Mon, 23 Jan 2017 01:05:44 -0500 Ryan C. Gordon audio: Wired up new SSE code to build system.
Sun, 22 Jan 2017 20:27:48 -0500 Ryan C. Gordon audio: Special case for resampling stereo AUDIO_S16SYS audio data.
Sun, 22 Jan 2017 23:48:15 -0500 Ryan C. Gordon audio: Make the simple resampler operate in-place.
Mon, 23 Jan 2017 00:57:19 -0500 Ryan C. Gordon audio: Added SSE3 implementation of SDL_ConvertStereoToMono().
Sun, 22 Jan 2017 20:18:59 -0500 Ryan C. Gordon audio: don't cast to double in SDL_ConvertStereoToMono().
Fri, 20 Jan 2017 16:26:24 -0500 Ryan C. Gordon audio: removed conditional from simple resampler's inner loop.
Sun, 22 Jan 2017 22:15:36 +0100 Philipp Wiesemann Haiku: Fixed memory leak if creating framebuffer failed.
Sun, 22 Jan 2017 22:15:24 +0100 Philipp Wiesemann WinRT: Fixed typo in README.
Sat, 21 Jan 2017 22:01:17 +0100 Philipp Wiesemann Haiku: Removed unused variable.
Sat, 21 Jan 2017 22:00:56 +0100 Philipp Wiesemann Fixed compiler warning about returning a value in a void function.
Sat, 21 Jan 2017 22:00:40 +0100 Philipp Wiesemann Fixed copyright symbol in testgles2 program.
Fri, 20 Jan 2017 16:40:11 -0800 Sam Lantinga Fixed mapping the PG-9021 which, on Linux, emits a button partway through the trigger press along with axis motion all along the pull
Fri, 20 Jan 2017 08:13:23 -0800 Sam Lantinga Added support for the 8Bitdo Zero GamePad
Thu, 19 Jan 2017 20:19:37 -0800 Sam Lantinga Fixed mingw64 32-bit build, which does have the correct structure definitions
Wed, 18 Jan 2017 12:19:57 -0800 Sam Lantinga Removed unused variable
Wed, 18 Jan 2017 12:18:50 -0800 Sam Lantinga Fixed bug 3533 - Enumeration joystick devices omitted during directinput enumeration
Wed, 18 Jan 2017 11:58:16 -0800 Sam Lantinga Fixed bug 3561 - Re-acquire device before playing effects if needed.
Wed, 18 Jan 2017 11:57:27 -0800 Sam Lantinga Fixed building with mingw32
Wed, 18 Jan 2017 02:11:56 -0500 Ryan C. Gordon audio: Several fixes to "simple" resampler (thanks, Vitaly!).
Tue, 17 Jan 2017 21:18:31 -0800 Sam Lantinga Use icon width * sizeof(Uint32) instead of icon pitch when copying to icon resource data
Mon, 16 Jan 2017 00:58:28 -0500 Ryan C. Gordon audio: Implemented SIMD support for audio data type converters.
Sun, 15 Jan 2017 05:01:59 -0500 Ryan C. Gordon audio: Some fixes to the audio data type converter code.
Sat, 14 Jan 2017 21:36:06 +0100 Philipp Wiesemann Fixed comments.
Sat, 14 Jan 2017 21:35:49 +0100 Philipp Wiesemann Fixed doxygen warning and linking of function names.
Sat, 14 Jan 2017 21:35:18 +0100 Philipp Wiesemann Changed Bugzilla link in README.md to HTTPS like in BUGS.txt.
Sat, 14 Jan 2017 21:34:45 +0100 Philipp Wiesemann Fixed warnings about missing initializers in testoverlay2 program.
Fri, 13 Jan 2017 11:37:12 -0800 Sam Lantinga Fixed comment
Thu, 12 Jan 2017 10:58:35 -0800 dmuratshin fixed SENSOR_LANDSCAPE and SENSOR_PORTRAIT mode false nativeResume bug
Tue, 10 Jan 2017 23:23:32 -0800 Sam Lantinga We don't actually build with the Xt library
Tue, 10 Jan 2017 08:54:33 -0800 Sam Lantinga Fixed bugs 2570, 3145, improved OpenGL ES context support on Windows and X11
Mon, 09 Jan 2017 20:37:52 -0800 Sam Lantinga Fixed bug 3552 - Building SDL in release mode fails under VS 2017 RC
Mon, 09 Jan 2017 16:31:57 -0500 Ryan C. Gordon audio: Don't ever use libsamplerate in the SDL_AudioCVT codepath.
