Wed, 30 Aug 2017 09:44:38 -0700 Sam Lantinga Moved haptic source files into the proper folder
Wed, 30 Aug 2017 00:40:06 -0700 Sam Lantinga Fix QNX build - prioritize system EGL headers over the Khronos ones
Tue, 29 Aug 2017 23:14:39 -0700 Sam Lantinga Added some missing render capability flags
Tue, 29 Aug 2017 23:12:26 -0700 Sam Lantinga Fixed line breaks in verbose test logging output
Tue, 29 Aug 2017 22:52:17 -0700 Sam Lantinga Added some debug messaging for previously unhandled events
Tue, 29 Aug 2017 22:24:59 -0700 Sam Lantinga The dummy video driver check is now covered by explicitly checking for cocoa above.
Tue, 29 Aug 2017 22:04:43 -0700 Sam Lantinga Fixed bug 3616 - SDL_GL_CreateContext fails with SDL_GL_CONTEXT_DEBUG_FLAG and ANGLE/GLES 2.0
Tue, 29 Aug 2017 21:42:22 -0700 Sam Lantinga Fixed bug 3719 - Cocoa - Incorrect window size when leaving fullscreen
Tue, 29 Aug 2017 18:25:55 -0400 Ryan C. Gordon test: forgot to change a variable.
Tue, 29 Aug 2017 18:16:38 -0400 Ryan C. Gordon test: Fix for negative int that was now a size_t (thanks, Ozkan!).
Tue, 29 Aug 2017 16:30:49 -0400 Ryan C. Gordon egl: Cast to size_t, in case platform's NativeDisplayType isn't a pointer.
Tue, 29 Aug 2017 16:05:03 -0400 Ryan C. Gordon A few more compiler warnings fixed.
Tue, 29 Aug 2017 15:52:49 -0400 Ryan C. Gordon Fixed a bunch of compiler warnings.
Tue, 29 Aug 2017 09:02:04 -0700 Sam Lantinga Updated documentation, you don't need to initialize the audio subsystem to do in-place format conversion. (Thanks Simon Hug!)
Tue, 29 Aug 2017 08:27:23 -0700 Sam Lantinga Fixed check for Mac OS X 10.11+ SDK (thanks Edward Rudd!)
Tue, 29 Aug 2017 02:32:53 -0700 Sam Lantinga MAC_OS_X_VERSION_MAX_REQUIRED isn't actually set in recent Xcode versions
Tue, 29 Aug 2017 01:04:48 -0700 Sam Lantinga Removed Metal and QuartzCore frameworks which aren't needed for Vulkan support
Mon, 28 Aug 2017 23:04:47 -0700 Sam Lantinga Add a way to set the context when other activities are active so many SDL API functions still work.
Mon, 28 Aug 2017 22:44:48 -0700 Sam Lantinga Fixed bug 3785 - fix windows build after revision 11382
Mon, 28 Aug 2017 22:42:41 -0700 Sam Lantinga We removed QuartzCore link dependency in commit d459d8934897
Mon, 28 Aug 2017 22:36:45 -0700 Sam Lantinga Fixed Vulkan configure check for Android and added one for Mac OS X
Mon, 28 Aug 2017 22:13:45 -0700 Sam Lantinga Fixed bug 3786 - building against a Mac OS X SDK < 10.11 fails since the vulkan merge
Mon, 28 Aug 2017 21:42:39 -0700 Sam Lantinga Fixed bug 3662 - Error message when using the audio conversion setup without an initialized audio subsystem is a bit vague
Tue, 29 Aug 2017 00:41:45 -0400 Ryan C. Gordon audio: A whole bunch of improvements to audio conversion (thanks, Solra!).
Tue, 29 Aug 2017 00:36:17 -0400 Ryan C. Gordon stdlib: An implementation of SDL_scalbn using ldexp() (thanks, Ozkan!).
Tue, 29 Aug 2017 00:02:04 -0400 Ryan C. Gordon audio: Converting audio samples from int to float was using wrong equation.
