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Date: Thu, 28 Feb 2008 22:54:29 +0100
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From: Sylvain Beucler
Subject: [SDL] SDL window resize and flicker

I have a resizable SDL window, and when it's resized, the surface goes
black _and_ is flushed to screen before I have a chance to redraw
it. This causes flicker.

The super-small attached patch fixes this issue by avoiding a
SDL_Flip() right after the window resize. What do you think?

This SDL_ClearSurface function is only called once in the code, in
SDL_SetVideoMode, and as far as I can tell the patch doesn't introduce
other changes than getting rid of the flicker.
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slouken committed Feb 29, 2008
1 parent 83133e4 commit 12fb8b6
Showing 1 changed file with 0 additions and 1 deletion.
1 change: 0 additions & 1 deletion src/video/SDL_video.c
Expand Up @@ -503,7 +503,6 @@ static void SDL_ClearSurface(SDL_Surface *surface)
SDL_Flip(surface);
SDL_FillRect(surface, NULL, black);
}
SDL_Flip(surface);
}

/*
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