Mon, 09 Jan 2017 15:56:11 -0500 Ryan C. Gordon testresample: write correct length to the .wav header.
Mon, 09 Jan 2017 11:58:01 -0800 Sam Lantinga We only need the first few keymaps corresponding to the following constants:
Mon, 09 Jan 2017 11:30:29 -0800 Sam Lantinga Fixed spacing
Mon, 09 Jan 2017 10:10:33 -0800 Sam Lantinga Fixed bug 3100 - SetSwapInterval should now be enabled for ANGLE/EGL
Mon, 09 Jan 2017 06:00:58 -0500 Ryan C. Gordon audio: Replaced older resamplers in SDL_AudioCVT with the new ones.
Mon, 09 Jan 2017 05:59:30 -0500 Ryan C. Gordon audio: Patched to compile if linking directly to libsamplerate.
Mon, 09 Jan 2017 02:54:42 -0800 Sam Lantinga Implemented full evdev keyboard text support
Sun, 08 Jan 2017 20:03:18 -0800 Sam Lantinga Fixed bug 3545 - SDL_EVDEV_do_text_input() may be too eager to find error cases
Sun, 08 Jan 2017 19:04:38 -0800 Sam Lantinga Removed console check, let the kernel decide whether muting is appropriate on this terminal.
Sun, 08 Jan 2017 18:32:20 -0800 Sam Lantinga Check the return value of SDL_EVDEV_Init()
Sun, 08 Jan 2017 16:18:49 -0500 Ryan C. Gordon audio: Improvements in channel conversion code.
Sun, 08 Jan 2017 14:28:44 -0500 Ryan C. Gordon audio: Patched to compile with libsamplerate support (again).
Sun, 08 Jan 2017 14:23:15 -0500 Ryan C. Gordon audio: Patched to compile with libsamplerate support.
Sun, 08 Jan 2017 14:18:03 -0500 Ryan C. Gordon audio: libsamplerate loading now happens once at init time.
Sun, 08 Jan 2017 14:17:09 -0500 Ryan C. Gordon Fixed coding style on a function signature.
Sun, 08 Jan 2017 14:16:19 -0500 Ryan C. Gordon README-linux: added notes about libsamplerate.
Sun, 08 Jan 2017 10:52:02 -0800 Sam Lantinga Fixed attempting to dynamically load libsamplerate when shared object loading is disabled.
Sun, 08 Jan 2017 10:41:22 -0800 Sam Lantinga Fixed bug 3304 - Android black screen on resume
Sun, 08 Jan 2017 10:15:22 -0800 Sam Lantinga SDL_evdev.c: fix building against old kernel headers (K_OFF may not be defined.)
Sat, 07 Jan 2017 16:49:23 -0800 Sam Lantinga Don't fail if we can't open the tty, this can be a legitimate use case.
Sat, 07 Jan 2017 13:47:34 -0800 Sam Lantinga Added mappings for the 8Bitdo NES30 Pro and iBuffalo SNES Controller
Sat, 07 Jan 2017 22:24:45 -0500 Ryan C. Gordon Fixed a bunch of compiler warnings in the test code.
Sat, 07 Jan 2017 19:55:29 -0500 Ryan C. Gordon x11: make the X11 target work on macOS with Xquartz.
Sat, 07 Jan 2017 17:09:14 -0500 Ryan C. Gordon Replaced a few single-line "//" comments.
Sat, 07 Jan 2017 16:51:48 -0800 Sam Lantinga Really fixed blit issue for capehill
Sat, 07 Jan 2017 10:13:04 -0800 Sam Lantinga Fixed bug 3469 - Keypresses leak to the console with 2.0.5
Fri, 06 Jan 2017 20:43:53 -0800 Sam Lantinga Added configure and cmake support for libsamplerate
Fri, 06 Jan 2017 21:23:51 -0500 Ryan C. Gordon audio: Don't call a NULL function pointer when clearing audio streams.