Ooops, code that resists erasure, I've seen that in a movie.
authorGabriel Jacobo <gabomdq@gmail.com>
Fri, 20 Jun 2014 11:01:05 -0300
changeset 8878f7ba2119fd91
parent 8877 0d691f3734ac
child 8879 f6e4f24df1ac
Ooops, code that resists erasure, I've seen that in a movie.
src/filesystem/nacl/SDL_sysfilesystem.c
     1.1 --- a/src/filesystem/nacl/SDL_sysfilesystem.c	Fri Jun 20 10:59:51 2014 -0300
     1.2 +++ b/src/filesystem/nacl/SDL_sysfilesystem.c	Fri Jun 20 11:01:05 2014 -0300
     1.3 @@ -24,24 +24,6 @@
     1.4  
     1.5  #ifdef SDL_FILESYSTEM_NACL
     1.6  
     1.7 -/* SDL_RWops on NACL are implemented using nacl_io, and require mount points
     1.8 - * to be established before actual file operations are performed
     1.9 - * 
    1.10 - * Ref: https://developers.google.com/native-client/dev/devguide/coding/nacl_io
    1.11 - */
    1.12 -
    1.13 -int 
    1.14 -SDL_NaClMount(const char* source, const char* target, const char* filesystemtype, 
    1.15 -          unsigned long mountflags, const void *data) {
    1.16 -    return mount(source, target, filesystemtype, mountflags, data);
    1.17 -}
    1.18 -
    1.19 -int 
    1.20 -SDL_NaClUmount(const char *target) {
    1.21 -    return umount(target);
    1.22 -}
    1.23 -
    1.24 -
    1.25  char *
    1.26  SDL_GetBasePath(void)
    1.27  {