Skip to content

Commit

Permalink
Added new HIDAPI driver files to the Xcode projects
Browse files Browse the repository at this point in the history
  • Loading branch information
slouken committed Dec 19, 2019
1 parent 8d742d4 commit 20daf54
Show file tree
Hide file tree
Showing 4 changed files with 39 additions and 3 deletions.
20 changes: 20 additions & 0 deletions Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
Expand Up @@ -367,6 +367,14 @@
A7C19D2A212E552C00DF2152 /* SDL_displayevents.c in Sources */ = {isa = PBXBuildFile; fileRef = A7C19D28212E552B00DF2152 /* SDL_displayevents.c */; };
A7C19D2B212E552C00DF2152 /* SDL_displayevents.c in Sources */ = {isa = PBXBuildFile; fileRef = A7C19D28212E552B00DF2152 /* SDL_displayevents.c */; };
A7F629241FE06523002F9CC9 /* SDL_uikitmetalview.m in Sources */ = {isa = PBXBuildFile; fileRef = 4D7516F81EE1C28A00820EEA /* SDL_uikitmetalview.m */; };
A7FF6B6223AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6123AC3BC6005876C6 /* SDL_hidapi_gamecube.c */; };
A7FF6B6323AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6123AC3BC6005876C6 /* SDL_hidapi_gamecube.c */; };
A7FF6B6423AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6123AC3BC6005876C6 /* SDL_hidapi_gamecube.c */; };
A7FF6B6523AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6123AC3BC6005876C6 /* SDL_hidapi_gamecube.c */; };
A7FF6B6723AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6623AC3BCD005876C6 /* SDL_hidapi_xbox360w.c */; };
A7FF6B6823AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6623AC3BCD005876C6 /* SDL_hidapi_xbox360w.c */; };
A7FF6B6923AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6623AC3BCD005876C6 /* SDL_hidapi_xbox360w.c */; };
A7FF6B6A23AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6623AC3BCD005876C6 /* SDL_hidapi_xbox360w.c */; };
AA0AD06216647BBB00CE5896 /* SDL_gamecontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0AD06116647BBB00CE5896 /* SDL_gamecontroller.c */; };
AA0AD06516647BD400CE5896 /* SDL_gamecontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = AA0AD06416647BD400CE5896 /* SDL_gamecontroller.h */; };
AA0F8495178D5F1A00823F9D /* SDL_systls.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0F8494178D5F1A00823F9D /* SDL_systls.c */; };
Expand Down Expand Up @@ -973,6 +981,8 @@
A704172D20F7E74800A82227 /* controller_type.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = controller_type.h; sourceTree = "<group>"; };
A7C19D27212E552B00DF2152 /* SDL_displayevents_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_displayevents_c.h; sourceTree = "<group>"; };
A7C19D28212E552B00DF2152 /* SDL_displayevents.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_displayevents.c; sourceTree = "<group>"; };
A7FF6B6123AC3BC6005876C6 /* SDL_hidapi_gamecube.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_gamecube.c; sourceTree = "<group>"; };
A7FF6B6623AC3BCD005876C6 /* SDL_hidapi_xbox360w.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_xbox360w.c; sourceTree = "<group>"; };
AA0AD06116647BBB00CE5896 /* SDL_gamecontroller.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_gamecontroller.c; sourceTree = "<group>"; };
