Tue, 28 Aug 2018 13:37:11 -0700 Sam Lantinga Fixed bug 4229 - Add support for ABGR format in DirectFB renderer
Tue, 28 Aug 2018 13:07:26 -0700 Sam Lantinga Fixed bug 1155 - Should SDL_WM_GrabInput()/X11_GrabInputNoLock() block? SDL-1.2
Tue, 28 Aug 2018 12:57:51 -0700 Andreas Müller GLES2: Get sin/cos out of vertex shader
Mon, 27 Aug 2018 11:51:05 -0700 Sam Lantinga Fixed the DirectFB renderer not being enabled in autoconf builds
Sun, 26 Aug 2018 20:37:23 -0700 Sam Lantinga Update the cursor clipping each frame, in case it was stolen by another application.
Sun, 26 Aug 2018 10:34:23 -0700 Sam Lantinga Only reset the clip rect if it's currently the rect we previously clipped.
Fri, 24 Aug 2018 10:41:57 -0700 Sam Lantinga Implement SDL_HapticStopEffect on Android (thanks Rachel!)
Fri, 24 Aug 2018 09:49:48 -0400 Jeremy Ong vulkan: SDL_Vulkan_GetInstanceExtensions should accept a NULL window.
Thu, 23 Aug 2018 14:05:25 -0700 Sam Lantinga Implemented SDL_GetDisplayOrientation() on Android (thanks Rachel!)
Thu, 23 Aug 2018 14:32:30 -0400 Ryan C. Gordon cmake: add sensor subsystem to the build.
Thu, 23 Aug 2018 10:51:54 -0700 Sam Lantinga Added documentation for additional Android sensors
Thu, 23 Aug 2018 02:48:47 -0700 Sam Lantinga Added display event files to the Visual Studio projects
Thu, 23 Aug 2018 02:24:31 -0700 Sam Lantinga Added display event files to the Mac OS X project
Thu, 23 Aug 2018 02:21:17 -0700 Sam Lantinga Fixed build
Wed, 22 Aug 2018 23:47:29 -0700 Sam Lantinga Moved display orientation handling on iOS out to a separate function for Qt apps
Wed, 22 Aug 2018 21:48:28 -0700 Sam Lantinga Added SDL_GetDisplayOrientation() to get the display orientation, and added a new event SDL_DISPLAYEVENT to notify the application when the orientation changes.
Wed, 22 Aug 2018 17:44:28 -0700 Sam Lantinga Fixed crash trying to open HIDAPI controller as a haptics device on Windows
Tue, 21 Aug 2018 20:46:25 -0700 Sam Lantinga Updated required Android SDK to API 26, to match Google's new App Store requirements
Tue, 21 Aug 2018 20:38:22 -0700 Sam Lantinga Doh.. __IPHONEOS__ is defined on tvOS
Tue, 21 Aug 2018 20:34:09 -0700 Sam Lantinga Don't use CoreMotion on tvOS
Tue, 21 Aug 2018 20:20:54 -0700 Sam Lantinga Fixed UWP build
Tue, 21 Aug 2018 20:03:54 -0700 Sam Lantinga Moved SDL_IsTablet() to a cross-platform API function
Tue, 21 Aug 2018 19:42:19 -0700 Sam Lantinga Removed dependency on C++ runtime on iOS
Tue, 21 Aug 2018 17:24:12 -0700 Sam Lantinga Added the iOS sensor implementation
Tue, 21 Aug 2018 16:47:44 -0700 Sam Lantinga Fixed bug 4228 - Clean-up Xcode projects
Tue, 21 Aug 2018 13:44:11 -0700 Sam Lantinga Fixed duplicate definition of SDL_JoystickID
Tue, 21 Aug 2018 13:42:44 -0700 Sam Lantinga Added the dummy sensor driver to the Visual Studio projects
Tue, 21 Aug 2018 13:29:21 -0700 Sam Lantinga Added a dummy sensor driver
Tue, 21 Aug 2018 12:11:34 -0700 Sam Lantinga First pass on the new SDL sensor API
Tue, 21 Aug 2018 11:59:13 -0700 Sam Lantinga Don't crash if the app doesn't have Bluetooth permissions
Tue, 21 Aug 2018 11:44:08 -0700 Sam Lantinga By default just build for 32-bit ARM and x86
Tue, 21 Aug 2018 11:23:47 -0700 Sam Lantinga Add SDL_IsTablet() to Android and iOS SDL.
