Tue, 10 Apr 2018 08:03:54 -0700 Saad Khattak Added debug postfix to install command and fixed library path
Mon, 09 Apr 2018 10:37:31 -0700 Sam Lantinga SDL:
Mon, 26 Mar 2018 12:38:29 -0700 Sam Lantinga Fixed bug where an SDL window that was activated while hidden could never be shown.
Sat, 24 Mar 2018 10:26:40 -0700 Sam Lantinga Fixed bug 3804 - Message box on Windows truncates button ID
Sat, 24 Mar 2018 10:15:42 -0700 Sam Lantinga Fixed bug 4108 - Missing break statements in SDL_CDResume and SDL_CDStop SDL-1.2
Mon, 19 Mar 2018 14:52:53 -0700 Sam Lantinga Fixed return value
Mon, 19 Mar 2018 14:42:51 -0700 Sam Lantinga Generalized the handling of instantaneous guide button presses so there's a minimum of 100 ms between guide button press and release.
Mon, 19 Mar 2018 13:16:11 -0700 Sam Lantinga Added mapping for the ASUS Gamepad removing the guide button, which doesn't generate events even though it's reported in the Android APIs.
Fri, 16 Mar 2018 11:08:53 -0700 Sam Lantinga Reimplemented Android cursor API support using reflection so it builds with older SDKs
Thu, 15 Mar 2018 18:22:48 -0700 Sam Lantinga Added Android custom cursor implementation
Mon, 12 Mar 2018 18:41:06 -0700 Sam Lantinga Added Mac OpenGL ES configure support
Sat, 10 Mar 2018 21:22:42 -0800 Sam Lantinga Fixed bug 4102 - define _WIN32_WINNT_WIN7 if not already defined
Sat, 10 Mar 2018 21:20:25 -0800 Sam Lantinga Fixed bug 4103 - SDL_cpuinfo.h provokes warnings with -Wundef on non-x86 hosts
Sat, 10 Mar 2018 21:16:14 -0800 MichaƂ Janiszewski Fix ARM builds with MSVC
Sat, 10 Mar 2018 21:13:50 -0800 Sam Lantinga Temporary fix for bug 3432 - macOS 10.12: small scrolls (1 wheel notch) don't generate events
Thu, 08 Mar 2018 16:32:22 -0800 Sam Lantinga Delay delivery of the pause button release on MFI controllers so it doesn't happen in the same frame as the button press
Wed, 07 Mar 2018 18:10:01 -0800 Sam Lantinga Added a mapping for the latest firmware for the Xbox One S controller on Android
Wed, 07 Mar 2018 18:09:58 -0800 Sam Lantinga Include a USB VID/PID for Apple MFI controllers
Wed, 07 Mar 2018 13:30:40 -0800 Sam Lantinga Added SDL_GameControllerMappingForDeviceIndex() to get the mapping for a controller before it's opened
Tue, 06 Mar 2018 14:51:50 -0800 Sam Lantinga Try to dynamically create a default Android game controller mapping based on the buttons and axes on the controller.
Fri, 02 Mar 2018 22:53:25 -0800 Sam Lantinga Progress fixing bug 4100 - errors and warnings after changeset 11917
Fri, 02 Mar 2018 22:48:15 -0800 Sam Lantinga Fixed bug 4101 - configure needs regenerating after changeset 11894
Fri, 02 Mar 2018 12:08:18 -0800 Sam Lantinga Fixed setting the layer drawable size
Fri, 02 Mar 2018 14:10:25 -0500 Ryan C. Gordon windows: Restore patches for Task Dialogs and TerminateProcess().
Fri, 02 Mar 2018 10:56:21 -0800 Sam Lantinga Use the real controller name for game controllers on iOS and Apple TV
Thu, 01 Mar 2018 09:32:53 -0800 Sam Lantinga Added tag release-2.0.8 for changeset f1084c419f33
Thu, 01 Mar 2018 08:26:10 -0800 Sam Lantinga Added patch note for Android Studio support release-2.0.8
Thu, 01 Mar 2018 08:22:56 -0800 Sam Lantinga Temporarily disabled fullscreen switching code on Android, until we can resolve bug 4096 - Enabling fullscreen on Android causes the app to toggle fullscreen mode continuously in a loop
Thu, 01 Mar 2018 08:08:20 -0800 Sam Lantinga Added a patch note for OpenGL ES support on Mac
Wed, 28 Feb 2018 10:39:41 -0500 Ryan C. Gordon Back out Task Dialog and TerminateProcess patches for 2.0.8.