Mon, 28 Aug 2017 20:52:05 -0700 Sam Lantinga Fixed building with an older Mac OS X SDK
Mon, 28 Aug 2017 19:32:08 -0700 Sam Lantinga Vulkan support on Mac OS X introduces a link time dependency (CAMetalLayer) on 10.11 and newer
Mon, 28 Aug 2017 19:30:59 -0700 Sam Lantinga We don't need the VULKAN_SDK to build SDL with Vulkan support anymore
Mon, 28 Aug 2017 17:28:09 -0700 Sam Lantinga Added missing Visual Studio 2010 project for testvulkan
Mon, 28 Aug 2017 14:45:19 -0700 Sam Lantinga Fixed compile warning
Mon, 28 Aug 2017 14:44:21 -0700 Sam Lantinga Added a log message for nativeRunMain()
Mon, 28 Aug 2017 14:40:21 -0700 Sam Lantinga Allow overriding the main entry point on Android
Mon, 28 Aug 2017 14:34:15 -0700 Sam Lantinga Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations
Mon, 28 Aug 2017 13:40:32 -0700 Sam Lantinga Removed unneeded Vulkan symbol definitions
Mon, 28 Aug 2017 10:03:39 -0700 Sam Lantinga Fixed bug 2361 - [Android] Joysticks do not have unique IDs
Mon, 28 Aug 2017 09:54:16 -0700 Sam Lantinga Fixed bug 2277 - Hardware keyboard control key sequences don't get reported
Mon, 28 Aug 2017 09:51:25 -0700 Sam Lantinga Fixed 3783 - Default libGL path for directFB on Linux differs from x11 path
Mon, 28 Aug 2017 09:41:00 -0700 Sam Lantinga Fixed bug 3781 - unbalanced #pragma pack(pop) in close_code.h
Mon, 28 Aug 2017 09:38:12 -0700 Sam Lantinga Fixed bug 3781 - unbalanced #pragma pack(pop) in close_code.h SDL-1.2
Mon, 28 Aug 2017 02:30:41 -0700 Sam Lantinga Instantiate the CAMetalLayer so SDL_Vulkan_CreateSurface() doesn't fail
Mon, 28 Aug 2017 01:59:53 -0700 Sam Lantinga Fixed WinRT build after changing the header guard preprocessor symbol
Mon, 28 Aug 2017 01:42:18 -0700 Sam Lantinga Fixed build when Wayland is dynamically loaded
Mon, 28 Aug 2017 00:54:02 -0700 Sam Lantinga Fixed analyzer warning "Call to 'calloc' has an allocation size of 0 bytes"
Mon, 28 Aug 2017 00:51:14 -0700 Sam Lantinga Fixed redefinition of typedef warnings and errors on BSD
Mon, 28 Aug 2017 00:43:14 -0700 Sam Lantinga Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h
Mon, 28 Aug 2017 00:22:23 -0700 Sam Lantinga Renaming of guard header names to quiet -Wreserved-id-macro
Mon, 28 Aug 2017 00:11:38 -0700 Sam Lantinga Be clear that disabling Vulkan surface support disables the entire SDL Vulkan integration
Sun, 27 Aug 2017 23:53:09 -0700 Sam Lantinga Fixed Android build with Vulkan support
Sun, 27 Aug 2017 23:39:55 -0700 Sam Lantinga Fixed code style for new Vulkan API functions
Sun, 27 Aug 2017 23:39:38 -0700 Sam Lantinga Fixed Android ABI check to match vulkan/vk_platform.h
Sun, 27 Aug 2017 23:31:31 -0700 Sam Lantinga Make the androidbuildlibs.sh script executable
Sun, 27 Aug 2017 23:13:15 -0700 Sam Lantinga Fixed typedef redefinition errors when including both SDL_vulkan.h and vulkan.h
Sun, 27 Aug 2017 22:36:03 -0700 Sam Lantinga Fixed Windows warning
Sun, 27 Aug 2017 22:34:15 -0700 Sam Lantinga Fixed Android build
Sun, 27 Aug 2017 22:27:45 -0700 Sam Lantinga Don't define Vulkan types if vulkan.h has already been included
Sun, 27 Aug 2017 22:20:17 -0700 Sam Lantinga Added Vulkan support to the Visual Studio 2010 solution
Sun, 27 Aug 2017 21:55:31 -0700 Sam Lantinga Don't need the Vulkan SDK for the Visual Studio 2008 project anymore
Sun, 27 Aug 2017 21:05:18 -0700 Sam Lantinga Fixed crash at shutdown if the window couldn't be created
Sun, 27 Aug 2017 20:41:48 -0700 Sam Lantinga We use the SDL Vulkan headers