Thu, 01 Sep 2016 16:01:54 -0300 Gabriel Jacobo Fixes building SDL on Ubuntu 16.04 with Mir headers installed
Thu, 01 Sep 2016 01:26:56 -0700 Sam Lantinga wayland: Add support for relative mouse mode, by Jonas Ådahl <jadahl@gmail.com>
Thu, 23 Jun 2016 18:39:05 +0800 Jonas Ådahl wayland: Build own version of core protocol
Thu, 01 Sep 2016 01:22:58 -0700 Bastien Nocera Wayland: Set "class" for each window we create
Wed, 31 Aug 2016 16:10:04 -0400 Ryan C. Gordon emscripten: Be more aggressive when closing audio capture devices.
Wed, 31 Aug 2016 12:52:55 -0400 David Ludwig WinRT: added an extra NULL pointer check for SDL_*ScreenSaver() backend code
Tue, 30 Aug 2016 12:58:00 -0700 Brandon Schaefer Mir: Add mouse grab support (requires mir 0.24)
Tue, 30 Aug 2016 21:16:04 +0200 Philipp Wiesemann Fixed log message in audio capture test program.
Tue, 30 Aug 2016 21:15:46 +0200 Philipp Wiesemann Android: Removed unused internal function.
Tue, 30 Aug 2016 21:15:18 +0200 Philipp Wiesemann Android: Fixed misleading warning in log output (thanks, Sylvain!).
Tue, 30 Aug 2016 21:14:52 +0200 Philipp Wiesemann Android: Fixed missing mouse motion events while button down (thanks, Sylvain!).
Tue, 30 Aug 2016 21:14:13 +0200 Philipp Wiesemann Fixed compiling if filesystem is disabled (thanks, Elias!).
Mon, 29 Aug 2016 20:27:21 -0400 David Ludwig WinRT: added SDL_*ScreenSaver() support; fixed crash when restoring app from screensaver
Tue, 16 Aug 2016 12:02:22 -0700 Sam Lantinga Fixed sorting and name of XBox wireless controller entry
Tue, 16 Aug 2016 12:02:12 -0700 Sam Lantinga Merged Change: 3576099 from rel/streaming_client
Mon, 29 Aug 2016 10:48:56 -0400 David Ludwig WinRT: patched to compile
Sun, 28 Aug 2016 19:06:31 -0400 Ryan C. Gordon cocoa: Fixed incorrect autorelease, noted by static analysis.
Sun, 28 Aug 2016 18:52:25 -0400 Ryan C. Gordon nacl: Patched to compile.
Sun, 28 Aug 2016 18:24:44 -0400 Ryan C. Gordon Patched to compile on Haiku.
Sun, 28 Aug 2016 13:36:13 -0400 Ryan C. Gordon Merge audio capture work back into the mainline.
Fri, 12 Aug 2016 22:50:48 -0400 Ryan C. Gordon testaudiocapture: ask for way more output samples.
Fri, 12 Aug 2016 19:59:00 -0400 Ryan C. Gordon emscripten: send fake mouse events for touches, like other targets do.
Fri, 12 Aug 2016 00:03:58 -0400 Ryan C. Gordon emscripten audio: check for an "undefined" object, remove some console.log().
Thu, 11 Aug 2016 22:26:58 -0400 Ryan C. Gordon audio: Cleaned up "extern AudioBootStrap" list.
Thu, 11 Aug 2016 22:22:09 -0400 Ryan C. Gordon audio: Renamed some internal driver symbols in various targets.
Thu, 11 Aug 2016 22:04:49 -0400 Ryan C. Gordon android: implement audio capture support.
Wed, 10 Aug 2016 16:00:16 -0400 Ryan C. Gordon directsound: Implemented audio capture support.
Wed, 10 Aug 2016 15:34:24 -0400 Ryan C. Gordon windows: directsound should also map audio device GUIDs to proper names.
Wed, 10 Aug 2016 14:14:14 -0400 Ryan C. Gordon audio: Patched to compile on C89 compilers.
Wed, 10 Aug 2016 14:13:48 -0400 Ryan C. Gordon emscripten audio: fix timer on capture's silence callback.
