Mon, 21 May 2018 11:34:57 -0400 |
Ryan C. Gordon |
cpuinfo: Added some internal SIMD-aligned allocation functions.
|
changeset |
files
|
Fri, 18 May 2018 13:09:30 -0700 |
Sam Lantinga |
Merged latest changes from Steam Link app
|
changeset |
files
|
Thu, 17 May 2018 12:50:46 -0400 |
Ryan C. Gordon |
dynapi: don't let system loader resolve the initializer to the wrong version.
|
changeset |
files
|
Fri, 11 May 2018 09:37:00 +0300 |
Ozkan Sezer |
remove testvulkan.vcproj (was a VS2008 left-over.)
|
changeset |
files
|
Thu, 10 May 2018 09:02:39 +0300 |
Ozkan Sezer |
make sure SDL_vsnprintf() nul terminates if it is using _vsnprintf
|
changeset |
files
|
Thu, 10 May 2018 08:47:00 +0300 |
Ozkan Sezer |
backport fixes for bug #4159
SDL-1.2
|
changeset |
files
|
Sun, 25 Mar 2018 01:21:10 +0300 |
Ozkan Sezer |
OS/2 SDL_Delay(): add missing else :
SDL-1.2
|
changeset |
files
|
Sat, 24 Mar 2018 23:38:50 +0300 |
Ozkan Sezer |
backport bug #3332 (win32 deadkeys) patch:
SDL-1.2
|
changeset |
files
|
Sat, 24 Mar 2018 23:10:59 +0300 |
Ozkan Sezer |
fix VS5 project file.
SDL-1.2
|
changeset |
files
|
Sat, 24 Mar 2018 23:04:03 +0300 |
Ozkan Sezer |
win32, stdlib: use _strtoi64() and _strtoui64() when available
SDL-1.2
|
changeset |
files
|
Sat, 24 Mar 2018 22:54:16 +0300 |
Ozkan Sezer |
add ifdefs to avoid unnecessary 64bit strtoull() in win32 builds
SDL-1.2
|
changeset |
files
|
Sat, 24 Mar 2018 22:44:12 +0300 |
Ozkan Sezer |
backport fix for bug #2976:
SDL-1.2
|
changeset |
files
|
Sat, 24 Mar 2018 22:41:17 +0300 |
Ozkan Sezer |
backfort fix for bug #3739: handle %lu, %li and %ld in SDL_SetError.
SDL-1.2
|
changeset |
files
|
Sat, 24 Mar 2018 22:39:46 +0300 |
Ozkan Sezer |
backport fix for bug #2049:
SDL-1.2
|
changeset |
files
|
Sat, 24 Mar 2018 22:36:38 +0300 |
Ozkan Sezer |
SDL_stretch.c: backported fix for bug #3808
SDL-1.2
|
changeset |
files
|
Sat, 24 Mar 2018 22:34:42 +0300 |
Ozkan Sezer |
fix alsa configury and cmake checks
SDL-1.2
|
changeset |
files
|
Sat, 24 Mar 2018 22:30:50 +0300 |
Ozkan Sezer |
hermes asm: declare segments with proper attributes for OS/2 386 builds
SDL-1.2
|
changeset |
files
|
Sat, 24 Mar 2018 22:29:42 +0300 |
Ozkan Sezer |
SDL_audio.c: do the pulseaudio name dance only if SDL_AUDIO_DRIVER_PULSE is defined.
SDL-1.2
|
changeset |
files
|
Sat, 24 Mar 2018 22:28:31 +0300 |
Ozkan Sezer |
remove unnecessary restrictions from SDLCALL and DECLSPEC macros for OS/2.
SDL-1.2
|
changeset |
files
|
Sat, 24 Mar 2018 22:27:31 +0300 |
Ozkan Sezer |
SDL_endian.h: add Watcom inline asm for SDL_Swap16 and SDL_Swap32
SDL-1.2
|
changeset |
files
|
Sat, 24 Mar 2018 22:25:33 +0300 |
Ozkan Sezer |
OS/2 fixes:
SDL-1.2
|
changeset |
files
|
Sat, 24 Mar 2018 22:21:15 +0300 |
Ozkan Sezer |
updates to SDL_config_win32.h
SDL-1.2
|
changeset |
files
|
Sat, 24 Mar 2018 22:17:33 +0300 |
Ozkan Sezer |
sdl.m4: don't play with the PATH if cross-compiling
SDL-1.2
|
changeset |
files
|
Thu, 10 May 2018 08:28:00 +0300 |
Ozkan Sezer |
SDL_stdinc.h: move the alloca() includes before begin_code.h
|
changeset |
files
|
Thu, 10 May 2018 08:25:23 +0300 |
Ozkan Sezer |
do the direct3d tap dance for overscan hint only if SDL_VIDEO_RENDER_D3D == 1
|
changeset |
files
|
Mon, 07 May 2018 20:10:12 -0700 |
Sam Lantinga |
Reverted change for bug 4152 - restrict the win10 mouse bug workaround to win10 v1709 only
|
changeset |
files
|
Mon, 07 May 2018 19:52:25 -0700 |
Sam Lantinga |
Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window
|
changeset |
files
|
Mon, 07 May 2018 19:26:02 -0700 |
Sam Lantinga |
Fixed bug 4159 - Windows headers are included after packing alignment change
|
changeset |
files
|
Sat, 05 May 2018 10:31:03 -0700 |
Sam Lantinga |
Fixed bug 4154 - Fix three empty variable tests in configure
|
changeset |
files
|
Sat, 05 May 2018 10:27:53 -0700 |
Sam Lantinga |
Fixed bug 4152 - Windows 10 v1803 update seems to have fixed the jumping mouse bug (see bug #3931.)
