Sat, 09 Feb 2019 17:40:32 +0100 Sylvain Becker Better naming for the blit permutation variables
Sat, 09 Feb 2019 17:20:53 +0100 Sylvain Becker Faster blit colorkey or not, applied to bpp: 3->4 and 4->3
Fri, 08 Feb 2019 17:15:30 +0100 Sylvain Becker Fix wrong access and simplify
Thu, 07 Feb 2019 22:45:50 +0100 Sylvain Becker Some simplification of previous commit
Thu, 07 Feb 2019 22:03:30 +0100 Sylvain Becker Faster blit with CopyAlpha, no ColorKey
Thu, 07 Feb 2019 21:49:24 +0100 Sylvain Becker Code factorization of the pixel format permutation
Thu, 07 Feb 2019 18:52:49 +0100 Sylvain Becker Fix wrong comment
Thu, 07 Feb 2019 18:51:14 +0100 Sylvain Becker Faster blit with no ColorKey
Thu, 07 Feb 2019 17:52:28 +0100 Sylvain Becker Faster blit when using No Alpha or Set Alpha, + ColorKey
Thu, 07 Feb 2019 16:13:25 +0100 Sylvain Becker Fix pointer warnings
Thu, 07 Feb 2019 15:12:17 +0100 Sylvain Becker Faster blit when using CopyAlpha + ColorKey
Tue, 05 Feb 2019 15:14:15 +0100 Sylvain Becker Android/openslES: fix warnings, comment out un-used interface
Tue, 05 Feb 2019 15:09:41 +0100 Sylvain Becker Android/openslES: set number of buffers of DATALOCATOR to internal NUM_BUFFER
Tue, 05 Feb 2019 15:05:32 +0100 Sylvain Becker Android/openslES: prevent to run out of buffers if Enqueue() fails.
Mon, 04 Feb 2019 23:35:18 -0500 Ryan C. Gordon opengles2: patched to compile.
Mon, 04 Feb 2019 23:32:28 -0500 Ryan C. Gordon opengles2: keep cached texturing state correct.
Mon, 04 Feb 2019 23:24:10 -0500 Ryan C. Gordon opengles1: keep cached texturing state correct.
Mon, 04 Feb 2019 18:55:39 -0500 Ryan C. Gordon render: Fix OpenGL draw state cache for various points of texture binding.
Mon, 04 Feb 2019 09:11:07 +0100 Sylvain Becker Fixed bug 4484 - use SIMD aligned memory for SDL_Surface
Mon, 04 Feb 2019 08:43:37 +0100 Sylvain Becker Fix include path compilation
Mon, 04 Feb 2019 08:34:24 +0100 Sylvain Becker Rename surface aligned memory flag to SDL_SIMD_ALIGNED
Thu, 31 Jan 2019 19:52:47 -0400 Alex Szpakowski iOS/tvOS: fix support for SDL_GameControllerGetButton(controller, GUIDE) with MFi controllers (thanks Caleb!)
Thu, 31 Jan 2019 11:45:31 +0100 Sylvain Becker Add SDL_MEMALIGNED flag for SDL_Surface using aligned memory.
Wed, 30 Jan 2019 22:50:20 +0100 Sylvain Becker Add fast paths in BlitNtoNKey
Wed, 30 Jan 2019 17:16:08 +0100 Sylvain Becker Fix blit with blending (Blit_A) to RGB332 which has no palette
Wed, 30 Jan 2019 16:36:47 +0100 Sylvain Becker Fixed failing SDL_ConvertSurface() when blit has failed.
