0700 Sam Lantinga Fixed 4669 - Using the software SDL_Renderer on Android leads to GL errors & black screen when window resizes
Tue, 18 Jun 2019 18:53:58 +0200 Sylvain Becker Android: resize with software rendering, reverted again (Bug 4669)
Tue, 18 Jun 2019 18:40:40 +0200 Sylvain Becker Android: try to fix resize with software rendering (bug 4669)
Tue, 18 Jun 2019 18:22:18 +0200 Sylvain Becker Android: revert commit SW_GetOutputSize, again (Bug 4669)
Tue, 18 Jun 2019 08:35:31 -0700 Sam Lantinga Added a patch note about batched rendering
Tue, 18 Jun 2019 07:55:30 -0700 Sam Lantinga Added patch notes for 2.0.10
Tue, 18 Jun 2019 06:53:32 -0700 Sam Lantinga Make sure we haven't changed the size of the SDL_Event structure and broken binary compatibility.
Tue, 18 Jun 2019 11:35:30 +0200 Sylvain Becker Android: prevent ignoring surfaceChanged() in MultiWindow
Tue, 18 Jun 2019 10:41:11 +0200 Sylvain Becker Android: prevent using SW_GetOutputSize with software renderer (Bug 4669)
Tue, 18 Jun 2019 10:23:19 +0200 Sylvain Becker Android: revert previous commit (Bug 4669)
Mon, 17 Jun 2019 22:31:36 +0200 Sylvain Becker Fixed bug 4669: Android software renderer, black screen when window resizes
Mon, 17 Jun 2019 11:10:20 -0700 Sam Lantinga Removed extraneous fprintf() call
Mon, 17 Jun 2019 10:13:28 -0700 Sam Lantinga Updated version to 2.0.10
Mon, 17 Jun 2019 08:38:33 -0700 Sam Lantinga Fixed bug 4667 - Build errors on Linux when building without Threads support
Sun, 16 Jun 2019 14:10:30 -0300 Alex Szpakowski Fix synthetically generated mouse events getting lost forever after the device orientation changes (or the window is otherwise resized) while a finger is touching the screen.
Sun, 16 Jun 2019 13:52:27 -0300 Alex Szpakowski iOS: remove some code which could affect the state of UIViews that aren't owned by SDL.
Fri, 14 Jun 2019 22:29:13 -0400 Ryan C. Gordon assert: Another attempt to quiet compiler warnings.
Fri, 14 Jun 2019 21:39:51 -0400 Ryan C. Gordon assert: Possibly fixing compiler warning on Android.
Fri, 14 Jun 2019 21:18:53 -0400 Ryan C. Gordon cocoa: ignore compiler warnings about OpenGL being deprecated.
Fri, 14 Jun 2019 18:23:51 -0400 Ryan C. Gordon A few minor changes to placate static analysis.
Fri, 14 Jun 2019 13:56:52 -0700 Sam Lantinga Added support for Xbox and PS4 wireless controllers on iOS and tvOS