Tue, 05 Jun 2018 12:46:11 -0700 Sam Lantinga Add Android support for relative mouse mode to SDL.
Tue, 05 Jun 2018 12:46:09 -0700 Sam Lantinga Fix creating a minimized window in SDL to not cause focus to be stolen (because ShowWindow( hwnd, SW_MINIMIZE ) would be called after creation, thus changing focus to the prior window based on some per-app list in windows, rather than the window being created with WS_MINIMIZED to start with).
Fri, 01 Jun 2018 19:43:53 -0700 Sam Lantinga Fixed bug 4184 - jack audio driver fails in presence of midi ports
Tue, 29 May 2018 11:18:01 -0700 Sam Lantinga Added support for Android relative mouse mode on API 24 and above
Tue, 29 May 2018 08:03:44 -0700 Sam Lantinga Added a new GUID for DS3 controller connected over bluetooth, for both Sony and Shanwan (thanks William!)
Sun, 27 May 2018 20:30:03 -0400 Ryan C. Gordon metal: contrary to documentation, we need to set the drawableSize explicitly.
Thu, 24 May 2018 07:30:24 -0700 Sam Lantinga Fixed bug 4169 - Crash due to audio session observer race condition
Wed, 23 May 2018 17:15:37 -0700 Sam Lantinga Added support for the NVIDIA SHIELD handheld gaming device
Wed, 23 May 2018 17:15:35 -0700 Sam Lantinga Better fix for axis sorting with some Android controllers
Wed, 23 May 2018 17:15:33 -0700 Sam Lantinga Actually left trigger is motion axis 17 and right trigger is motion axis 18, which will map in that order to SDL axes.
Wed, 23 May 2018 16:00:21 -0700 Sam Lantinga Added additional supported Android controllers
Wed, 23 May 2018 16:00:19 -0700 Sam Lantinga Fixed default mapping for Android controller triggers (they were reversed)
Mon, 21 May 2018 12:05:17 -0400 Ryan C. Gordon audio: Needed to fix two more instances for Visual Studio.
Mon, 21 May 2018 12:00:21 -0400 Ryan C. Gordon thread: fixed compiler warnings on non-Linux systems that use pthread.
Mon, 21 May 2018 11:54:09 -0400 Ryan C. Gordon audio: Patched to compile on Visual Studio.
Wed, 16 May 2018 02:03:06 -0400 Ryan C. Gordon audio: Added ARM NEON versions of audio converters.
Tue, 15 May 2018 02:29:35 -0400 Ryan C. Gordon audio: SSE2 float-to-int converters should clamp input.
Tue, 15 May 2018 01:40:05 -0400 Ryan C. Gordon audio: Fix range on float-to-int data clamping.
Tue, 15 May 2018 01:35:53 -0400 Ryan C. Gordon audio: float to int converters should clamp inclusively.
Tue, 15 May 2018 00:04:02 -0400 Ryan C. Gordon testresample: correctly output .wav files that have floating point audio.
Tue, 15 May 2018 01:04:11 -0400 Ryan C. Gordon audio: converting int32 to/from float shouldn't use doubles.
Mon, 21 May 2018 11:35:42 -0400 Ryan C. Gordon cpuinfo: Added SDL_HasAVX512F().
Mon, 14 May 2018 00:03:39 -0400 Ryan C. Gordon cpuinfo: Make CPU flags easier to read and add to.
Mon, 21 May 2018 11:34:57 -0400 Ryan C. Gordon cpuinfo: Added some internal SIMD-aligned allocation functions.
Fri, 18 May 2018 13:09:30 -0700 Sam Lantinga Merged latest changes from Steam Link app
Thu, 17 May 2018 12:50:46 -0400 Ryan C. Gordon dynapi: don't let system loader resolve the initializer to the wrong version.
Fri, 11 May 2018 09:37:00 +0300 Ozkan Sezer remove testvulkan.vcproj (was a VS2008 left-over.)
