Thu, 05 Jun 2014 11:04:07 -0400 Ryan C. Gordon Don't link directly against OpenGL.framework on Mac OS X.
Thu, 05 Jun 2014 10:28:08 -0400 Ryan C. Gordon Added SDL_opengl_glext.h to the list of headers to install.
Thu, 05 Jun 2014 01:55:52 -0400 Ryan C. Gordon Corrected package list for Wayland/Mir support (was missing libxkbcommon-dev).
Wed, 04 Jun 2014 16:35:07 -0700 Sam Lantinga Fixed Mac OS X build
Wed, 04 Jun 2014 12:55:18 -0700 Brandon Schaefer Assume all motion events are mouse events unless tool_type states otherwise.
Wed, 04 Jun 2014 10:57:52 -0700 Sam Lantinga Setting the window size changes the fullscreen display mode, unless a window display mode has been set.
Wed, 04 Jun 2014 10:57:40 -0700 Sam Lantinga Fixed crash and lost pixel data when recovering from a lost device situation (e.g. alt-tab from fullscreen)
Wed, 04 Jun 2014 10:57:12 -0700 Sam Lantinga Ryan C. Gordon <icculus@icculus.org> 2014-05-24 01:23 -0400
Wed, 04 Jun 2014 10:56:56 -0700 Sam Lantinga Added annotations to help code analysis tools
Wed, 04 Jun 2014 10:56:43 -0700 Sam Lantinga Fixed bug 2526, but regressed delivering dead key presses
Wed, 04 Jun 2014 10:56:37 -0700 Sam Lantinga When the window fullscreen mode changes, update the display resolution
Wed, 04 Jun 2014 10:56:30 -0700 Sam Lantinga Fixed bug where changing the window border would change the window size on Windows.
Wed, 04 Jun 2014 10:56:17 -0700 Sam Lantinga Fixed Mac OS X build
Wed, 04 Jun 2014 10:55:26 -0700 Sam Lantinga Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
Wed, 04 Jun 2014 10:52:34 -0700 Sam Lantinga Added a hint to disable windows message processing in SDL_PumpEvents()
Wed, 04 Jun 2014 10:50:32 -0700 Sam Lantinga Added a hint to disable window frame and title bar interaction when the cursor is hidden
Wed, 04 Jun 2014 10:33:23 -0700 Jørgen P. Tjernø SDL_opengl: Fix Mac build for SDK 10.9 too.
Wed, 04 Jun 2014 09:59:10 -0700 Jørgen P. Tjernø SDL_opengl: Fix Mac build with new glext.h
Wed, 04 Jun 2014 09:39:08 -0700 Sam Lantinga Wait for the fullscreen transition to complete before allowing the application to continue.
Wed, 04 Jun 2014 01:56:14 -0700 Sam Lantinga Fixed escape cancelling fullscreen mode now that the SDL window is the first res
Wed, 04 Jun 2014 01:35:36 -0700 Jørgen P. Tjernø SDL_opengles2: Update to latest Khronos headers.
Wed, 04 Jun 2014 01:32:52 -0700 Jørgen P. Tjernø SDL_opengl: Update to glext.h from Khronos dated 2014-05-21.
Wed, 04 Jun 2014 01:27:13 -0700 Jørgen P. Tjernø SDL_opengles2: Separate out GLES2 headers.
Wed, 04 Jun 2014 01:21:00 -0700 Jørgen P. Tjernø SDL_opengl: Move glext.h to a separate file.
Tue, 03 Jun 2014 21:13:00 -0700 Jørgen P. Tjernø X11: Provide specific X error when SDL_GL_CreateContext fails.