Tue, 21 Aug 2018 11:07:56 -0700 Sam Lantinga Don't crash if the app doesn't have Bluetooth permissions
Tue, 21 Aug 2018 10:37:26 -0700 Sam Lantinga Fixed Android build error
Tue, 21 Aug 2018 10:25:30 -0700 Sam Lantinga Fixed Android build error
Mon, 20 Aug 2018 21:19:17 -0700 Sam Lantinga Fixed warnings building on Mac OS X 64-bit
Mon, 20 Aug 2018 21:18:56 -0700 Sam Lantinga Fixed code style
Sat, 18 Aug 2018 12:30:04 +0100 Ryan Speets Emscripten: Fixed SDL_SYSTEM_CURSOR_SIZEALL
Thu, 16 Aug 2018 11:01:02 +0300 Ozkan Sezer SDL_hidapi_ps4.c: define NTDDI_VISTA / _WIN32_WINNT_VISTA if not defined
Wed, 15 Aug 2018 23:35:54 -0700 Sam Lantinga Use a single hint for both Xbox 360 and Xbox One controllers, since they are often the same driver.
Wed, 15 Aug 2018 23:14:45 -0700 Sam Lantinga Use the HIDAPI driver for Xbox controllers on Windows, and determine the XInput mapping at runtime for extended functionality like rumble and guide button.
Wed, 15 Aug 2018 23:14:43 -0700 Sam Lantinga Use a unified name list for Xbox 360 and Xbox One controllers for drivers that can handle both
Wed, 15 Aug 2018 19:53:36 -0700 Sam Lantinga Added Windows Xbox controller state packet handling, for completeness.
Wed, 15 Aug 2018 19:53:34 -0700 Sam Lantinga Fixed input from the Steam Virtual Gamepad on Mac OS X
Wed, 15 Aug 2018 19:53:31 -0700 Sam Lantinga Use SDL specific window class to avoid conflicting with Steam
Wed, 15 Aug 2018 19:53:30 -0700 Sam Lantinga Catch device removal as well as device arrival on Windows
Wed, 15 Aug 2018 19:53:28 -0700 Sam Lantinga Turned off debug messages
Wed, 15 Aug 2018 19:53:26 -0700 Sam Lantinga Remove the HIDAPI device if we get a read error from it
Wed, 15 Aug 2018 19:53:24 -0700 Sam Lantinga Fixed Mac OS X build
Wed, 15 Aug 2018 19:53:22 -0700 Sam Lantinga Polling hid_enumerate() every 3 seconds causes freezes and stutters on some USB audio devices and mice.
Fri, 10 Aug 2018 15:22:02 -0400 Ryan C. Gordon libm: one more static analysis fix.
Fri, 10 Aug 2018 15:04:08 -0400 Ryan C. Gordon haiku: Patched to compile with new joystick interfaces.
Fri, 10 Aug 2018 14:54:26 -0400 Ryan C. Gordon bsd: Patched to compile.
Fri, 10 Aug 2018 14:42:40 -0400 Ryan C. Gordon bsd: Update joystick code for new interfaces.
Fri, 10 Aug 2018 14:32:30 -0400 Ryan C. Gordon emscripten: Patched to compile with new joystick interfaces.
Fri, 10 Aug 2018 14:10:47 -0400 Ryan C. Gordon joystick: define inline to SDL_INLINE
Fri, 10 Aug 2018 14:09:44 -0400 Ryan C. Gordon joystick: #if 0'd out some things that aren't currently used.
Fri, 10 Aug 2018 11:50:55 +0300 Ozkan Sezer SDL_hidapi_ps4.c: lowercase windows header names.
Fri, 10 Aug 2018 11:50:01 +0300 Ozkan Sezer chmod -x Android.mk
Thu, 09 Aug 2018 22:53:43 -0700 Sam Lantinga Re-enabled the HIDAPI joystick driver on Windows and Mac OS X