Wed, 28 Feb 2018 02:14:15 -0500 Ryan C. Gordon windows: dos2unix'd messagebox code, and (hopefully) fixed on MingW.
Wed, 28 Feb 2018 01:54:22 -0500 Ryan C. Gordon windows: Message boxes use Task Dialogs if possible (thanks, Jack!).
Wed, 28 Feb 2018 01:23:49 -0500 Ryan C. Gordon assert: Use TerminateProcess() on Windows, vs ExitProcess (thanks, Jack!).
Mon, 26 Feb 2018 08:39:25 -0800 Sam Lantinga Added patch note about the Vulkan Mac SDK
Sun, 25 Feb 2018 23:02:09 -0800 Mark Callow Support official Vulkan SDK for macOS.
Sun, 25 Feb 2018 19:51:34 -0800 Sam Lantinga Fixed bug 4097 - Segmentation fault by SDL_CreateThreadWithStackSize
Sun, 25 Feb 2018 19:22:47 +0200 Olli Kallioinen cmake: Set debug library name suffix per target instead of setting it globally. Don't add a suffix on android
Sun, 25 Feb 2018 10:15:00 +0300 Ozkan Sezer SDL_test_fuzzer.c: fix strict aliasing warnings by using a union.
Sat, 24 Feb 2018 09:09:20 -0800 Sam Lantinga Moved Android patch note into the Android section
Sat, 24 Feb 2018 08:59:58 -0800 Sam Lantinga Fixed bug 4092 - CMake support for building everything in the "test" directory
Sat, 24 Feb 2018 08:58:22 -0800 Sam Lantinga Fixed bug 4091 - Undefined references to Android audio functions when SDL_AUDIO_DISABLED is on
Sat, 24 Feb 2018 08:42:04 -0800 Sam Lantinga Added patch note for Ryan's work
Sat, 24 Feb 2018 08:40:30 -0800 Sam Lantinga Added missing file to tvOS build
Sat, 24 Feb 2018 08:23:44 -0800 Sam Lantinga Fixed MinGW-w64 build
Sat, 24 Feb 2018 08:18:09 -0800 Sam Lantinga Updated documentation with API changes in SDL 2.0.8
Fri, 23 Feb 2018 19:12:04 -0500 Brandon Schaefer Backout the vulkan change in cd67e676bca7 breaks Mir builds
Fri, 23 Feb 2018 11:24:26 -0500 Brandon Schaefer mir: Disable Mir by default as Mir supports Wayland clients
Wed, 21 Feb 2018 22:53:52 -0500 Ryan C. Gordon Backed out changeset bd976b7b2b43
Wed, 21 Feb 2018 22:35:17 -0500 Ryan C. Gordon android: apparently they fixed this header at some point.
Wed, 21 Feb 2018 22:27:09 -0500 Ryan C. Gordon vulkan: Possibly fix a compiler warning (-Wstrict-prototypes).
Wed, 21 Feb 2018 21:34:06 -0500 Ryan C. Gordon wasapi: let Windows do the resampling for us if possible.
Wed, 21 Feb 2018 21:34:35 -0500 Ryan C. Gordon wasapi: fixed typo in an assert message.
Wed, 21 Feb 2018 21:36:10 -0500 Ryan C. Gordon windows: added WIN_IsWindows7OrGreater().
Wed, 21 Feb 2018 12:42:30 -0500 Ethan Lee Use new XInput mapping for Win10+ (Bugzilla #3960)
Wed, 21 Feb 2018 09:58:21 -0800 Mark Callow Fix high-dpi support on macOS and simplify it and iOS variant.
Wed, 21 Feb 2018 09:40:47 -0800 Sam Lantinga Fixed bug 4034 - Don't include _DllMainCRTStartup() if SDL_STATIC_LIB is defined.
Tue, 20 Feb 2018 09:04:31 -0800 Sam Lantinga Fixed bug 4088 - Fix Metal link errors with test programs in SDLTest.xcodeproj
Sun, 18 Feb 2018 09:09:56 -0800 Sam Lantinga Actually, this is needed for building with Visual Studio with both /MT and /MD.
Sun, 18 Feb 2018 08:57:01 -0800 Sam Lantinga Fixed bug 4034 - Do we really need _DllMainCRTStartup() in every Windows build?
Sat, 17 Feb 2018 23:57:57 -0500 Ryan C. Gordon pthread: fix error code checks (thanks, Andreas!).