Wed, 30 Jan 2019 15:31:07 +0100 Sylvain Becker Add explicit unsigned int and char types in (for bug 4290)
Wed, 30 Jan 2019 15:23:33 +0100 Sylvain Becker Fixed bug 4290 - add fastpaths for format conversion in BlitNtoN
Tue, 29 Jan 2019 12:21:22 +0000 Alon Zakai Emscripten: No need for Runtime. for dynCalls
Tue, 29 Jan 2019 12:19:36 +0000 Alon Zakai Emscripten: Avoid SDL2 in JS global scope
Tue, 29 Jan 2019 12:19:32 +0000 Charlie Birks Emscripten: remove GLES_DeleteContext implementation
Tue, 29 Jan 2019 12:19:23 +0000 Charlie Birks Emscripten: resize canvas to 0x0 in DestroyWindow
Tue, 29 Jan 2019 12:19:06 +0000 Charlie Birks Emscripten: don't zero the display mode before adding it
Tue, 29 Jan 2019 12:19:03 +0000 Charlie Birks Emscripten: use UTF8ToString instead of Pointer_stringify
Tue, 29 Jan 2019 12:19:00 +0000 Charlie Birks Emscripten: call emscripten_sample_gamepad_data
Tue, 29 Jan 2019 12:18:56 +0000 Charlie Birks Emscripten: Use set_canvas_element_size
Tue, 29 Jan 2019 12:14:54 +0000 kichikuou Emscripten: Do not consume mouseup event outside of the canvas
Tue, 29 Jan 2019 12:14:44 +0000 Sylvain Beucler Emscripten: fix duplicate mousebuttonup/mousebuttondown events when touch events are disabled
Tue, 29 Jan 2019 12:14:41 +0000 Charlie Birks Emscripten: use a fake size for external sizing check
Tue, 29 Jan 2019 12:14:33 +0000 Charlie Birks Emscripten: reset fullscreen_window when leaving fullscreen
Mon, 21 Jan 2019 23:41:43 +0100 Sylvain Becker Fixed bug 4024 - GameController error "Unexpected controller element"
Mon, 21 Jan 2019 20:49:08 +0100 Sylvain Becker Revert SDL_gamecontrollerdb.h and sort_controllers.py from bug 4024
Mon, 21 Jan 2019 19:53:06 +0100 Sylvain Becker Fixed bug 3827 - issue with MapRGB, palette and colorkey
Mon, 21 Jan 2019 18:45:15 +0100 Sylvain Becker Fixed bug 3827 - issue with MapRGB, palette and colorkey
Sun, 20 Jan 2019 13:53:16 -0800 Sam Lantinga Fixed compiler warning
Sun, 20 Jan 2019 22:17:41 +0100 Sylvain Becker Android: some typos
Sun, 20 Jan 2019 22:11:56 +0100 Sylvain Becker Android: automatically attach to the JVM non-SDL threads
Sun, 20 Jan 2019 12:02:12 -0800 Sam Lantinga Fixed compiler warning on Android
Sat, 19 Jan 2019 16:47:43 +0100 Sylvain Becker Fixed bug 3657 - Color-key doesn't work when an alpha channel is present
Thu, 17 Jan 2019 16:30:19 +0100 Sylvain Becker Android: remove duplicate code in SDLGenericMotionListener_API24
Thu, 17 Jan 2019 14:59:46 +0100 Sylvain Becker Android: remove another hard-coded constant for Samsung DeX (no op!)
Thu, 17 Jan 2019 13:42:13 +0100 Sylvain Becker Android: minor change in the evaluation of SOURCE_CLASS_JOYSTICK (no op!)
Thu, 17 Jan 2019 12:25:19 +0100 Sylvain Becker Android: remove hard-coded constant for Samsung DeX (no op!)
Thu, 17 Jan 2019 11:05:05 +0100 Sylvain Becker Android: prevent concurrency in Android_SetScreenResolution() when exiting
Thu, 17 Jan 2019 09:28:30 +0100 Sylvain Becker Android: also update APP_PLATFORM to android-16 in Application.mk
Wed, 16 Jan 2019 14:03:35 +0100 Sylvain Becker Fixed bug 4024 - remove trailing comma of Controller mappings
Wed, 16 Jan 2019 10:48:28 +0100 Sylvain Becker Android: add mutex protection to onNativeOrientationChanged
Wed, 16 Jan 2019 10:31:51 +0100 Sylvain Becker Android: move static variable isPaused/isPausing to SDL_VideoData structure
Wed, 16 Jan 2019 09:22:20 +0100 Sylvain Becker Android: merge SDLJoystickHandler_API12 and SDLJoystickHandler_API16
Wed, 16 Jan 2019 09:12:31 +0100 Sylvain Becker Android: remove trailing spaces