Thu, 10 May 2018 09:02:39 +0300 Ozkan Sezer make sure SDL_vsnprintf() nul terminates if it is using _vsnprintf
Thu, 10 May 2018 08:47:00 +0300 Ozkan Sezer backport fixes for bug #4159 SDL-1.2
Sun, 25 Mar 2018 01:21:10 +0300 Ozkan Sezer OS/2 SDL_Delay(): add missing else : SDL-1.2
Sat, 24 Mar 2018 23:38:50 +0300 Ozkan Sezer backport bug #3332 (win32 deadkeys) patch: SDL-1.2
Sat, 24 Mar 2018 23:10:59 +0300 Ozkan Sezer fix VS5 project file. SDL-1.2
Sat, 24 Mar 2018 23:04:03 +0300 Ozkan Sezer win32, stdlib: use _strtoi64() and _strtoui64() when available SDL-1.2
Sat, 24 Mar 2018 22:54:16 +0300 Ozkan Sezer add ifdefs to avoid unnecessary 64bit strtoull() in win32 builds SDL-1.2
Sat, 24 Mar 2018 22:44:12 +0300 Ozkan Sezer backport fix for bug #2976: SDL-1.2
Sat, 24 Mar 2018 22:41:17 +0300 Ozkan Sezer backfort fix for bug #3739: handle %lu, %li and %ld in SDL_SetError. SDL-1.2
Sat, 24 Mar 2018 22:39:46 +0300 Ozkan Sezer backport fix for bug #2049: SDL-1.2
Sat, 24 Mar 2018 22:36:38 +0300 Ozkan Sezer SDL_stretch.c: backported fix for bug #3808 SDL-1.2
Sat, 24 Mar 2018 22:34:42 +0300 Ozkan Sezer fix alsa configury and cmake checks SDL-1.2
Sat, 24 Mar 2018 22:30:50 +0300 Ozkan Sezer hermes asm: declare segments with proper attributes for OS/2 386 builds SDL-1.2
Sat, 24 Mar 2018 22:29:42 +0300 Ozkan Sezer SDL_audio.c: do the pulseaudio name dance only if SDL_AUDIO_DRIVER_PULSE is defined. SDL-1.2
Sat, 24 Mar 2018 22:28:31 +0300 Ozkan Sezer remove unnecessary restrictions from SDLCALL and DECLSPEC macros for OS/2. SDL-1.2
Sat, 24 Mar 2018 22:27:31 +0300 Ozkan Sezer SDL_endian.h: add Watcom inline asm for SDL_Swap16 and SDL_Swap32 SDL-1.2
Sat, 24 Mar 2018 22:25:33 +0300 Ozkan Sezer OS/2 fixes: SDL-1.2
Sat, 24 Mar 2018 22:21:15 +0300 Ozkan Sezer updates to SDL_config_win32.h SDL-1.2
Sat, 24 Mar 2018 22:17:33 +0300 Ozkan Sezer sdl.m4: don't play with the PATH if cross-compiling SDL-1.2
Thu, 10 May 2018 08:28:00 +0300 Ozkan Sezer SDL_stdinc.h: move the alloca() includes before begin_code.h
Thu, 10 May 2018 08:25:23 +0300 Ozkan Sezer do the direct3d tap dance for overscan hint only if SDL_VIDEO_RENDER_D3D == 1
Mon, 07 May 2018 20:10:12 -0700 Sam Lantinga Reverted change for bug 4152 - restrict the win10 mouse bug workaround to win10 v1709 only
Mon, 07 May 2018 19:52:25 -0700 Sam Lantinga Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window
Mon, 07 May 2018 19:26:02 -0700 Sam Lantinga Fixed bug 4159 - Windows headers are included after packing alignment change
Sat, 05 May 2018 10:31:03 -0700 Sam Lantinga Fixed bug 4154 - Fix three empty variable tests in configure
Sat, 05 May 2018 10:27:53 -0700 Sam Lantinga Fixed bug 4152 - Windows 10 v1803 update seems to have fixed the jumping mouse bug (see bug #3931.)
Mon, 23 Apr 2018 22:29:14 -0700 Sam Lantinga Improved error messages when Vulkan isn't configured (thanks Daniel Gibson!)
Mon, 23 Apr 2018 22:17:56 -0700 Sam Lantinga Fixed build
Mon, 23 Apr 2018 22:07:56 -0700 Sam Lantinga Added SDL_THREAD_PRIORITY_TIME_CRITICAL
Mon, 23 Apr 2018 21:55:59 -0700 Sam Lantinga Fixed bug 4144 - CMake complains about trailing spaces in sdl2.pc
Mon, 23 Apr 2018 21:50:03 -0700 Sam Lantinga TryLockMutex: Fix error handling for TryLockMutex
Mon, 23 Apr 2018 20:24:12 -0700 Sam Lantinga Handle NULL return from SDL_DBus_GetContext()
Mon, 23 Apr 2018 19:20:12 -0700 Sam Lantinga Handle NULL return from SDL_DBus_GetContext()