Thu, 23 May 2019 14:19:00 -0700 Sam Lantinga Added a function to get the current Android SDK version at runtime default tip
Thu, 23 May 2019 13:47:30 -0700 Sam Lantinga Use the OpenSL ES audio driver by default on Android, as it has the lowest latency.
Thu, 23 May 2019 13:47:27 -0700 Sam Lantinga Fixed static and buzzing when trying to use floating point audio on the OpenSL ES audio driver.
Thu, 23 May 2019 11:32:36 -0700 Sam Lantinga Return an error if both mouse relative mode and mouse warping are unavailable, instead of asserting.
Thu, 23 May 2019 11:05:43 -0700 Sam Lantinga Fixed hiding the Android virtual keyboard when the return key is pressed
Thu, 23 May 2019 09:08:40 +0200 Sylvain Becker Android: minimum size for IME, so that it takes focus
Wed, 22 May 2019 17:39:51 -0700 Sam Lantinga Improved iOS Bluetooth keyboard support
Wed, 22 May 2019 23:16:54 +0200 Patrice Mandin Fix SHIFT + Fx reporting in GEM. Contributed by Miro Kropacek SDL-1.2
Wed, 22 May 2019 23:10:33 +0200 Patrice Mandin Use Supexec() to query EdDI version. Fixes for Coldfire CPU build. SDL-1.2
Tue, 21 May 2019 17:33:31 -0700 Sam Lantinga Fixed bug 4639 - CMake build does not generate libhidapi.so for Android
Sun, 28 Apr 2019 17:37:49 -0700 Cameron Gutman Fix use-after-free when pumping the event loop after SDL_DestroyWindow()
Mon, 20 May 2019 14:31:03 -0700 Sam Lantinga Added support for Bluetooth keyboards on iOS
Mon, 20 May 2019 14:08:35 -0700 Sam Lantinga Fixed mouse focus for touch events on iOS
Mon, 20 May 2019 00:41:18 -0400 Ryan C. Gordon vulkan: Swapped out a free() that should have been an SDL_free().
Sun, 19 May 2019 23:29:50 -0400 Ryan C. Gordon vulkan: Patched to compile on Visual Studio.
Sun, 19 May 2019 20:25:02 -0400 Ryan C. Gordon Patched to compile in C89 mode.
Sun, 19 May 2019 12:06:58 -0700 Sam Lantinga Fixed bug 4474 - Add support for an ASUS Gamepad variation
Sun, 19 May 2019 12:04:06 -0700 Sam Lantinga Fixed bug 4469 - make SDL_CreateTextureFromSurface pick a more appropriate format
Sun, 19 May 2019 11:56:26 -0700 Sam Lantinga Fixed bug 4436 - [OpenBSD] fix D-pad
Mon, 03 Dec 2018 20:14:35 +0200 Serhii Charykov Fix WORKING_DIR parameter
Sun, 19 May 2019 11:52:25 -0700 Sam Lantinga Fixed bug 4401 - SDL_GetWindowPosition() wrong after SDL_SetWindowPosition() until window is moved on macOS
Sun, 19 May 2019 11:01:36 -0700 Sam Lantinga Fixed bug 4025 - SDL_Renderer OpenGL : add support for textures ABGR, RGB, BGR
Sun, 19 May 2019 10:44:14 -0700 Sam Lantinga Fixed bug 3911 - SYSWM generic X11 events missing event data
Sun, 19 May 2019 10:36:44 -0700 Wladimir J. van der Laan video: Add Vulkan support for vivante fb
Sun, 19 May 2019 01:45:15 -0400 Ryan C. Gordon test: added SDLTest_CommonDefaultArgs()
Sat, 18 May 2019 23:47:57 -0400 Ryan C. Gordon test: configure/make shouldn't build GL/GLES1/GLES2 programs if unsupported.
Wed, 15 May 2019 14:01:15 -0700 Sam Lantinga Windows are not in a minimized state when they are shown
Tue, 14 May 2019 14:20:54 -0700 Sam Lantinga [SDL] iOS fix bug with audio interrupted by a phone call not restoring.
Tue, 14 May 2019 07:55:42 -0700 Sam Lantinga [SDL] ios Touch Fix.
Sat, 11 May 2019 12:41:21 -0400 Ryan C. Gordon Patched to compile.