AA0AD06416647BD400CE5896 /* SDL_gamecontroller.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gamecontroller.h; sourceTree = "<group>"; };
AA0F8494178D5F1A00823F9D /* SDL_systls.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_systls.c; sourceTree = "<group>"; };
Expand Down Expand Up @@ -1467,9 +1477,11 @@
F3BDD78A20F51C8D004ECBF3 /* hidapi */ = {
isa = PBXGroup;
children = (
A7FF6B6123AC3BC6005876C6 /* SDL_hidapi_gamecube.c */,
F3BDD78E20F51CB8004ECBF3 /* SDL_hidapi_ps4.c */,
F3BDD78C20F51CB8004ECBF3 /* SDL_hidapi_switch.c */,
F3BDD78B20F51CB8004ECBF3 /* SDL_hidapi_xbox360.c */,
A7FF6B6623AC3BCD005876C6 /* SDL_hidapi_xbox360w.c */,
F3BDD78D20F51CB8004ECBF3 /* SDL_hidapi_xboxone.c */,
F3BDD79020F51CB8004ECBF3 /* SDL_hidapijoystick_c.h */,
F3BDD79120F51CB8004ECBF3 /* SDL_hidapijoystick.c */,
Expand Down Expand Up @@ -2495,6 +2507,7 @@
52ED1E07222889500061FCE0 /* SDL_getenv.c in Sources */,
52ED1E08222889500061FCE0 /* SDL_iconv.c in Sources */,
52ED1E09222889500061FCE0 /* SDL_malloc.c in Sources */,
A7FF6B6323AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */,
52ED1E0A222889500061FCE0 /* SDL_hidapi_xbox360.c in Sources */,
52ED1E0B222889500061FCE0 /* SDL_qsort.c in Sources */,
52ED1E0C222889500061FCE0 /* SDL_hidapi_ps4.c in Sources */,
Expand Down Expand Up @@ -2559,6 +2572,7 @@
52ED1E47222889500061FCE0 /* SDL_render_gles.c in Sources */,
52ED1E48222889500061FCE0 /* SDL_hints.c in Sources */,
52ED1E49222889500061FCE0 /* SDL_shape.c in Sources */,
A7FF6B6823AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
52ED1E4A222889500061FCE0 /* SDL_render_gles2.c in Sources */,
52ED1E4B222889500061FCE0 /* SDL_dummysensor.c in Sources */,
52ED1E4C222889500061FCE0 /* SDL_shaders_gles2.c in Sources */,
Expand Down Expand Up @@ -2624,6 +2638,7 @@
F3E3C6F52241389A007D243C /* SDL_getenv.c in Sources */,
F3E3C6F62241389A007D243C /* SDL_iconv.c in Sources */,
F3E3C6F72241389A007D243C /* SDL_malloc.c in Sources */,
A7FF6B6523AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */,
F3E3C6F82241389A007D243C /* SDL_hidapi_xbox360.c in Sources */,
F3E3C6F92241389A007D243C /* SDL_qsort.c in Sources */,
F3E3C6FA2241389A007D243C /* SDL_hidapi_ps4.c in Sources */,
Expand Down Expand Up @@ -2688,6 +2703,7 @@
F3E3C7362241389A007D243C /* SDL_render_gles.c in Sources */,
F3E3C7372241389A007D243C /* SDL_hints.c in Sources */,
F3E3C7382241389A007D243C /* SDL_shape.c in Sources */,
A7FF6B6A23AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
F3E3C7392241389A007D243C /* SDL_render_gles2.c in Sources */,
F3E3C73A2241389A007D243C /* SDL_dummysensor.c in Sources */,
F3E3C73B2241389A007D243C /* SDL_shaders_gles2.c in Sources */,
Expand Down Expand Up @@ -2758,6 +2774,7 @@
FAB598521BB5C31600BE72C5 /* SDL_joystick.c in Sources */,
FAB598551BB5C31600BE72C5 /* SDL_sysloadso.c in Sources */,
AADC5A651FDA10CB00960936 /* SDL_render_metal.m in Sources */,
A7FF6B6923AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
FAB598561BB5C31600BE72C5 /* SDL_sysloadso.c in Sources */,
FAB598571BB5C31600BE72C5 /* SDL_power.c in Sources */,
F30D9CA1212CD0990047DF2E /* SDL_sensor.c in Sources */,