|
changeset |
files
|
Mon, 23 Apr 2018 22:29:14 -0700 |
Sam Lantinga |
Improved error messages when Vulkan isn't configured (thanks Daniel Gibson!)
|
changeset |
files
|
Mon, 23 Apr 2018 22:17:56 -0700 |
Sam Lantinga |
Fixed build
|
changeset |
files
|
Mon, 23 Apr 2018 22:07:56 -0700 |
Sam Lantinga |
Added SDL_THREAD_PRIORITY_TIME_CRITICAL
|
changeset |
files
|
Mon, 23 Apr 2018 21:55:59 -0700 |
Sam Lantinga |
Fixed bug 4144 - CMake complains about trailing spaces in sdl2.pc
|
changeset |
files
|
Mon, 23 Apr 2018 21:50:03 -0700 |
Sam Lantinga |
TryLockMutex: Fix error handling for TryLockMutex
|
changeset |
files
|
Mon, 23 Apr 2018 20:24:12 -0700 |
Sam Lantinga |
Handle NULL return from SDL_DBus_GetContext()
|
changeset |
files
|
Mon, 23 Apr 2018 19:20:12 -0700 |
Sam Lantinga |
Handle NULL return from SDL_DBus_GetContext()
|
changeset |
files
|
Mon, 23 Apr 2018 19:18:52 -0700 |
Sam Lantinga |
Added SDL_LinuxSetThreadPriority() to directly set the priority of a Linux thread (tid)
|
changeset |
files
|
Mon, 23 Apr 2018 17:10:36 -0700 |
Sam Lantinga |
Added support for adjusting thread priorities using Linux RealtimeKit
|
changeset |
files
|
Mon, 16 Apr 2018 02:11:09 -0400 |
Ryan C. Gordon |
coreaudio: Use the standard SDL audio thread instead of spinning a new one.
|
changeset |
files
|
Sun, 15 Apr 2018 17:42:09 -0400 |
Ryan C. Gordon |
wayland: zxdg_shell_v6 needs a configure event before using a surface at all.
|
changeset |
files
|
Sun, 15 Apr 2018 09:37:51 -0700 |
Sam Lantinga |
Fixed bug 4135 - Broken symlink libSDL2.so since rev11940
|
changeset |
files
|
Wed, 11 Apr 2018 18:28:03 -0700 |
Sam Lantinga |
Added support for the GameSir G3w
|
changeset |
files
|
Wed, 11 Apr 2018 06:16:23 +0200 |
Bastien Bouclet |
Fix the include path in the installed CMake target import file
|
changeset |
files
|
Tue, 10 Apr 2018 08:03:54 -0700 |
Saad Khattak |
Added debug postfix to install command and fixed library path
|
changeset |
files
|
Mon, 09 Apr 2018 10:37:31 -0700 |
Sam Lantinga |
SDL:
|
changeset |
files
|
Mon, 26 Mar 2018 12:38:29 -0700 |
Sam Lantinga |
Fixed bug where an SDL window that was activated while hidden could never be shown.
|
changeset |
files
|
Sat, 24 Mar 2018 10:26:40 -0700 |
Sam Lantinga |
Fixed bug 3804 - Message box on Windows truncates button ID
|
changeset |
files
|
Sat, 24 Mar 2018 10:15:42 -0700 |
Sam Lantinga |
Fixed bug 4108 - Missing break statements in SDL_CDResume and SDL_CDStop
SDL-1.2
|
changeset |
files
|
Mon, 19 Mar 2018 14:52:53 -0700 |
Sam Lantinga |
Fixed return value
|
changeset |
files
|
Mon, 19 Mar 2018 14:42:51 -0700 |
Sam Lantinga |
Generalized the handling of instantaneous guide button presses so there's a minimum of 100 ms between guide button press and release.
|
changeset |
files
|
Mon, 19 Mar 2018 13:16:11 -0700 |
Sam Lantinga |
Added mapping for the ASUS Gamepad removing the guide button, which doesn't generate events even though it's reported in the Android APIs.
|
changeset |
files
|
Fri, 16 Mar 2018 11:08:53 -0700 |
Sam Lantinga |
Reimplemented Android cursor API support using reflection so it builds with older SDKs
|
changeset |
files
|
Thu, 15 Mar 2018 18:22:48 -0700 |
Sam Lantinga |
Added Android custom cursor implementation
|
changeset |
files
|
Mon, 12 Mar 2018 18:41:06 -0700 |
Sam Lantinga |
Added Mac OpenGL ES configure support
|
changeset |
files
|
Sat, 10 Mar 2018 21:22:42 -0800 |
Sam Lantinga |
Fixed bug 4102 - define _WIN32_WINNT_WIN7 if not already defined
|
changeset |
files
|
Sat, 10 Mar 2018 21:20:25 -0800 |
Sam Lantinga |
Fixed bug 4103 - SDL_cpuinfo.h provokes warnings with -Wundef on non-x86 hosts
|
changeset |
files
|
Sat, 10 Mar 2018 21:16:14 -0800 |
MichaĆ Janiszewski |
Fix ARM builds with MSVC
|
changeset |
files
|
Sat, 10 Mar 2018 21:13:50 -0800 |
Sam Lantinga |
Temporary fix for bug 3432 - macOS 10.12: small scrolls (1 wheel notch) don't generate events
|
changeset |
files
|
Thu, 08 Mar 2018 16:32:22 -0800 |
Sam Lantinga |
Delay delivery of the pause button release on MFI controllers so it doesn't happen in the same frame as the button press
|
changeset |
files
|