Thu, 09 May 2019 12:09:45 +0100 Charlie Birks Emscripten: Use EMSCRIPTEN_EVENT_TARGET_*
Thu, 09 May 2019 12:09:40 +0100 Charlie Birks Emscripten: Switch from canvas[XY] to target[XY]
Thu, 09 May 2019 12:09:34 +0100 Charlie Birks Emscripten: Store canvas id in WindowData
Thu, 25 Apr 2019 14:17:07 -0700 Sam Lantinga Fixed bug 4608 - Android: not getting SDL_WINDOWEVENT_FOCUS_GAINED on start of our app
Wed, 24 Apr 2019 20:28:21 +0100 Cameron Cawley Remove duplicate case value SDL-1.2
Wed, 24 Apr 2019 20:20:15 +0100 Cameron Cawley Remove initial declaration from for loop SDL-1.2
Wed, 24 Apr 2019 12:53:15 -0700 Sam Lantinga Fixed bug 4566 - Hot-plugging Bluetooth controller causes force-quit on Android
Tue, 23 Apr 2019 16:57:34 -0700 Sam Lantinga Don't redefine __SSE__ and related macros if they're already defined
Tue, 23 Apr 2019 14:08:14 -0700 Sam Lantinga Change my previous fix based on feedback from dev @saml
Tue, 23 Apr 2019 14:08:09 -0700 Sam Lantinga Created Xcode schemes for building on iOS and tvOS
Tue, 23 Apr 2019 12:59:28 -0700 Sam Lantinga Fix compile errors I hit when building org.libsdl in source2 (part 2 of 2) @saml
Tue, 23 Apr 2019 12:59:20 -0700 Sam Lantinga Fix compile errors I hit when building org.libsdl in source2 (part 1 of 2)
Tue, 23 Apr 2019 07:59:31 -0700 Sam Lantinga Use _Exit() when available
Sun, 07 Apr 2019 23:01:07 +1000 Hugh McMaster Add a configure option allowing users to choose whether to install sdl2-config
Tue, 23 Apr 2019 14:24:58 +0200 Sylvain Becker Android: add static variable initialization in non blocking event loop
Mon, 22 Apr 2019 16:34:42 -0700 Sam Lantinga Added a helper function to tell whether or not a window can be minimized
Mon, 22 Apr 2019 16:25:49 -0700 Sam Lantinga Only leave fullscreen mode if we're actually going to minimize
Mon, 22 Apr 2019 16:19:52 -0700 Sam Lantinga Fixed bug 4580 - Android 8: immersive fullscreen notification causes flickering between fullscreen and non-fullscreen and app is unresponsive
Sun, 21 Apr 2019 21:34:14 -0400 Ryan C. Gordon configure: Cleaned up audio/video summaries when building for Windows.
Wed, 17 Apr 2019 20:41:05 -0300 Alex Szpakowski iOS: Remove code trying to support compilation on the iOS 7 SDK, the deployment target has been set to iOS 8 for years and there's other unconditionally compiled code that depends on newer SDKs so that code is useless.
Wed, 17 Apr 2019 20:14:40 -0300 Alex Szpakowski macOS: Fix compilation when using the 10.9 SDK or older.
Tue, 16 Apr 2019 20:00:14 -0700 Sam Lantinga Explicitly load hidapi as a dependency of the SDL library
Sun, 17 Mar 2019 12:36:40 -0400 Ethan Lee hidapi: Add GCN L/R buttons, just in case someone wants them...
Fri, 12 Apr 2019 23:15:26 +0200 Sylvain Becker Android: when event loop is not blocking in pause, backup EGL context (Bug 4578)
Wed, 10 Apr 2019 22:30:58 -0300 Alex Szpakowski Fix disabling OpenGL vsync on macOS 10.14.4+ (bug #4575).
Wed, 10 Apr 2019 10:59:53 +0200 Sylvain Becker Fixed bug 4581 - generate synthetic mouse events at window boundaries
Mon, 08 Apr 2019 21:27:24 +0200 Sylvain Becker Fixed bug 4581 - mouse events with SDL_TOUCH_MOUSEID make window lost focus
Mon, 08 Apr 2019 13:43:48 +0200 Sylvain Becker Fixed bug 4582 - Maximize/Resize not working on Windows 10
Sat, 06 Apr 2019 21:52:51 +0200 Sylvain Becker SDL_HINT_MOUSE_TOUCH_EVENTS: move tracking appart in case of 'window' is null
Sat, 06 Apr 2019 21:43:16 +0200 Sylvain Becker Bug 4581: move tracking appart so it doesn't require the window to have focus