Expand Down Expand Up @@ -2787,6 +2804,7 @@
FAB598781BB5C31600BE72C5 /* SDL_syscond.c in Sources */,
F3BDD79D20F51CB8004ECBF3 /* SDL_hidapijoystick.c in Sources */,
AADC5A601FDA10A400960936 /* SDL_uikitvulkan.m in Sources */,
A7FF6B6423AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */,
FAB598791BB5C31600BE72C5 /* SDL_sysmutex.c in Sources */,
FAB5987B1BB5C31600BE72C5 /* SDL_syssem.c in Sources */,
FAB5987C1BB5C31600BE72C5 /* SDL_systhread.c in Sources */,
Expand Down Expand Up @@ -2872,6 +2890,7 @@
FD3F4A760DEA620800C5B771 /* SDL_getenv.c in Sources */,
FD3F4A770DEA620800C5B771 /* SDL_iconv.c in Sources */,
FD3F4A780DEA620800C5B771 /* SDL_malloc.c in Sources */,
A7FF6B6223AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */,
F3BDD79220F51CB8004ECBF3 /* SDL_hidapi_xbox360.c in Sources */,
FD3F4A790DEA620800C5B771 /* SDL_qsort.c in Sources */,
F3BDD79820F51CB8004ECBF3 /* SDL_hidapi_ps4.c in Sources */,
Expand Down Expand Up @@ -2936,6 +2955,7 @@
0442EC5312FE1C28004C9285 /* SDL_render_gles.c in Sources */,
0442EC5512FE1C3F004C9285 /* SDL_hints.c in Sources */,
AA13B34A1FB8B27800D9FEE6 /* SDL_shape.c in Sources */,
A7FF6B6723AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
0402A85812FE70C600CECEE3 /* SDL_render_gles2.c in Sources */,
F36839CD214790950000F255 /* SDL_dummysensor.c in Sources */,
0402A85912FE70C600CECEE3 /* SDL_shaders_gles2.c in Sources */,
Expand Down
16 changes: 16 additions & 0 deletions Xcode/SDL/SDL.xcodeproj/project.pbxproj
Expand Up @@ -484,6 +484,12 @@
A7381E971D8B6A0300B177DD /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = A7381E931D8B69C300B177DD /* AudioToolbox.framework */; };
A77E6EB4167AB0A90010E40B /* SDL_gamecontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = A77E6EB3167AB0A90010E40B /* SDL_gamecontroller.h */; settings = {ATTRIBUTES = (Public, ); }; };
A77E6EB5167AB0A90010E40B /* SDL_gamecontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = A77E6EB3167AB0A90010E40B /* SDL_gamecontroller.h */; settings = {ATTRIBUTES = (Public, ); }; };
A7FF6B6D23AC3C18005876C6 /* SDL_hidapi_gamecube.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6B23AC3C17005876C6 /* SDL_hidapi_gamecube.c */; };
A7FF6B6E23AC3C18005876C6 /* SDL_hidapi_gamecube.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6B23AC3C17005876C6 /* SDL_hidapi_gamecube.c */; };
A7FF6B6F23AC3C18005876C6 /* SDL_hidapi_gamecube.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6B23AC3C17005876C6 /* SDL_hidapi_gamecube.c */; };
A7FF6B7023AC3C18005876C6 /* SDL_hidapi_xbox360w.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6C23AC3C18005876C6 /* SDL_hidapi_xbox360w.c */; };
A7FF6B7123AC3C18005876C6 /* SDL_hidapi_xbox360w.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6C23AC3C18005876C6 /* SDL_hidapi_xbox360w.c */; };
A7FF6B7223AC3C18005876C6 /* SDL_hidapi_xbox360w.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6C23AC3C18005876C6 /* SDL_hidapi_xbox360w.c */; };
AA0AD09D16648D1700CE5896 /* SDL_gamecontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = BBFC088A164C6514003E6A99 /* SDL_gamecontroller.c */; };
