Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Commit

Permalink
Added instruction to set the active SDK
Browse files Browse the repository at this point in the history
  • Loading branch information
Holmes Futrell committed Aug 18, 2008
1 parent dc08de4 commit 5cd547c
Showing 1 changed file with 4 additions and 1 deletion.
5 changes: 4 additions & 1 deletion README.iphoneos
Expand Up @@ -4,7 +4,10 @@ Building the Simple DirectMedia Layer for iPhone OS 2.0

Requirements: Mac OS X v10.5 or later and the iPhone SDK.

To build SDL for iPhone, just open the XCode Project (XCodeiPhoneOS/SDL/SDLiPhoneOS.xcodeproj), select the target you wish to build, and hit 'build'. You can also build in a CLI environment using the xcodebuild command line tool, if you wish.
Instructions:
1. Open SDLiPhoneOS.xcodeproj (located in XCodeiPhoneOS/SDL) in XCode.
2. Set Project->Set Active SDK to "Use Project Settings"
3. Select your desired target, and hit build.

There are three build targets:
- StaticLibiPhoneOS:
Expand Down

0 comments on commit 5cd547c

Please sign in to comment.