Tue, 09 Aug 2016 19:35:46 -0400 Ryan C. Gordon directsound: recalculate audiospec size before creating secondary buffer.
Tue, 09 Aug 2016 16:58:32 -0400 Ryan C. Gordon emscripten audio: Added audio capture support.
Tue, 09 Aug 2016 16:58:06 -0400 Ryan C. Gordon Added a FIXME.
Tue, 09 Aug 2016 16:57:49 -0400 Ryan C. Gordon testaudiocapture: open capture device to same spec as output device.
Tue, 09 Aug 2016 00:44:59 -0400 Ryan C. Gordon audio: Only allocate fake_stream if we're using the standard audio threads.
Tue, 09 Aug 2016 00:44:05 -0400 Ryan C. Gordon audio: simplifed check for internal callback.
Sun, 07 Aug 2016 02:43:20 -0400 Ryan C. Gordon dsp: Implemented audio capture support.
Sun, 07 Aug 2016 01:48:38 -0400 Ryan C. Gordon winmm: Try to get full device names from the Windows Registry.
Sat, 06 Aug 2016 23:05:02 -0400 Ryan C. Gordon winmm: Added a FIXME for truncated device names.
Sat, 06 Aug 2016 19:34:32 -0400 Ryan C. Gordon winmm: Implemented audio capture support.
Sat, 06 Aug 2016 03:45:45 -0400 Ryan C. Gordon disk audio: Make default i/o delay match what device is meant to be running at.
Sat, 06 Aug 2016 03:39:15 -0400 Ryan C. Gordon disk audio: Implemented "capture" support, cleaned up some things.
Sat, 06 Aug 2016 02:48:00 -0400 Ryan C. Gordon testaudiocapture: use capture device buffer queueing, for better test coverage.
Sat, 06 Aug 2016 02:47:27 -0400 Ryan C. Gordon audio: Implemented buffer queueing for capture devices (SDL_DequeueAudio()).
Sat, 06 Aug 2016 02:45:51 -0400 Ryan C. Gordon testaudiocapture: don't use fullscreen for the window.
Sat, 06 Aug 2016 02:27:55 -0400 Ryan C. Gordon audio: SDL_ClearQueuedAudio() should free everything but two packets.
Fri, 05 Aug 2016 04:23:32 -0400 Ryan C. Gordon nas: initial shot at audio capture support. Compiles, but not tested.
Fri, 05 Aug 2016 02:04:48 -0400 Ryan C. Gordon audio: Changed OnlyHasDefaultInputDevice to OnlyHasDefaultCaptureDevice.
Fri, 05 Aug 2016 01:59:06 -0400 Ryan C. Gordon audio: changed some SDL_memset() calls to SDL_zero(), other minor corrections.
Fri, 05 Aug 2016 01:44:15 -0400 Ryan C. Gordon audio: Removed internal SDL_audiomem.h and macros.
Fri, 05 Aug 2016 01:44:41 -0400 Ryan C. Gordon audio: Clean up some CloseDevice() interface details.
Thu, 04 Aug 2016 11:51:17 -0400 Ryan C. Gordon arts: backed out audio capture support.
Wed, 03 Aug 2016 16:54:10 -0400 Ryan C. Gordon dummy audio: Patched to compile.
Wed, 03 Aug 2016 02:18:47 -0400 Ryan C. Gordon dummy audio: Implemented dummy audio capture support. :)
Wed, 03 Aug 2016 01:57:41 -0400 Ryan C. Gordon bsdaudio: first shot at audio capture support!
Wed, 03 Aug 2016 01:56:58 -0400 Ryan C. Gordon bsdaudio: this appears to be using the wrong variable...?
Wed, 03 Aug 2016 01:53:59 -0400 Ryan C. Gordon arts: Patched to (maybe) compile.
Wed, 03 Aug 2016 01:01:44 -0400 Ryan C. Gordon arts: implemented audio capture support.
Wed, 03 Aug 2016 01:00:30 -0400 Ryan C. Gordon alsa: capture devices don't need a mixbuf allocated.
Wed, 03 Aug 2016 00:31:08 -0400 Ryan C. Gordon testaudiocapture: made test app interactive.