AA0F8491178D5ECC00823F9D /* SDL_systls.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0F8490178D5ECC00823F9D /* SDL_systls.c */; };
AA0F8492178D5ECC00823F9D /* SDL_systls.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0F8490178D5ECC00823F9D /* SDL_systls.c */; };
Expand Down Expand Up @@ -1166,6 +1172,8 @@
A7381E931D8B69C300B177DD /* AudioToolbox.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioToolbox.framework; path = System/Library/Frameworks/AudioToolbox.framework; sourceTree = SDKROOT; };
A7381E951D8B69D600B177DD /* CoreAudio.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreAudio.framework; path = System/Library/Frameworks/CoreAudio.framework; sourceTree = SDKROOT; };
A77E6EB3167AB0A90010E40B /* SDL_gamecontroller.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gamecontroller.h; sourceTree = "<group>"; };
A7FF6B6B23AC3C17005876C6 /* SDL_hidapi_gamecube.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_gamecube.c; sourceTree = "<group>"; };
A7FF6B6C23AC3C18005876C6 /* SDL_hidapi_xbox360w.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_xbox360w.c; sourceTree = "<group>"; };
AA0F8490178D5ECC00823F9D /* SDL_systls.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_systls.c; sourceTree = "<group>"; };
AA628AC8159367B7005138DD /* SDL_rotate.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_rotate.c; sourceTree = "<group>"; };
AA628AC9159367B7005138DD /* SDL_rotate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rotate.h; sourceTree = "<group>"; };
Expand Down Expand Up @@ -1937,9 +1945,11 @@
A704170C20F09AA600A82227 /* hidapi */ = {
isa = PBXGroup;
children = (
A7FF6B6B23AC3C17005876C6 /* SDL_hidapi_gamecube.c */,
A704171120F09AC900A82227 /* SDL_hidapi_ps4.c */,
A704170F20F09AC800A82227 /* SDL_hidapi_switch.c */,
A704171320F09AC900A82227 /* SDL_hidapi_xbox360.c */,
A7FF6B6C23AC3C18005876C6 /* SDL_hidapi_xbox360w.c */,
A704171220F09AC900A82227 /* SDL_hidapi_xboxone.c */,
A704170E20F09AC800A82227 /* SDL_hidapijoystick_c.h */,
A704170D20F09AC800A82227 /* SDL_hidapijoystick.c */,
Expand Down Expand Up @@ -2692,6 +2702,7 @@
56115BBB1DF72C6D00F47E1E /* SDL_dataqueue.c in Sources */,
04BD000812E6671800899322 /* SDL_diskaudio.c in Sources */,
04BD001012E6671800899322 /* SDL_dummyaudio.c in Sources */,
A7FF6B6D23AC3C18005876C6 /* SDL_hidapi_gamecube.c in Sources */,
04BD002612E6671800899322 /* SDL_audio.c in Sources */,
04BD002812E6671800899322 /* SDL_audiocvt.c in Sources */,
04BD002912E6671800899322 /* SDL_audiodev.c in Sources */,
Expand All @@ -2704,6 +2715,7 @@
A704172620F09AC900A82227 /* SDL_hidapi_xbox360.c in Sources */,
04BD004C12E6671800899322 /* SDL_gesture.c in Sources */,
04BD004E12E6671800899322 /* SDL_keyboard.c in Sources */,
A7FF6B7023AC3C18005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
04BD005012E6671800899322 /* SDL_mouse.c in Sources */,
04BD005212E6671800899322 /* SDL_quit.c in Sources */,
04BD005412E6671800899322 /* SDL_touch.c in Sources */,
Expand Down Expand Up @@ -2831,6 +2843,7 @@
4D1664561EDD61DA003DE88E /* SDL_vulkan_utils.c in Sources */,
04BD021712E6671800899322 /* SDL_atomic.c in Sources */,
04BD021812E6671800899322 /* SDL_spinlock.c in Sources */,