Mon, 02 Jun 2014 09:20:09 -0700 Sam Lantinga Hopefully really fixed the Android build
Mon, 02 Jun 2014 09:12:51 -0700 Sam Lantinga Fixed Android build
Mon, 02 Jun 2014 09:09:40 -0700 Sam Lantinga Fixed bug 2534 - Mac: black bar at top of screen in SDL_WINDOW_FULLSCREEN mode
Mon, 02 Jun 2014 09:06:38 -0700 Sam Lantinga Fixed bug 2550 - [OS X 10.9] Enabling SDL_WINDOW_FULLSCREEN after relative mouse mode leaves cursor visible
Mon, 02 Jun 2014 09:01:26 -0700 Sam Lantinga Added a way to get the native Android window and EGL context
Mon, 02 Jun 2014 09:01:10 -0700 Sam Lantinga Fixed bug 2479 - [OS X] SDL_SetWindowFullscreen fails to switch to windowed
Mon, 02 Jun 2014 08:58:07 -0700 Sam Lantinga Don't use D3D9Ex by default, since it can change behavior for games which rely on D3D9 classic.
Sat, 31 May 2014 14:03:04 -0700 Sam Lantinga Fixed bug 2520 - Held double-click app startup creates a stuck MOUSEBUTTONDOWN event
Sat, 31 May 2014 12:21:55 -0700 Sam Lantinga Fullscreen to windowed mode switch
Sat, 31 May 2014 11:53:19 -0700 Sam Lantinga Fixed Direct3DCreate9Ex prototype
Sat, 31 May 2014 11:48:52 -0700 Sam Lantinga Fixed cast
Sat, 31 May 2014 11:37:12 -0700 Sam Lantinga Use D3D9Ex when available
Sat, 31 May 2014 11:33:25 -0700 Sam Lantinga Fixed SDL error when filtering events after shutdown.
Thu, 29 May 2014 23:05:18 +0200 Philipp Wiesemann Added javadoc comments to document methods used by JNI.
Thu, 29 May 2014 22:58:06 +0200 Philipp Wiesemann Added javadoc comments to prevent unused parameter warning.
Thu, 29 May 2014 22:53:53 +0200 Philipp Wiesemann Fixed implicit boxing and unboxing of Java Objects warning.
Thu, 29 May 2014 22:48:10 +0200 Philipp Wiesemann Added missing stdio include in test program.
Thu, 29 May 2014 22:44:08 +0200 Philipp Wiesemann Fixed use of uninitialized variable warning in test program.
Sat, 24 May 2014 21:06:40 -0400 Ryan C. Gordon Fixed stack overflow in X11_CreateWindow() (thanks, rapha and Brad!).
Sat, 24 May 2014 19:49:03 -0400 Ryan C. Gordon Added note about Wayland and Mir packages for Ubuntu 14.04.
Sat, 24 May 2014 01:27:19 -0400 Ryan C. Gordon Added some FIXMEs.
Sat, 24 May 2014 01:25:27 -0400 Ryan C. Gordon Fixed whitespace.
Sat, 24 May 2014 01:23:57 -0400 Ryan C. Gordon Generated dynapi stuff for the new WinRT entry points.
Thu, 01 Jan 1970 04:04:21 +0000 Sam Lantinga Fixed crash if the OpenGL library hasn't been loaded yet
Sat, 10 May 2014 21:48:46 -0300 Yuri Kunde Schlesner Align pointer in SDL_memset before doing Uint32 loop
Sun, 18 May 2014 21:11:30 +0200 Philipp Wiesemann Changed C++ style comments.
Sun, 18 May 2014 21:05:39 +0200 Philipp Wiesemann Fixed typo in header comment.
Sat, 17 May 2014 22:02:25 +0200 Philipp Wiesemann Changed C++ style comments to fix pedantic warnings.
Sat, 17 May 2014 21:52:05 +0200 Philipp Wiesemann Removed unused standard library includes from gesture source.
Tue, 13 May 2014 19:42:40 -0300 Gabriel Jacobo Fixes #2541, build failure with Wayland enabled, OpenGL ES disabled
Tue, 13 May 2014 12:10:37 -0700 Sam Lantinga Added a binding for the NVIDIA Shield controller
Tue, 13 May 2014 11:32:36 -0700 Sam Lantinga Updated coding style to match the rest of SDL
Sun, 11 May 2014 15:59:22 +0200 Philipp Wiesemann Fixed typo in header comment.
Sat, 10 May 2014 23:39:54 -0400 David Ludwig WinRT: fixed the max-button count for WinPhone 8.1 message boxes
Sat, 10 May 2014 23:28:53 -0400 David Ludwig Added limited message-box support for Windows Phone 8.1