Wed, 23 May 2018 16:00:19 -0700 |
Sam Lantinga |
Fixed default mapping for Android controller triggers (they were reversed)
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Mon, 21 May 2018 12:05:17 -0400 |
Ryan C. Gordon |
audio: Needed to fix two more instances for Visual Studio.
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files
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Mon, 21 May 2018 12:00:21 -0400 |
Ryan C. Gordon |
thread: fixed compiler warnings on non-Linux systems that use pthread.
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files
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Mon, 21 May 2018 11:54:09 -0400 |
Ryan C. Gordon |
audio: Patched to compile on Visual Studio.
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files
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Wed, 16 May 2018 02:03:06 -0400 |
Ryan C. Gordon |
audio: Added ARM NEON versions of audio converters.
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files
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Tue, 15 May 2018 02:29:35 -0400 |
Ryan C. Gordon |
audio: SSE2 float-to-int converters should clamp input.
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files
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Tue, 15 May 2018 01:40:05 -0400 |
Ryan C. Gordon |
audio: Fix range on float-to-int data clamping.
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files
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Tue, 15 May 2018 01:35:53 -0400 |
Ryan C. Gordon |
audio: float to int converters should clamp inclusively.
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files
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Tue, 15 May 2018 00:04:02 -0400 |
Ryan C. Gordon |
testresample: correctly output .wav files that have floating point audio.
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Tue, 15 May 2018 01:04:11 -0400 |
Ryan C. Gordon |
audio: converting int32 to/from float shouldn't use doubles.
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files
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Mon, 21 May 2018 11:35:42 -0400 |
Ryan C. Gordon |
cpuinfo: Added SDL_HasAVX512F().
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files
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Mon, 14 May 2018 00:03:39 -0400 |
Ryan C. Gordon |
cpuinfo: Make CPU flags easier to read and add to.
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files
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Mon, 21 May 2018 11:34:57 -0400 |
Ryan C. Gordon |
cpuinfo: Added some internal SIMD-aligned allocation functions.
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Fri, 18 May 2018 13:09:30 -0700 |
Sam Lantinga |
Merged latest changes from Steam Link app
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files
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Thu, 17 May 2018 12:50:46 -0400 |
Ryan C. Gordon |
dynapi: don't let system loader resolve the initializer to the wrong version.
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files
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Fri, 11 May 2018 09:37:00 +0300 |
Ozkan Sezer |
remove testvulkan.vcproj (was a VS2008 left-over.)
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files
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Thu, 10 May 2018 09:02:39 +0300 |
Ozkan Sezer |
make sure SDL_vsnprintf() nul terminates if it is using _vsnprintf
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files
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Thu, 10 May 2018 08:47:00 +0300 |
Ozkan Sezer |
backport fixes for bug #4159
SDL-1.2
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files
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Sun, 25 Mar 2018 01:21:10 +0300 |
Ozkan Sezer |
OS/2 SDL_Delay(): add missing else :
SDL-1.2
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files
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Sat, 24 Mar 2018 23:38:50 +0300 |
Ozkan Sezer |
backport bug #3332 (win32 deadkeys) patch:
SDL-1.2
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files
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Sat, 24 Mar 2018 23:10:59 +0300 |
Ozkan Sezer |
fix VS5 project file.
SDL-1.2
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files
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Sat, 24 Mar 2018 23:04:03 +0300 |
Ozkan Sezer |
win32, stdlib: use _strtoi64() and _strtoui64() when available
SDL-1.2
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files
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Sat, 24 Mar 2018 22:54:16 +0300 |
Ozkan Sezer |
add ifdefs to avoid unnecessary 64bit strtoull() in win32 builds
SDL-1.2
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files
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Sat, 24 Mar 2018 22:44:12 +0300 |
Ozkan Sezer |
backport fix for bug #2976:
SDL-1.2
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files
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Sat, 24 Mar 2018 22:41:17 +0300 |
Ozkan Sezer |
backfort fix for bug #3739: handle %lu, %li and %ld in SDL_SetError.
SDL-1.2
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files
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Sat, 24 Mar 2018 22:39:46 +0300 |
Ozkan Sezer |
backport fix for bug #2049:
SDL-1.2
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files
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Sat, 24 Mar 2018 22:36:38 +0300 |
Ozkan Sezer |
SDL_stretch.c: backported fix for bug #3808
SDL-1.2
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files
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Sat, 24 Mar 2018 22:34:42 +0300 |
Ozkan Sezer |
fix alsa configury and cmake checks
SDL-1.2
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files
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Sat, 24 Mar 2018 22:30:50 +0300 |
Ozkan Sezer |
hermes asm: declare segments with proper attributes for OS/2 386 builds
SDL-1.2
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files
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Sat, 24 Mar 2018 22:29:42 +0300 |
Ozkan Sezer |
SDL_audio.c: do the pulseaudio name dance only if SDL_AUDIO_DRIVER_PULSE is defined.