A7FF6B6E23AC3C18005876C6 /* SDL_hidapi_gamecube.c in Sources */,
56F9D55C1DF73B6B00C15B5D /* SDL_dataqueue.c in Sources */,
04BD022412E6671800899322 /* SDL_diskaudio.c in Sources */,
04BD022C12E6671800899322 /* SDL_dummyaudio.c in Sources */,
Expand All @@ -2843,6 +2856,7 @@
A704172720F09AC900A82227 /* SDL_hidapi_xbox360.c in Sources */,
04BD025C12E6671800899322 /* SDL_cpuinfo.c in Sources */,
04BD026312E6671800899322 /* SDL_clipboardevents.c in Sources */,
A7FF6B7123AC3C18005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
04BD026512E6671800899322 /* SDL_events.c in Sources */,
5C2EF6FB1FC9EE64003F5197 /* SDL_egl.c in Sources */,
AA41F88014B8F1F500993C4F /* SDL_dropevents.c in Sources */,
Expand Down Expand Up @@ -2970,6 +2984,7 @@
4D1664591EDD621B003DE88E /* SDL_vulkan_utils.c in Sources */,
DB313FFE17554B71006C0E22 /* SDL_atomic.c in Sources */,
DB313FFF17554B71006C0E22 /* SDL_spinlock.c in Sources */,
A7FF6B6F23AC3C18005876C6 /* SDL_hidapi_gamecube.c in Sources */,
56F9D55D1DF73B6C00C15B5D /* SDL_dataqueue.c in Sources */,
DB31400017554B71006C0E22 /* SDL_diskaudio.c in Sources */,
DB31400117554B71006C0E22 /* SDL_dummyaudio.c in Sources */,
Expand All @@ -2982,6 +2997,7 @@
A704172820F09AC900A82227 /* SDL_hidapi_xbox360.c in Sources */,
DB31400917554B71006C0E22 /* SDL_cpuinfo.c in Sources */,
DB31400A17554B71006C0E22 /* SDL_clipboardevents.c in Sources */,
A7FF6B7223AC3C18005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
DB31400B17554B71006C0E22 /* SDL_events.c in Sources */,
5C2EF6FE1FC9EE65003F5197 /* SDL_egl.c in Sources */,
DB31400C17554B71006C0E22 /* SDL_dropevents.c in Sources */,
Expand Down
2 changes: 1 addition & 1 deletion src/joystick/darwin/SDL_sysjoystick.c
Expand Up @@ -458,7 +458,7 @@ GetDeviceInfo(IOHIDDeviceRef hidDevice, recDevice *pDevice)
if ((!refCF) || (!CFStringGetCString(refCF, product_string, sizeof(product_string), kCFStringEncodingUTF8))) {
SDL_strlcpy(product_string, "Unidentified joystick", sizeof(product_string));
}
for (i = SDL_strlen(manufacturer_string) - 1; i > 0; --i) {
for (i = (int)SDL_strlen(manufacturer_string) - 1; i > 0; --i) {
if (SDL_isspace(manufacturer_string[i])) {
manufacturer_string[i] = '\0';
} else {
Expand Down
4 changes: 2 additions & 2 deletions src/video/cocoa/SDL_cocoakeyboard.m
Expand Up @@ -473,7 +473,7 @@ - (NSArray *)validAttributesForMarkedText
SDL_SetScancodeName(SDL_SCANCODE_RALT, "Right Option");
SDL_SetScancodeName(SDL_SCANCODE_RGUI, "Right Command");

data->modifierFlags = [NSEvent modifierFlags];
data->modifierFlags = (unsigned int)[NSEvent modifierFlags];
SDL_ToggleModState(KMOD_CAPS, (data->modifierFlags & NSEventModifierFlagCapsLock) != 0);
}

Expand Down Expand Up @@ -590,7 +590,7 @@ - (NSArray *)validAttributesForMarkedText
break;
case NSEventTypeFlagsChanged:
/* FIXME CW 2007-08-14: check if this whole mess that takes up half of this file is really necessary */
HandleModifiers(_this, scancode, [event modifierFlags]);
HandleModifiers(_this, scancode, (unsigned int)[event modifierFlags]);
break;
default: /* just to avoid compiler warnings */
break;
Expand Down

0 comments on commit 20daf54

Please sign in to comment.