SDL-1.2
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files
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Sat, 24 Mar 2018 22:28:31 +0300 |
Ozkan Sezer |
remove unnecessary restrictions from SDLCALL and DECLSPEC macros for OS/2.
SDL-1.2
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files
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Sat, 24 Mar 2018 22:27:31 +0300 |
Ozkan Sezer |
SDL_endian.h: add Watcom inline asm for SDL_Swap16 and SDL_Swap32
SDL-1.2
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files
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Sat, 24 Mar 2018 22:25:33 +0300 |
Ozkan Sezer |
OS/2 fixes:
SDL-1.2
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files
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Sat, 24 Mar 2018 22:21:15 +0300 |
Ozkan Sezer |
updates to SDL_config_win32.h
SDL-1.2
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files
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Sat, 24 Mar 2018 22:17:33 +0300 |
Ozkan Sezer |
sdl.m4: don't play with the PATH if cross-compiling
SDL-1.2
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files
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Thu, 10 May 2018 08:28:00 +0300 |
Ozkan Sezer |
SDL_stdinc.h: move the alloca() includes before begin_code.h
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files
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Thu, 10 May 2018 08:25:23 +0300 |
Ozkan Sezer |
do the direct3d tap dance for overscan hint only if SDL_VIDEO_RENDER_D3D == 1
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files
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Mon, 07 May 2018 20:10:12 -0700 |
Sam Lantinga |
Reverted change for bug 4152 - restrict the win10 mouse bug workaround to win10 v1709 only
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files
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Mon, 07 May 2018 19:52:25 -0700 |
Sam Lantinga |
Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window
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files
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Mon, 07 May 2018 19:26:02 -0700 |
Sam Lantinga |
Fixed bug 4159 - Windows headers are included after packing alignment change
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files
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Sat, 05 May 2018 10:31:03 -0700 |
Sam Lantinga |
Fixed bug 4154 - Fix three empty variable tests in configure
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files
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Sat, 05 May 2018 10:27:53 -0700 |
Sam Lantinga |
Fixed bug 4152 - Windows 10 v1803 update seems to have fixed the jumping mouse bug (see bug #3931.)
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files
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Mon, 23 Apr 2018 22:29:14 -0700 |
Sam Lantinga |
Improved error messages when Vulkan isn't configured (thanks Daniel Gibson!)
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files
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Mon, 23 Apr 2018 22:17:56 -0700 |
Sam Lantinga |
Fixed build
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Mon, 23 Apr 2018 22:07:56 -0700 |
Sam Lantinga |
Added SDL_THREAD_PRIORITY_TIME_CRITICAL
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Mon, 23 Apr 2018 21:55:59 -0700 |
Sam Lantinga |
Fixed bug 4144 - CMake complains about trailing spaces in sdl2.pc
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files
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Mon, 23 Apr 2018 21:50:03 -0700 |
Sam Lantinga |
TryLockMutex: Fix error handling for TryLockMutex
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files
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Mon, 23 Apr 2018 20:24:12 -0700 |
Sam Lantinga |
Handle NULL return from SDL_DBus_GetContext()
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files
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Mon, 23 Apr 2018 19:20:12 -0700 |
Sam Lantinga |
Handle NULL return from SDL_DBus_GetContext()
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files
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Mon, 23 Apr 2018 19:18:52 -0700 |
Sam Lantinga |
Added SDL_LinuxSetThreadPriority() to directly set the priority of a Linux thread (tid)
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files
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Mon, 23 Apr 2018 17:10:36 -0700 |
Sam Lantinga |
Added support for adjusting thread priorities using Linux RealtimeKit
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Mon, 16 Apr 2018 02:11:09 -0400 |
Ryan C. Gordon |
coreaudio: Use the standard SDL audio thread instead of spinning a new one.
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files
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Sun, 15 Apr 2018 17:42:09 -0400 |
Ryan C. Gordon |
wayland: zxdg_shell_v6 needs a configure event before using a surface at all.
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files
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Sun, 15 Apr 2018 09:37:51 -0700 |
Sam Lantinga |
Fixed bug 4135 - Broken symlink libSDL2.so since rev11940
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files
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Wed, 11 Apr 2018 18:28:03 -0700 |
Sam Lantinga |
Added support for the GameSir G3w
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files
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Wed, 11 Apr 2018 06:16:23 +0200 |
Bastien Bouclet |
Fix the include path in the installed CMake target import file
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files
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Tue, 10 Apr 2018 08:03:54 -0700 |
Saad Khattak |
Added debug postfix to install command and fixed library path
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files
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Mon, 09 Apr 2018 10:37:31 -0700 |
Sam Lantinga |
SDL:
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files
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Mon, 26 Mar 2018 12:38:29 -0700 |
Sam Lantinga |
Fixed bug where an SDL window that was activated while hidden could never be shown.
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Sat, 24 Mar 2018 10:26:40 -0700 |
Sam Lantinga |
Fixed bug 3804 - Message box on Windows truncates button ID
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files
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